Player Matchup

Ao Kuang
Ao Kuang
CCMD
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Inkariuks
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
Kastradroc
Kuzenbo
Level 142
God Stats
0W - 1L
1,344 SR
Queue Stats
10W - 9L
1,477 Elo+
Party 1
Atlas
Atlas
Mikimauze
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Achilles
Achilles
TorchUP
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,410 Elo+
Party 1
Team Averages
Level 104
1,469 SR
1,478 Elo+

VS

Team Averages
Level 137
1,565 SR
1,525 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alejandro1994
Bellona
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,612 Elo+
Party 2
Rama
Rama
Exodusse
Rama
Level 128
God Stats
1W - 0L
1,619 SR
Queue Stats
46W - 53L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
GaB1LaN
Zhong Kui
Level 126
God Stats
2W - 1L
1,550 SR
Queue Stats
29W - 27L
1,540 Elo+
Solo
Bacchus
Bacchus
Purganis
Bacchus
Level 127
God Stats
5W - 1L
1,654 SR
Queue Stats
187W - 171L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CCMD
Ao Kuang
13
5 / 6 / 3
8,149
741
6,148
10,994
5,079
Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
Inkariuks
Zhong Kui
12
0 / 7 / 6
7,037
640
5,889
12,361
10,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Kastradroc
Kuzenbo
16
2 / 2 / 6
8,080
735
5,172
11,654
15,408
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Mikimauze
Atlas
15
1 / 3 / 7
8,192
745
7,294
9,911
8,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
TorchUP
Achilles
15
5 / 4 / 3
8,715
792
9,598
11,676
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 2 / 15
9,569
870
13,395
8,766
4,443
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
15
3 / 4 / 16
9,252
841
6,150
12,978
15,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
9 / 2 / 8
10,143
922
12,217
8,061
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
GaB1LaN
Zhong Kui
16
2 / 3 / 15
9,519
865
11,904
10,549
9,561
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Purganis
Bacchus
15
5 / 3 / 12
9,451
859
5,770
13,912
15,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
13
Kills
22
22
Deaths
14
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
15
5.25
W
Bellona
3
4
16
2.75
L
Ao Kuang
CCMD
Ao Kuang
5
6
3
1.08
W
Rama
9
2
8
6.5
W
Zhong Kui
GaB1LaN
Zhong Kui
2
3
15
3.17
L
Zhong Kui
Inkariuks
Zhong Kui
0
7
6
0.43
L
Kuzenbo
Kastradroc
Kuzenbo
2
2
6
2.5
L
Atlas
Mikimauze
Atlas
1
3
7
1.5
W
Bacchus
Purganis
Bacchus
5
3
12
3.67
L
Achilles
TorchUP
Achilles
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
49,436
56,596
Taken
54,266
52,336
Mitigated
49,322
13,078
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,395
8,504
579
1,877
8,766
4,443
3,196
4,633
4,090
0
38,006
W
Bellona
6,150
684
815
1,373
12,978
15,809
36
5,607
7,055
0
11,061
L
Ao Kuang
CCMD
Ao Kuang
6,148
1,128
846
1,734
10,994
5,079
0
4,567
6,427
9,865
400
W
Rama
12,217
9,835
1,209
2,033
8,061
3,858
1,477
3,387
4,508
0
33,561
W
Zhong Kui
GaB1LaN
Zhong Kui
11,904
3,708
1,172
3,906
10,549
9,561
2,560
5,713
4,636
25,289
406
L
Zhong Kui
Inkariuks
Zhong Kui
5,889
985
0
548
12,361
10,205
0
2,896
9,465
16,310
0
L
Kuzenbo
Kastradroc
Kuzenbo
5,172
1,821
1,496
3,201
11,654
15,408
67
4,017
7,637
13,537
0
L
Atlas
Mikimauze
Atlas
7,294
1,601
652
1,229
9,911
8,696
0
2,300
7,611
18,327
0
W
Bacchus
Purganis
Bacchus
5,770
295
1,590
4,288
13,912
15,651
329
4,952
8,820
10,100
0
L
Achilles
TorchUP
Achilles
9,598
918
1,152
2,220
11,676
12,948
0
3,781
7,895
0
15,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,173
Gold Earned
47,934
74
Minions Killed
137
0
Camps Cleared
0
997,984
Distance Traveled
969,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,569
870
50
5
0
175,413
0
W
Bellona
9,252
841
5
0
0
196,232
1
L
Ao Kuang
8,149
741
9
1
0
178,771
0
W
Rama
10,143
922
39
4
0
187,036
0
W
Zhong Kui
9,519
865
30
3
0
195,914
0
L
Zhong Kui
7,037
640
26
2
0
171,969
0
L
Kuzenbo
8,080
735
15
1
0
217,264
0
L
Atlas
8,192
745
13
1
0
208,316
0
W
Bacchus
9,451
859
13
1
0
214,474
0
L
Achilles
8,715
792
11
1
0
221,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role