Player Matchup

Baron Samedi
Baron Samedi
Borodion
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Medusa
Medusa
Nickmon54
Medusa
Level 36
God Stats
1W - 0L
1,333 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Ares
Ares
deathinjungle
Ares
Level 44
God Stats
5W - 0L
1,861 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Team Averages
Level 48
1,565 SR
1,360 Elo+

VS

Team Averages
Level 52
1,438 SR
1,148 Elo+
Cthulhu
Cthulhu
EjsaONE
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,036 Elo+
Party 1
Loki
Loki
PrinzArtyr
Loki
Level 23
God Stats
0W - 3L
1,315 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 1
Hel
Hel
o0-BaSeR-0o
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borodion
Baron Samedi
18
9 / 2 / 3
11,660
972
17,481
8,282
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
Nickmon54
Medusa
17
4 / 2 / 6
10,523
877
9,907
8,439
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 9
9,814
818
12,006
19,701
16,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EjsaONE
Cthulhu
14
0 / 3 / 3
8,840
737
13,082
18,949
16,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 0
10,045
837
9,631
13,984
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 2
8,895
741
3,686
11,858
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Borodion
Baron Samedi
9
2
3
5.25
L
Cthulhu
EjsaONE
Cthulhu
0
3
3
0.5
W
Medusa
Nickmon54
Medusa
4
2
6
3.5
L
2
2
0
1
W
0
1
9
4.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
26,399
36,422
Taken
44,791
25,152
Mitigated
26,846
13,403
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Borodion
Baron Samedi
17,481
1,358
1,461
2,819
8,282
5,377
631
3,337
4,945
45,581
1,125
L
Cthulhu
EjsaONE
Cthulhu
13,082
794
337
3,102
18,949
16,703
0
11,312
6,862
32,191
1,161
W
Medusa
Nickmon54
Medusa
9,907
4,456
357
2,455
8,439
3,611
2,142
4,039
4,400
0
29,872
L
9,631
4,359
0
3,299
13,984
5,254
0
7,787
5,734
0
43,834
W
12,006
1,251
0
6,311
19,701
16,164
375
8,299
11,402
35,659
0
L
3,686
94
2,855
2,354
11,858
4,889
0
8,495
2,949
12,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
27,780
152
Minions Killed
129
0
Camps Cleared
0
685,803
Distance Traveled
746,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,660
972
80
7
0
215,958
0
L
Cthulhu
8,840
737
41
3
0
254,780
0
W
Medusa
10,523
877
46
4
0
230,284
0
L
Loki
10,045
837
67
6
0
285,595
0
W
Ares
9,814
818
26
2
0
239,561
0
L
Hel
8,895
741
21
2
0
205,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role