Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HeatedThunder92
Neith
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,570 Elo+
Solo
Poseidon
Poseidon
JaIen Ramzey
Poseidon
Level 89
God Stats
31W - 27L
1,465 SR
Queue Stats
155W - 155L
1,434 Elo+
Party 3
Arachne
Arachne
RohanVeidt
Arachne
Level 76
God Stats
22W - 20L
1,597 SR
Queue Stats
50W - 50L
1,501 Elo+
Solo
Bellona
Bellona
iVulc
Bellona
Level 38
God Stats
3W - 3L
1,557 SR
Queue Stats
95W - 88L
1,454 Elo+
Party 3
Team Averages
Level 86
1,524 SR
1,492 Elo+

VS

Team Averages
Level 97
1,502 SR
1,442 Elo+
Xbalanque
Xbalanque
Cesar092002
Xbalanque
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
471W - 443L
1,464 Elo+
Party 2
Bake Kujira
Bake Kujira
DukeDirtyWork
Bake Kujira
Level 82
God Stats
30W - 36L
1,293 SR
Queue Stats
64W - 71L
1,419 Elo+
Solo
Nu Wa
Nu Wa
ElTuetue204
Nu Wa
Level 129
God Stats
8W - 10L
1,262 SR
Queue Stats
396W - 380L
1,455 Elo+
Party 2
Lancelot
Lancelot
KenobiBREH
Lancelot
Level 89
God Stats
13W - 4L
1,924 SR
Queue Stats
138W - 139L
1,430 Elo+
Party 1
Bacchus
Bacchus
St3mS
Bacchus
Level 65
God Stats
27W - 16L
1,528 SR
Queue Stats
53W - 40L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
4,733
364
759
3,890
1,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 5 / 2
6,359
489
4,642
9,689
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
JaIen Ramzey
Poseidon
14
3 / 1 / 2
7,659
589
5,861
7,861
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RohanVeidt
Arachne
10
2 / 2 / 3
6,216
478
2,735
9,634
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
iVulc
Bellona
14
2 / 0 / 0
7,864
605
5,911
9,742
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cesar092002
Xbalanque
12
3 / 2 / 2
7,457
574
5,705
7,642
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
DukeDirtyWork
Bake Kujira
11
0 / 1 / 0
6,128
471
2,474
8,802
6,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 2
7,443
573
9,433
4,097
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
KenobiBREH
Lancelot
12
2 / 4 / 0
6,635
510
5,191
10,522
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
St3mS
Bacchus
10
4 / 1 / 3
6,357
489
5,072
5,319
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
9
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Xbalanque
Cesar092002
Xbalanque
3
2
2
2
W
Bake Kujira
DukeDirtyWork
Bake Kujira
0
1
0
0
W
0
1
2
1
L
2
5
2
0.6
L
Poseidon
JaIen Ramzey
Poseidon
3
1
2
4
W
Lancelot
KenobiBREH
Lancelot
2
4
0
0.5
L
Arachne
RohanVeidt
Arachne
2
2
3
1.75
W
Bacchus
St3mS
Bacchus
4
1
3
5.5
L
Bellona
iVulc
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
27,875
40,816
Taken
36,382
15,020
Mitigated
16,322
8,036
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
759
282
0
874
3,890
1,831
0
1,370
2,234
11,142
2,055
W
Xbalanque
Cesar092002
Xbalanque
5,705
2,488
0
2,020
7,642
1,884
260
2,238
5,404
0
43,827
W
Bake Kujira
DukeDirtyWork
Bake Kujira
2,474
810
0
3,198
8,802
6,122
0
0
8,802
29,847
1,901
W
9,433
2,917
0
925
4,097
1,023
202
1,822
2,275
53,120
1,019
L
4,642
1,152
0
871
9,689
2,753
0
3,793
5,388
0
31,050
L
Poseidon
JaIen Ramzey
Poseidon
5,861
912
0
3,368
7,861
2,009
0
3,406
3,975
77,862
1,677
W
Lancelot
KenobiBREH
Lancelot
5,191
856
0
4,278
10,522
4,099
0
1,777
8,745
0
45,589
L
Arachne
RohanVeidt
Arachne
2,735
2,333
0
1,329
9,634
3,141
0
2,808
6,487
0
34,522
W
Bacchus
St3mS
Bacchus
5,072
381
0
2,097
5,319
3,194
212
759
4,560
15,769
0
L
Bellona
iVulc
Bellona
5,911
1,892
0
1,594
9,742
5,286
0
3,588
5,939
0
62,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
34,020
363
Minions Killed
317
0
Camps Cleared
0
1,115,695
Distance Traveled
1,348,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,733
364
32
2
0
83,218
0
W
Xbalanque
7,457
574
71
5
0
259,970
0
W
Bake Kujira
6,128
471
46
4
0
230,949
0
W
Nu Wa
7,443
573
99
8
0
246,254
0
L
Neith
6,359
489
51
4
0
264,049
0
L
Poseidon
7,659
589
141
11
0
282,388
3
W
Lancelot
6,635
510
78
6
0
332,352
0
L
Arachne
6,216
478
49
4
0
248,393
0
W
Bacchus
6,357
489
23
2
0
279,206
0
L
Bellona
7,864
605
90
7
0
237,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role