Player Matchup

Surtr
Surtr
Platinum II
Daavviidd999
Surtr
Platinum II
Level 89
God Stats
59W - 56L
1,600 SR
Queue Stats
121W - 118L
1,764 MMR
Solo
Charybdis
Charybdis
Platinum V
That1Summer
Charybdis
Platinum V
Level 157
God Stats
12W - 12L
1,590 SR
Queue Stats
392W - 392L
1,742 MMR
Solo
Danzaburou
Danzaburou
Gold I
XxBlackSoundxX
Danzaburou
Gold I
Level 59
God Stats
38W - 25L
1,652 SR
Queue Stats
64W - 65L
1,751 MMR
Solo
Discordia
Discordia
Gold II
cStine999
Discordia
Gold II
Level 162
God Stats
3W - 5L
1,497 SR
Queue Stats
493W - 516L
1,694 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
wally3936
Kumbhakarna
Platinum V
Level 152
God Stats
22W - 19L
1,617 SR
Queue Stats
227W - 218L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,591 SR
1,739 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,541 SR
1,716 MMR
Pele
Pele
Platinum V
 
Pele
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
FEARNIGHTMARE
Skadi
Platinum V
Level 226
God Stats
17W - 12L
1,543 SR
Queue Stats
483W - 484L
1,649 MMR
Party 1
Bacchus
Bacchus
Gold III
IFA1
Bacchus
Gold III
Level 114
God Stats
2W - 5L
1,388 SR
Queue Stats
50W - 48L
1,689 MMR
Solo
Sobek
Sobek
Platinum II
Reñegâde
Sobek
Platinum II
Level 87
God Stats
2W - 0L
1,743 SR
Queue Stats
55W - 42L
2,031 MMR
Party 1
Charon
Charon
Gold II
leafy_mystic2
Charon
Gold II
Level 108
God Stats
7W - 6L
1,529 SR
Queue Stats
522W - 529L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,564
509
1,114
2,772
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
That1Summer
Charybdis
7
0 / 1 / 0
4,061
580
1,945
3,416
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
XxBlackSoundxX
Danzaburou
7
0 / 2 / 0
4,117
588
2,927
4,594
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
cStine999
Discordia
9
0 / 1 / 0
4,371
624
1,445
2,930
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
wally3936
Kumbhakarna
7
0 / 1 / 0
4,356
622
1,317
5,454
3,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LancelotFreyaThanatosAres

VS

Bans
SetPoseidonAgniNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
5 / 0 / 1
5,174
739
2,839
5,517
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 0 / 2
4,487
641
3,338
1,934
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
IFA1
Bacchus
8
0 / 0 / 3
4,706
672
2,587
4,113
2,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sobek
9
1 / 0 / 1
5,171
739
2,182
4,175
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 0 / 1
4,736
677
1,095
3,296
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
1
5.5
L
0
2
0
0
W
1
0
2
2
W
Bacchus
IFA1
Bacchus
0
0
3
1.5
W
Sobek
1
0
1
1.5
L
Charybdis
That1Summer
Charybdis
0
1
0
0
L
Danzaburou
XxBlackSoundxX
Danzaburou
0
2
0
0
L
Discordia
cStine999
Discordia
0
1
0
0
W
0
0
1
0.5
L
Kumbhakarna
wally3936
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
12,041
19,166
Taken
19,035
6,961
Mitigated
7,735
6,287
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,839
734
0
1,037
5,517
1,772
0
627
4,890
0
31,232
L
1,114
409
0
1,006
2,772
1,037
0
928
1,608
91
9,490
W
3,338
1,206
0
1,064
1,934
628
0
479
1,455
0
34,304
W
Bacchus
IFA1
Bacchus
2,587
510
0
1,610
4,113
2,529
0
605
3,508
10,216
0
W
Sobek
2,182
71
0
2,903
4,175
1,781
0
24
4,151
23,170
1,090
L
Charybdis
That1Summer
Charybdis
1,945
941
0
1,427
3,416
804
0
984
2,432
0
25,158
L
Danzaburou
XxBlackSoundxX
Danzaburou
2,927
1,066
0
1,600
4,594
1,182
0
1,456
3,040
0
22,809
L
Discordia
cStine999
Discordia
1,445
129
0
740
2,930
730
0
905
2,025
27,835
0
W
1,095
92
0
1,912
3,296
1,025
0
1,051
2,245
26,986
370
L
Kumbhakarna
wally3936
Kumbhakarna
1,317
238
0
1,514
5,454
3,208
0
1,125
4,329
15,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,469
Gold Earned
24,274
217
Minions Killed
242
0
Camps Cleared
0
653,184
Distance Traveled
789,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,174
739
47
7
0
183,541
0
L
Surtr
3,564
509
19
3
0
58,196
0
W
Skadi
4,487
641
71
10
0
140,562
0
W
Bacchus
4,706
672
11
2
0
163,733
2
W
Sobek
5,171
739
60
9
0
164,221
0
L
Charybdis
4,061
580
72
10
0
140,688
3
L
Danzaburou
4,117
588
50
7
0
153,010
0
L
Discordia
4,371
624
55
8
0
156,650
0
W
Charon
4,736
677
53
8
0
137,521
3
L
Kumbhakarna
4,356
622
21
3
0
144,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role