Player Matchup

Shiva
Shiva
Silver III
Can You Not Win
Shiva
Silver III
Level 68
God Stats
2W - 14L
1,237 SR
Queue Stats
57W - 89L
915 MMR
Solo
Bacchus
Bacchus
Bronze III
N0Acrack08
Bacchus
Bronze III
Level 57
God Stats
29W - 56L
1,287 SR
Queue Stats
74W - 122L
490 MMR
Solo
Izanami
Izanami
Silver II
Pablo Garcia791
Izanami
Silver II
Level 64
God Stats
25W - 44L
1,381 SR
Queue Stats
138W - 151L
1,104 MMR
Solo
Chang'e
Chang'e
Silver V
rafay1o1
Chang'e
Silver V
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
53W - 86L
658 MMR
Solo
Susano
Susano
Silver III
ryangosling69
Susano
Silver III
Level 37
God Stats
3W - 6L
1,119 SR
Queue Stats
22W - 32L
1,275 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,349 SR
889 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,456 SR
886 MMR
Tiamat
Tiamat
Silver II
Khurnous
Tiamat
Silver II
Level 63
God Stats
23W - 26L
1,476 SR
Queue Stats
101W - 116L
1,148 MMR
Solo
Nu Wa
Nu Wa
Bronze I
cskaan
Nu Wa
Bronze I
Level 111
God Stats
194W - 163L
1,564 SR
Queue Stats
636W - 737L
475 MMR
Solo
Neith
Neith
Silver III
ibnlwaleed
Neith
Silver III
Level 136
God Stats
64W - 86L
1,463 SR
Queue Stats
239W - 260L
939 MMR
Solo
Kali
Kali
Silver II
ii IzProBlasian
Kali
Silver II
Level 130
God Stats
18W - 13L
1,501 SR
Queue Stats
98W - 105L
1,134 MMR
Solo
Mulan
Mulan
Silver V
mishka-frede9
Mulan
Silver V
Level 101
God Stats
6W - 16L
1,279 SR
Queue Stats
57W - 85L
734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,270
591
9,187
12,977
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
N0Acrack08
Bacchus
10
0 / 5 / 0
5,999
429
3,228
12,708
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 0
6,632
474
2,811
8,898
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
rafay1o1
Chang'e
14
1 / 1 / 0
7,083
506
2,948
9,704
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,570
398
1,137
3,561
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixArachneJanusThanatos

VS

Bans
CthulhuHun BatzHeimdallrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Khurnous
Tiamat
16
1 / 1 / 0
8,978
641
3,795
6,234
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
cskaan
Nu Wa
12
4 / 0 / 6
8,242
589
8,037
6,072
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
14
2 / 0 / 5
8,255
590
8,003
5,655
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 4
8,099
579
4,273
10,634
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 2
7,812
558
7,883
12,869
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
12
12
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Tiamat
Khurnous
Tiamat
1
1
0
1
L
Bacchus
N0Acrack08
Bacchus
0
5
0
0
L
0
4
0
0
W
Nu Wa
cskaan
Nu Wa
4
0
6
7
W
Neith
2
0
5
4.5
W
3
2
4
2.5
W
2
3
2
1
L
Chang'e
rafay1o1
Chang'e
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
31,991
47,848
Taken
41,464
25,981
Mitigated
19,275
12,365
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
1,476
55
2,518
12,977
9,655
0
2,102
10,875
2,896
59,121
W
Tiamat
Khurnous
Tiamat
3,795
241
0
2,534
6,234
4,021
84
1,879
4,355
70,477
2,045
L
Bacchus
N0Acrack08
Bacchus
3,228
71
230
2,634
12,708
9,991
0
2,985
9,723
21,522
0
L
2,811
1,801
0
1,847
8,898
2,366
0
1,901
6,997
0
59,416
W
Nu Wa
cskaan
Nu Wa
8,037
2,666
0
3,510
6,072
2,359
699
941
5,131
30,209
1,805
W
Neith
8,003
2,383
0
2,211
5,655
1,785
610
2,048
3,607
0
65,905
W
4,273
2,200
0
4,215
10,634
3,531
417
1,940
8,694
0
57,755
W
7,883
431
0
2,812
12,869
7,579
0
915
11,954
0
48,401
L
Chang'e
rafay1o1
Chang'e
2,948
334
0
3,523
9,704
3,048
0
3,843
5,769
54,897
0
L
1,137
393
0
1,558
3,561
921
0
832
2,707
0
14,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
41,386
378
Minions Killed
491
0
Camps Cleared
0
1,199,939
Distance Traveled
1,378,259
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,270
591
107
8
0
271,570
4
W
Tiamat
8,978
641
155
11
0
271,179
0
L
Bacchus
5,999
429
30
2
0
305,398
4
L
Izanami
6,632
474
113
8
0
257,326
0
W
Nu Wa
8,242
589
41
3
0
260,202
8
W
Neith
8,255
590
119
9
0
267,240
0
W
Kali
8,099
579
85
6
0
310,107
0
W
Mulan
7,812
558
91
7
0
269,531
4
L
Chang'e
7,083
506
102
7
0
283,205
3
L
Susano
5,570
398
26
2
0
82,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role