Player Matchup

Vamana
Vamana
DMF Itachi1419
Vamana
Level 23
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 1
Charybdis
Charybdis
DuskFrame86
Charybdis
Level 96
God Stats
0W - 1L
1,478 SR
Queue Stats
29W - 48L
1,359 Elo+
Party 1
Baba Yaga
Baba Yaga
IronProdigy
Baba Yaga
Level 105
God Stats
6W - 9L
1,576 SR
Queue Stats
198W - 188L
1,485 Elo+
Solo
Cthulhu
Cthulhu
S Furry
Cthulhu
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Loki
Loki
daniel98720
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,734 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,526 Elo+

VS

Team Averages
Level 87
1,471 SR
1,435 Elo+
King Arthur
King Arthur
CleverPun96
King Arthur
Level 124
God Stats
33W - 44L
1,484 SR
Queue Stats
116W - 122L
1,486 Elo+
Solo
Charybdis
Charybdis
MuyMoxie
Charybdis
Level 45
God Stats
2W - 1L
1,255 SR
Queue Stats
12W - 19L
1,344 Elo+
Solo
Sylvanus
Sylvanus
SpecSolid
Sylvanus
Level 35
God Stats
2W - 1L
1,251 SR
Queue Stats
14W - 17L
1,436 Elo+
Solo
Pele
Pele
soupdkid
Pele
Level 129
God Stats
8W - 2L
1,817 SR
Queue Stats
91W - 90L
1,468 Elo+
Solo
Anubis
Anubis
xFoxD
Anubis
Level 100
God Stats
10W - 16L
1,545 SR
Queue Stats
32W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,766
384
3,052
10,333
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
DuskFrame86
Charybdis
13
3 / 4 / 0
8,205
547
5,848
10,193
2,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
IronProdigy
Baba Yaga
12
1 / 2 / 1
7,071
471
6,187
7,153
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
S Furry
Cthulhu
9
0 / 6 / 3
6,452
430
4,713
14,258
10,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 0
6,526
435
2,779
9,178
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleverPun96
King Arthur
15
7 / 0 / 2
9,787
652
11,826
13,665
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
MuyMoxie
Charybdis
13
3 / 3 / 3
7,682
512
6,676
10,804
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
SpecSolid
Sylvanus
13
2 / 1 / 6
8,090
539
2,499
7,922
6,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
16
0 / 1 / 4
8,345
556
5,814
12,056
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
xFoxD
Anubis
15
7 / 0 / 1
9,398
627
10,755
7,941
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CleverPun96
King Arthur
7
0
2
8
L
0
5
0
0
L
Charybdis
DuskFrame86
Charybdis
3
4
0
0.75
L
Baba Yaga
IronProdigy
Baba Yaga
1
2
1
0.75
W
Charybdis
MuyMoxie
Charybdis
3
3
3
1.5
L
Cthulhu
S Furry
Cthulhu
0
6
3
0.25
W
Sylvanus
SpecSolid
Sylvanus
2
1
6
5
L
1
2
0
0.5
W
Pele
0
1
4
2
W
Anubis
xFoxD
Anubis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
37,570
51,115
Taken
52,388
25,878
Mitigated
31,176
9,413
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CleverPun96
King Arthur
11,826
1,036
0
5,081
13,665
12,254
10
1,222
12,039
0
70,531
L
3,052
1,523
0
1,250
10,333
9,301
0
40
10,293
0
25,448
L
Charybdis
DuskFrame86
Charybdis
5,848
3,200
0
2,734
10,193
2,304
0
3,286
6,907
0
57,250
L
Baba Yaga
IronProdigy
Baba Yaga
6,187
150
0
1,855
7,153
2,045
0
2,358
4,795
43,642
423
W
Charybdis
MuyMoxie
Charybdis
6,676
3,276
0
2,901
10,804
3,583
1,879
2,450
8,354
0
60,104
L
Cthulhu
S Furry
Cthulhu
4,713
536
36
446
14,258
10,241
0
4,429
9,829
17,366
0
W
Sylvanus
SpecSolid
Sylvanus
2,499
729
1,866
3,205
7,922
6,650
402
909
6,974
19,162
0
L
2,779
682
0
3,092
9,178
1,987
0
3,141
6,037
0
39,362
W
Pele
5,814
2,037
0
4,078
12,056
4,686
812
3,402
8,654
0
81,670
W
Anubis
xFoxD
Anubis
10,755
69
0
3,850
7,941
4,003
393
3,394
4,547
77,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
43,302
316
Minions Killed
485
0
Camps Cleared
0
1,361,656
Distance Traveled
1,446,541
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,787
652
102
7
0
282,267
0
L
Vamana
5,766
384
28
2
0
249,123
0
L
Charybdis
8,205
547
99
7
0
246,941
2
L
Baba Yaga
7,071
471
88
6
0
296,309
6
W
Charybdis
7,682
512
86
6
0
249,527
1
L
Cthulhu
6,452
430
25
2
0
273,774
2
W
Sylvanus
8,090
539
35
2
0
261,088
3
L
Loki
6,526
435
76
5
0
295,509
0
W
Pele
8,345
556
132
9
0
373,955
0
W
Anubis
9,398
627
130
9
0
279,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role