Player Matchup

Ishtar
Ishtar
Dasanmej
Ishtar
Level 100
God Stats
1W - 1L
1,319 SR
Queue Stats
181W - 187L
1,448 Elo+
Solo
Lancelot
Lancelot
Elkillio17
Lancelot
Level 127
God Stats
2W - 1L
1,790 SR
Queue Stats
125W - 117L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
ShiadowRzl
Sun Wukong
Level 139
God Stats
13W - 5L
1,748 SR
Queue Stats
296W - 250L
1,549 Elo+
Solo
Jormungandr
Jormungandr
SuperDuperGLA
Jormungandr
Level 148
God Stats
2W - 2L
1,481 SR
Queue Stats
181W - 184L
1,428 Elo+
Solo
Janus
Janus
gombastii
Janus
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
288W - 283L
1,466 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,472 Elo+

VS

Team Averages
Level 124
1,597 SR
1,529 Elo+
Da Ji
Da Ji
Calmly_Wize
Da Ji
Level 119
God Stats
0W - 2L
1,291 SR
Queue Stats
44W - 37L
1,491 Elo+
Party 1
Anubis
Anubis
EbanTeban
Anubis
Level 165
God Stats
36W - 33L
1,576 SR
Queue Stats
395W - 374L
1,583 Elo+
Solo
Loki
Loki
PteronuraMao
Loki
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Solo
Cerberus
Cerberus
Sgt_Odd-Ballx
Cerberus
Level 146
God Stats
12W - 5L
1,813 SR
Queue Stats
309W - 278L
1,459 Elo+
Solo
Skadi
Skadi
UnknowGamer04
Skadi
Level 61
God Stats
5W - 2L
1,807 SR
Queue Stats
11W - 7L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dasanmej
Ishtar
17
2 / 2 / 4
9,945
553
5,972
9,893
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
Elkillio17
Lancelot
18
6 / 1 / 5
10,330
574
11,267
11,736
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ShiadowRzl
Sun Wukong
17
6 / 0 / 2
11,182
621
11,121
14,058
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
SuperDuperGLA
Jormungandr
15
2 / 1 / 6
9,854
547
6,803
11,763
8,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
gombastii
Janus
16
4 / 6 / 5
9,736
541
8,051
10,408
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,882
438
6,050
14,453
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
EbanTeban
Anubis
15
5 / 6 / 1
9,224
512
10,021
14,452
5,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 2 / 0
5,862
326
1,395
5,142
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Sgt_Odd-Ballx
Cerberus
13
1 / 6 / 2
7,711
428
8,639
16,190
10,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 0
8,090
449
4,172
10,006
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
10
10
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Ishtar
Dasanmej
Ishtar
2
2
4
2
L
Anubis
EbanTeban
Anubis
5
6
1
0.92
W
Lancelot
Elkillio17
Lancelot
6
1
5
8.5
L
0
2
0
0
L
Cerberus
Sgt_Odd-Ballx
Cerberus
1
6
2
0.33
W
Sun Wukong
ShiadowRzl
Sun Wukong
6
0
2
7
W
Jormungandr
SuperDuperGLA
Jormungandr
2
1
6
5
L
0
4
0
0
W
Janus
gombastii
Janus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
30,277
57,858
Taken
60,243
29,736
Mitigated
24,884
20,655
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
1,881
0
5,270
14,453
4,714
0
1,649
12,707
0
54,653
W
Ishtar
Dasanmej
Ishtar
5,972
4,079
0
5,346
9,893
3,853
514
817
8,964
0
78,546
L
Anubis
EbanTeban
Anubis
10,021
285
0
5,576
14,452
5,413
0
6,257
7,778
72,179
0
W
Lancelot
Elkillio17
Lancelot
11,267
3,059
0
7,583
11,736
5,179
312
2,891
8,761
0
88,834
L
1,395
170
0
1,496
5,142
1,067
0
101
4,567
0
17,052
L
Cerberus
Sgt_Odd-Ballx
Cerberus
8,639
461
0
2,047
16,190
10,857
0
5,333
10,251
47,176
0
W
Sun Wukong
ShiadowRzl
Sun Wukong
11,121
2,233
0
4,120
14,058
9,926
200
5,233
8,338
1,810
71,746
W
Jormungandr
SuperDuperGLA
Jormungandr
6,803
860
0
2,185
11,763
8,220
186
3,910
7,649
47,758
427
L
4,172
1,556
0
1,206
10,006
2,833
0
1,789
8,217
0
62,606
W
Janus
gombastii
Janus
8,051
1,243
0
1,421
10,408
2,558
483
5,160
5,014
66,740
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
38,769
586
Minions Killed
452
0
Camps Cleared
0
1,840,351
Distance Traveled
1,513,546
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,882
438
77
4
0
354,291
0
W
Ishtar
9,945
553
122
7
0
338,799
8
L
Anubis
9,224
512
125
7
0
311,898
6
W
Lancelot
10,330
574
134
7
0
435,996
0
L
Loki
5,862
326
22
1
0
151,959
0
L
Cerberus
7,711
428
99
6
0
340,825
8
W
Sun Wukong
11,182
621
135
8
0
346,604
0
W
Jormungandr
9,854
547
76
4
0
383,111
6
L
Skadi
8,090
449
129
7
0
354,573
0
W
Janus
9,736
541
119
7
0
335,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role