Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Gizmo Loadz
Ravana
Level 160
God Stats
9W - 12L
1,392 SR
Queue Stats
111W - 103L
1,506 Elo+
Solo
Xing Tian
Xing Tian
LordDragonFire
Xing Tian
Level 100
God Stats
10W - 4L
1,685 SR
Queue Stats
200W - 180L
1,434 Elo+
Solo
Medusa
Medusa
pichuleitor666
Medusa
Level 153
God Stats
1W - 3L
1,197 SR
Queue Stats
106W - 99L
1,488 Elo+
Party 2
Team Averages
Level 140
1,455 SR
1,486 Elo+

VS

Team Averages
Level 65
1,486 SR
1,491 Elo+
Horus
Horus
DefyYoan2
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1
Poseidon
Poseidon
Fexico5
Poseidon
Level 51
God Stats
6W - 10L
1,432 SR
Queue Stats
99W - 143L
1,424 Elo+
Solo
Scylla
Scylla
MrFotnite
Scylla
Level 107
God Stats
3W - 2L
1,498 SR
Queue Stats
246W - 241L
1,506 Elo+
Solo
Thanatos
Thanatos
ZAPRHYR
Thanatos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 1
Fenrir
Fenrir
juandi0000
Fenrir
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
7 / 2 / 5
6,663
666
8,234
8,109
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
10
1 / 0 / 4
6,178
618
3,591
1,987
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
5 / 0 / 3
6,755
676
3,578
3,436
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
LordDragonFire
Xing Tian
9
0 / 2 / 3
5,466
547
5,561
7,662
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 7
6,248
625
4,945
5,406
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DefyYoan2
Horus
8
1 / 1 / 2
5,161
516
2,808
8,368
6,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Fexico5
Poseidon
8
1 / 8 / 0
4,637
464
3,312
6,298
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MrFotnite
Scylla
11
1 / 1 / 0
5,577
558
2,064
4,911
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
ZAPRHYR
Thanatos
9
1 / 3 / 0
5,015
502
2,773
10,212
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
juandi0000
Fenrir
10
1 / 1 / 1
5,464
546
5,220
8,399
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
5
5
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
5
4.75
W
Tiamat
 
Tiamat
1
0
4
3
L
Horus
DefyYoan2
Horus
1
1
2
2
L
Poseidon
Fexico5
Poseidon
1
8
0
0.13
W
Ravana
5
0
3
6.5
W
Xing Tian
LordDragonFire
Xing Tian
0
2
3
0.75
L
Scylla
MrFotnite
Scylla
1
1
0
1
L
Thanatos
ZAPRHYR
Thanatos
1
3
0
0.33
L
Fenrir
juandi0000
Fenrir
1
1
1
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
16,177
26,600
Taken
38,188
15,315
Mitigated
16,148
8,579
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,234
285
159
2,072
8,109
5,570
104
2,037
5,805
0
28,573
W
Tiamat
 
Tiamat
3,591
295
0
1,139
1,987
803
551
1,128
845
30,367
871
L
Horus
DefyYoan2
Horus
2,808
1,068
320
1,666
8,368
6,361
0
739
7,493
0
6,967
L
Poseidon
Fexico5
Poseidon
3,312
1,172
0
380
6,298
1,416
0
726
5,508
18,449
53
W
Ravana
3,578
1,062
0
2,625
3,436
1,286
0
26
3,376
0
43,034
W
Xing Tian
LordDragonFire
Xing Tian
5,561
508
0
568
7,662
6,179
0
0
7,662
21,778
3,292
L
Scylla
MrFotnite
Scylla
2,064
97
0
908
4,911
1,160
0
1,018
3,607
34,676
614
L
Thanatos
ZAPRHYR
Thanatos
2,773
1,010
0
5,859
10,212
3,927
0
1,328
8,730
0
33,813
L
Fenrir
juandi0000
Fenrir
5,220
1,541
0
3,105
8,399
3,284
0
3,662
4,155
0
26,896
W
4,945
1,941
0
2,016
5,406
1,477
1,654
1,679
3,603
0
38,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
25,854
312
Minions Killed
227
0
Camps Cleared
0
1,059,739
Distance Traveled
1,001,847
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,663
666
45
5
0
205,432
0
W
Tiamat
6,178
618
79
8
0
205,243
0
L
Horus
5,161
516
4
0
0
228,530
0
L
Poseidon
4,637
464
46
5
0
182,653
0
W
Ravana
6,755
676
84
8
0
251,750
5
W
Xing Tian
5,466
547
48
5
0
213,096
2
L
Scylla
5,577
558
70
7
0
193,483
0
L
Thanatos
5,015
502
57
6
0
194,087
0
L
Fenrir
5,464
546
50
5
0
203,094
0
W
Medusa
6,248
625
56
6
0
184,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role