Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DTHlksGUDonU
Kuzenbo
Level 119
God Stats
10W - 3L
1,500 SR
Queue Stats
121W - 118L
1,453 Elo+
Solo
Artemis
Artemis
The Mayor4009
Artemis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 294L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Yorman1898
Baron Samedi
Level 62
God Stats
134W - 118L
1,554 SR
Queue Stats
195W - 201L
1,506 Elo+
Solo
Lancelot
Lancelot
bennydrown
Lancelot
Level 127
God Stats
4W - 0L
1,451 SR
Queue Stats
30W - 28L
1,424 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,481 Elo+

VS

Team Averages
Level 97
1,511 SR
1,489 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hiroki-Tehoon
Chang'e
Level 63
God Stats
12W - 15L
1,400 SR
Queue Stats
102W - 104L
1,433 Elo+
Solo
Izanami
Izanami
SenseiZetsubo
Izanami
Level 128
God Stats
46W - 42L
1,577 SR
Queue Stats
86W - 86L
1,503 Elo+
Solo
Ah Puch
Ah Puch
YellowUSBStick
Ah Puch
Level 157
God Stats
81W - 61L
1,577 SR
Queue Stats
82W - 65L
1,522 Elo+
Solo
Odin
Odin
alexmusi
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 116L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 0 / 7
9,396
1,175
6,913
2,896
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DTHlksGUDonU
Kuzenbo
14
0 / 2 / 13
8,336
1,042
6,818
8,903
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
2 / 0 / 8
8,525
1,066
6,490
9,419
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Yorman1898
Baron Samedi
15
6 / 2 / 8
9,950
1,244
12,901
8,082
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
bennydrown
Lancelot
14
5 / 0 / 8
9,030
1,129
8,563
7,158
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

319

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 5 / 2
8,116
1,015
6,630
14,861
11,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
13
0 / 0 / 1
7,327
916
678
387
100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
0 / 6 / 2
8,520
1,065
3,699
9,824
3,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
3 / 3 / 1
8,729
1,091
16,510
9,210
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
13
0 / 4 / 2
7,660
958
4,830
12,293
9,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
18
Kills
4
4
Deaths
18
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
7
8.5
L
Guan Yu
 
Guan Yu
1
5
2
0.4
W
Kuzenbo
DTHlksGUDonU
Kuzenbo
0
2
13
3.25
L
Chang'e
0
0
1
0.5
L
Izanami
0
6
2
0.17
W
Artemis
2
0
8
6
L
3
3
1
1.17
W
Baron Samedi
Yorman1898
Baron Samedi
6
2
8
5
L
Odin
0
4
2
0.25
W
Lancelot
bennydrown
Lancelot
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
32,347
36,458
Taken
46,575
21,587
Mitigated
26,801
8,510
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,913
200
334
328
2,896
1,020
0
1,157
1,739
20,596
0
L
Guan Yu
 
Guan Yu
6,630
672
605
1,788
14,861
11,470
0
7,998
6,226
0
17,745
W
Kuzenbo
DTHlksGUDonU
Kuzenbo
6,818
2,872
0
1,412
8,903
10,276
0
4,189
4,714
8,061
1,174
L
Chang'e
678
0
80
40
387
100
0
235
144
1,084
0
L
Izanami
3,699
2,027
0
0
9,824
3,117
0
4,117
5,093
0
39,091
W
Artemis
6,490
2,506
0
839
9,419
3,358
0
5,640
3,779
0
19,050
L
16,510
399
0
878
9,210
2,487
0
5,285
3,551
35,198
0
W
Baron Samedi
Yorman1898
Baron Samedi
12,901
675
1,516
2,933
8,082
3,031
0
2,208
5,874
35,925
0
L
Odin
4,830
1,321
27
419
12,293
9,627
0
7,056
4,503
342
7,108
W
Lancelot
bennydrown
Lancelot
8,563
1,497
0
1,148
7,158
3,902
0
4,316
2,842
0
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
40,352
145
Minions Killed
157
6
Camps Cleared
5
820,327
Distance Traveled
602,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,396
1,175
42
5
2
150,481
0
L
Guan Yu
8,116
1,015
23
3
2
158,028
0
W
Kuzenbo
8,336
1,042
7
1
0
166,254
0
L
Chang'e
7,327
916
1
0
0
16,330
0
L
Izanami
8,520
1,065
84
11
2
121,543
0
W
Artemis
8,525
1,066
39
5
3
156,983
0
L
Ah Puch
8,729
1,091
44
6
0
156,061
0
W
Baron Samedi
9,950
1,244
49
6
0
154,428
0
L
Odin
7,660
958
5
1
1
150,985
0
W
Lancelot
9,030
1,129
8
1
1
192,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role