Player Matchup

Nut
Nut
Lothav
Nut
Level 91
God Stats
1W - 2L
1,634 SR
Queue Stats
49W - 31L
1,566 Elo+
Party 3
Hel
Hel
NoobsFearZak
Hel
Level 100
God Stats
1W - 1L
1,725 SR
Queue Stats
40W - 44L
1,470 Elo+
Party 2
Sol
Sol
Pietrek043
Sol
Level 102
God Stats
1W - 2L
1,511 SR
Queue Stats
58W - 36L
1,568 Elo+
Party 3
Camazotz
Camazotz
TTT Tactical
Camazotz
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
59W - 66L
1,529 Elo+
Party 2
Surtr
Surtr
alfiebooyo
Surtr
Level 121
God Stats
4W - 3L
1,663 SR
Queue Stats
95W - 82L
1,514 Elo+
Party 2
Team Averages
Level 104
1,606 SR
1,529 Elo+

VS

Team Averages
Level 128
1,468 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DarcUUmbra
Chang'e
Level 154
God Stats
10W - 7L
1,490 SR
Queue Stats
195W - 176L
1,549 Elo+
Party 1
Ares
Ares
DarkChibiWeebie
Ares
Level 143
God Stats
2W - 0L
1,552 SR
Queue Stats
65W - 47L
1,544 Elo+
Solo
Chaac
Chaac
LoneStarr90
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,494 Elo+
Solo
Chronos
Chronos
recruit main644
Chronos
Level 41
God Stats
4W - 4L
1,296 SR
Queue Stats
61W - 82L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Lothav
Nut
11
1 / 5 / 1
7,231
452
9,269
12,027
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 0
8,116
507
2,817
9,095
3,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
6 / 4 / 1
9,016
564
12,068
11,039
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
TTT Tactical
Camazotz
13
1 / 6 / 3
7,641
478
8,057
15,765
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
10
0 / 7 / 4
6,745
422
7,795
14,040
12,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 1 / 5
9,920
620
7,973
12,626
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DarcUUmbra
Chang'e
16
7 / 2 / 7
9,169
573
8,716
15,234
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 15
8,374
523
8,878
16,480
17,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 4
10,391
649
8,679
14,602
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 6
9,477
592
7,329
9,816
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
24
24
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
5
9.5
W
Chang'e
DarcUUmbra
Chang'e
7
2
7
5.25
W
1
2
15
4.25
W
5
1
4
7
L
Nut
Lothav
Nut
1
5
1
0.3
L
0
2
0
0
L
6
4
1
1.63
L
Camazotz
TTT Tactical
Camazotz
1
6
3
0.42
L
Surtr
0
7
4
0.29
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
41,575
61,966
Taken
68,758
28,354
Mitigated
39,476
14,977
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,973
2,865
0
3,032
12,626
4,051
2,229
5,213
7,413
0
54,095
W
Chang'e
DarcUUmbra
Chang'e
8,716
302
2,851
8,069
15,234
4,961
758
2,030
13,167
60,522
0
W
8,878
922
0
2,250
16,480
17,043
744
3,264
12,708
31,046
1,940
W
8,679
420
0
3,992
14,602
9,766
113
4,863
9,553
0
71,257
L
Nut
Lothav
Nut
9,269
4,525
0
1,386
12,027
3,517
0
6,401
5,356
0
51,835
L
2,817
151
0
5,202
9,095
3,157
594
230
8,865
58,012
676
L
12,068
6,310
0
3,545
11,039
3,521
728
3,581
7,418
68,772
0
L
Camazotz
TTT Tactical
Camazotz
8,057
1,236
0
2,497
15,765
5,655
0
6,972
8,699
0
57,762
L
Surtr
7,795
2,132
59
2,288
14,040
12,504
133
6,897
6,891
657
25,526
W
7,329
2,191
0
1,772
9,816
3,655
115
488
9,144
58,982
3,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
47,331
402
Minions Killed
466
0
Camps Cleared
0
1,580,040
Distance Traveled
1,695,155
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,920
620
87
5
0
360,220
0
W
Chang'e
9,169
573
97
6
0
372,335
0
W
Ares
8,374
523
37
2
0
337,521
3
W
Chaac
10,391
649
135
8
0
288,430
3
L
Nut
7,231
452
75
5
0
284,598
1
L
Hel
8,116
507
110
7
0
294,042
5
L
Sol
9,016
564
99
6
0
303,100
5
L
Camazotz
7,641
478
86
5
0
356,328
1
L
Surtr
6,745
422
32
2
0
341,972
2
W
Chronos
9,477
592
110
7
0
336,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role