Player Matchup

Mercury
Mercury
Mortalkrumpet
Mercury
Level 39
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 12L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
Mrsam603
Kuzenbo
Level 16
God Stats
4W - 3L
1,480 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rjaffer512
Ah Muzen Cab
Level 148
God Stats
3W - 11L
1,321 SR
Queue Stats
174W - 395L
1,363 Elo+
Party 1
Geb
Geb
munaf727
Geb
Level 85
God Stats
4W - 25L
1,335 SR
Queue Stats
76W - 221L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
raahin16
Zhong Kui
Level 148
God Stats
19W - 34L
1,475 SR
Queue Stats
170W - 393L
1,362 Elo+
Party 1
Team Averages
Level 87
1,476 SR
1,404 Elo+

VS

Team Averages
Level 94
1,551 SR
1,566 Elo+
Artemis
Artemis
CamaChambrln
Artemis
Level 123
God Stats
53W - 48L
1,523 SR
Queue Stats
387W - 370L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Caronte1711
Nu Wa
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 21L
1,725 Elo+
Solo
Ao Kuang
Ao Kuang
ChaacorG-a-y
Ao Kuang
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 258L
1,534 Elo+
Party 2
Charybdis
Charybdis
Srider77
Charybdis
Level 122
God Stats
21W - 19L
1,537 SR
Queue Stats
123W - 119L
1,535 Elo+
Solo
Ares
Ares
misticalpanda
Ares
Level 66
God Stats
19W - 7L
1,694 SR
Queue Stats
187W - 184L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 6 / 1
7,887
607
6,015
14,498
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kuzenbo
Mrsam603
Kuzenbo
11
1 / 2 / 1
6,464
497
4,990
12,255
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Rjaffer512
Ah Muzen Cab
12
0 / 3 / 0
6,360
489
2,479
7,870
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 2
6,473
498
4,572
12,712
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
raahin16
Zhong Kui
11
2 / 6 / 0
6,339
488
7,146
10,888
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamaChambrln
Artemis
14
0 / 3 / 2
8,211
632
10,159
10,611
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 0 / 7
10,195
784
15,476
6,104
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ChaacorG-a-y
Ao Kuang
14
3 / 1 / 3
7,619
586
2,848
10,639
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Srider77
Charybdis
15
6 / 1 / 4
8,485
653
8,347
8,622
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 7
8,523
656
8,481
11,627
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
CamaChambrln
Artemis
0
3
2
0.33
W
7
0
7
10.5
W
Ao Kuang
ChaacorG-a-y
Ao Kuang
3
1
3
4.5
L
Mercury
3
6
1
0.58
L
Kuzenbo
Mrsam603
Kuzenbo
1
2
1
0.75
L
Ah Muzen Cab
Rjaffer512
Ah Muzen Cab
0
3
0
0
W
Charybdis
Srider77
Charybdis
6
1
4
8
W
5
1
7
8.5
L
0
4
2
0.25
L
Zhong Kui
raahin16
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
45,311
58,223
Taken
47,603
32,147
Mitigated
24,679
7,801
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CamaChambrln
Artemis
10,159
2,594
0
920
10,611
4,078
0
3,617
6,658
247
62,508
W
15,476
4,353
0
1,787
6,104
2,391
880
1,244
4,860
76,008
1,514
W
Ao Kuang
ChaacorG-a-y
Ao Kuang
2,848
475
0
2,170
10,639
3,947
0
1,372
9,181
54,846
4,234
L
Mercury
6,015
3,416
0
1,000
14,498
5,167
747
6,195
8,033
0
66,285
L
Kuzenbo
Mrsam603
Kuzenbo
4,990
1,540
0
2,427
12,255
8,336
40
2,325
9,755
28,109
0
L
Ah Muzen Cab
Rjaffer512
Ah Muzen Cab
2,479
370
0
393
7,870
2,241
0
5,578
1,936
0
46,699
W
Charybdis
Srider77
Charybdis
8,347
3,221
0
3,601
8,622
3,441
111
3,633
4,989
0
64,902
W
8,481
348
209
2,611
11,627
10,822
327
5,815
5,770
27,119
1,819
L
4,572
119
0
1,295
12,712
9,609
0
7,342
5,028
21,872
0
L
Zhong Kui
raahin16
Zhong Kui
7,146
2,108
0
2,686
10,888
6,794
531
4,163
6,569
42,138
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
43,033
365
Minions Killed
504
0
Camps Cleared
0
1,280,170
Distance Traveled
1,280,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,211
632
110
8
0
196,888
0
W
Nu Wa
10,195
784
148
11
0
256,812
0
W
Ao Kuang
7,619
586
91
7
0
313,443
4
L
Mercury
7,887
607
115
9
0
290,289
2
L
Kuzenbo
6,464
497
61
5
0
211,797
0
L
Ah Muzen Cab
6,360
489
87
7
0
266,470
1
W
Charybdis
8,485
653
120
9
0
240,133
0
W
Ares
8,523
656
35
3
0
273,498
0
L
Geb
6,473
498
23
2
0
281,132
0
L
Zhong Kui
6,339
488
79
6
0
230,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role