Player Matchup

Loki
Loki
Arki1994
Loki
Level 130
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 9L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JackPanter
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
zetch57
Kukulkan
Level 4
God Stats
1W - 4L
1,329 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,489 Elo+

VS

Team Averages
Level 134
1,565 SR
1,513 Elo+
Ne Zha
Ne Zha
Liecargizz
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,604 Elo+
Solo
Yu Huang
Yu Huang
Stormtrooper_212
Yu Huang
Level 147
God Stats
10W - 7L
1,570 SR
Queue Stats
341W - 363L
1,467 Elo+
Party 1
Medusa
Medusa
Tom22522Tom
Medusa
Level 146
God Stats
35W - 22L
1,625 SR
Queue Stats
381W - 397L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 3 / 1
8,260
751
4,985
10,410
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
JackPanter
Cu Chulainn
13
0 / 5 / 2
7,712
701
5,269
13,335
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
zetch57
Kukulkan
12
1 / 6 / 0
7,718
702
1,892
7,175
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Liecargizz
Ne Zha
15
3 / 3 / 11
9,523
866
10,325
11,405
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 0 / 5
10,853
987
11,298
3,692
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 0 / 12
9,882
898
6,279
4,796
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
14
14
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
L
Cu Chulainn
JackPanter
Cu Chulainn
0
5
2
0.2
W
Ne Zha
Liecargizz
Ne Zha
3
3
11
2.83
W
9
0
5
11.5
W
Medusa
2
0
12
8
L
Kukulkan
zetch57
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,146
Damage
27,902
30,920
Taken
19,893
13,879
Mitigated
15,866
1,602
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,985
881
0
659
10,410
3,193
0
3,100
7,094
0
25,480
L
Cu Chulainn
JackPanter
Cu Chulainn
5,269
927
0
500
13,335
8,414
0
5,722
7,246
2,475
15,181
W
Ne Zha
Liecargizz
Ne Zha
10,325
3,170
0
2,336
11,405
12,453
0
1,352
9,904
0
24,074
W
11,298
580
0
1,610
3,692
1,643
1,180
75
3,609
41,912
499
W
Medusa
6,279
1,941
0
1,688
4,796
1,770
2,456
696
3,970
0
43,790
L
Kukulkan
zetch57
Kukulkan
1,892
130
0
443
7,175
2,272
0
2,464
4,429
16,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
30,258
115
Minions Killed
167
0
Camps Cleared
0
559,913
Distance Traveled
677,415
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,260
751
37
3
0
227,245
1
L
Cu Chulainn
7,712
701
25
2
0
192,925
4
W
Ne Zha
9,523
866
21
2
0
216,258
0
W
Yu Huang
10,853
987
66
6
0
225,771
0
W
Medusa
9,882
898
80
7
0
235,386
6
L
Kukulkan
7,718
702
53
5
0
139,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role