Player Matchup

Horus
Horus
GeldAutomobil89
Horus
Level 116
God Stats
2W - 6L
1,432 SR
Queue Stats
175W - 168L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Joyver-_-
Jormungandr
Level 85
God Stats
3W - 8L
1,359 SR
Queue Stats
80W - 82L
1,355 Elo+
Party 3
Skadi
Skadi
Sokolf-_-
Skadi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 45L
1,441 Elo+
Party 3
Hel
Hel
Young Swyfu
Hel
Level 128
God Stats
5W - 4L
1,633 SR
Queue Stats
436W - 406L
1,549 Elo+
Party 1
Mercury
Mercury
tgMTS
Mercury
Level 61
God Stats
29W - 17L
1,320 SR
Queue Stats
276W - 265L
1,515 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,469 Elo+

VS

Team Averages
Level 119
1,345 SR
1,439 Elo+
Gilgamesh
Gilgamesh
FlashNeon
Gilgamesh
Level 113
God Stats
1W - 2L
1,292 SR
Queue Stats
273W - 285L
1,415 Elo+
Solo
Fafnir
Fafnir
PPINTO7
Fafnir
Level 123
God Stats
4W - 4L
977 SR
Queue Stats
429W - 400L
1,437 Elo+
Solo
Hun Batz
Hun Batz
YunoKek
Hun Batz
Level 107
God Stats
2W - 2L
1,568 SR
Queue Stats
50W - 49L
1,429 Elo+
Party 2
Charybdis
Charybdis
xShadowHealerX
Charybdis
Level 104
God Stats
8W - 15L
1,351 SR
Queue Stats
69W - 74L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
xShizZLeRz
Nu Wa
Level 148
God Stats
56W - 62L
1,538 SR
Queue Stats
707W - 704L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,270
482
4,298
11,804
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jormungandr
Joyver-_-
Jormungandr
11
2 / 4 / 2
6,143
473
9,449
13,340
5,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Sokolf-_-
Skadi
12
2 / 2 / 1
6,234
480
4,860
9,007
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,662
589
6,416
9,758
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
tgMTS
Mercury
12
1 / 6 / 0
6,079
468
3,732
12,646
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlashNeon
Gilgamesh
14
10 / 3 / 4
9,424
725
12,451
14,588
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
PPINTO7
Fafnir
12
1 / 3 / 8
7,377
567
4,515
11,105
11,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
YunoKek
Hun Batz
15
10 / 0 / 1
8,735
672
6,940
9,161
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
xShadowHealerX
Charybdis
13
2 / 1 / 4
7,569
582
5,803
7,019
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
13
0 / 1 / 8
7,612
586
11,067
8,153
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
8
Kills
23
23
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FlashNeon
Gilgamesh
10
3
4
4
L
2
6
0
0.33
L
Jormungandr
Joyver-_-
Jormungandr
2
4
2
0.75
W
Fafnir
PPINTO7
Fafnir
1
3
8
1.67
L
Skadi
Sokolf-_-
Skadi
2
2
1
1.25
L
1
5
0
0.2
W
Hun Batz
YunoKek
Hun Batz
10
0
1
10.5
L
Mercury
tgMTS
Mercury
1
6
0
0.17
W
Charybdis
xShadowHealerX
Charybdis
2
1
4
4
W
Nu Wa
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
40,776
56,555
Taken
50,026
21,149
Mitigated
31,925
9,379
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FlashNeon
Gilgamesh
12,451
3,829
0
3,084
14,588
12,345
843
2,823
11,765
231
49,479
L
4,298
1,953
0
3,372
11,804
4,978
0
1,102
9,803
0
29,022
L
Jormungandr
Joyver-_-
Jormungandr
9,449
1,608
0
2,425
13,340
5,620
0
5,372
7,644
40,289
0
W
Fafnir
PPINTO7
Fafnir
4,515
2,193
0
2,486
11,105
11,450
507
4,814
6,291
26,215
1,450
L
Skadi
Sokolf-_-
Skadi
4,860
1,279
0
1,020
9,007
2,818
0
1,561
7,225
0
36,162
L
6,416
175
149
2,188
9,758
3,146
0
3,329
5,955
59,926
1,984
W
Hun Batz
YunoKek
Hun Batz
6,940
1,946
0
626
9,161
3,442
660
2,472
6,689
0
50,679
L
Mercury
tgMTS
Mercury
3,732
1,552
0
225
12,646
4,587
0
3,097
9,130
0
43,396
W
Charybdis
xShadowHealerX
Charybdis
5,803
2,393
0
3,623
7,019
2,234
3,690
2,458
4,561
0
45,823
W
Nu Wa
11,067
1,204
0
1,977
8,153
2,454
486
3,294
4,859
55,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
40,717
363
Minions Killed
377
0
Camps Cleared
0
1,218,053
Distance Traveled
1,376,433
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,424
725
83
6
0
248,750
1
L
Horus
6,270
482
55
4
0
185,764
0
L
Jormungandr
6,143
473
58
4
0
267,856
1
W
Fafnir
7,377
567
28
2
0
271,691
4
L
Skadi
6,234
480
55
4
0
251,360
2
L
Hel
7,662
589
130
10
0
240,716
0
W
Hun Batz
8,735
672
74
6
0
324,417
2
L
Mercury
6,079
468
65
5
0
272,357
0
W
Charybdis
7,569
582
90
7
0
264,424
6
W
Nu Wa
7,612
586
102
8
0
267,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role