Player Matchup

Sun Wukong
Sun Wukong
PausedGravity
Sun Wukong
Level 126
God Stats
16W - 14L
1,425 SR
Queue Stats
127W - 91L
1,750 Elo+
Party 1
Scylla
Scylla
Pugs324
Scylla
Level 102
God Stats
168W - 120L
1,754 SR
Queue Stats
422W - 381L
1,728 Elo+
Party 1
Hun Batz
Hun Batz
Savi123
Hun Batz
Level 142
God Stats
32W - 20L
1,633 SR
Queue Stats
312W - 276L
1,741 Elo+
Party 1
Team Averages
Level 123
1,604 SR
1,740 Elo+

VS

Team Averages
Level 76
1,653 SR
1,512 Elo+
Ra
Ra
B-Legend-58
Ra
Level 94
God Stats
7W - 9L
1,606 SR
Queue Stats
133W - 145L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
BigCat714
Amaterasu
Level 68
God Stats
5W - 4L
1,693 SR
Queue Stats
83W - 81L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Shmily31
Sylvanus
Level 67
God Stats
10W - 6L
1,661 SR
Queue Stats
52W - 53L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PausedGravity
Sun Wukong
16
5 / 0 / 9
9,787
890
11,309
12,846
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Pugs324
Scylla
15
1 / 0 / 11
9,436
858
7,200
2,563
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Savi123
Hun Batz
17
9 / 2 / 6
10,547
959
15,718
10,062
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,031
730
3,485
10,003
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
BigCat714
Amaterasu
13
0 / 3 / 1
7,634
694
6,819
15,819
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
Shmily31
Sylvanus
13
2 / 6 / 0
8,321
756
4,136
13,115
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Amaterasu
BigCat714
Amaterasu
0
3
1
0.17
W
Sun Wukong
PausedGravity
Sun Wukong
5
0
9
9.5
W
Scylla
Pugs324
Scylla
1
0
11
6.5
W
Hun Batz
Savi123
Hun Batz
9
2
6
6
L
Sylvanus
Shmily31
Sylvanus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
14,440
25,471
Taken
38,937
17,687
Mitigated
20,154
5,468
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
138
1,283
1,866
10,003
3,335
120
772
8,743
24,466
0
L
Amaterasu
BigCat714
Amaterasu
6,819
2,345
0
5,704
15,819
9,891
0
3,237
11,881
0
25,443
W
Sun Wukong
PausedGravity
Sun Wukong
11,309
1,504
0
4,673
12,846
12,729
304
4,140
8,594
0
27,874
W
Scylla
Pugs324
Scylla
7,200
147
0
500
2,563
762
690
494
2,069
28,357
627
W
Hun Batz
Savi123
Hun Batz
15,718
2,501
0
295
10,062
4,196
0
2,818
7,217
0
38,005
L
Sylvanus
Shmily31
Sylvanus
4,136
750
958
2,537
13,115
6,928
406
2,525
10,010
14,662
3,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
23,986
145
Minions Killed
117
0
Camps Cleared
0
603,853
Distance Traveled
535,381
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,031
730
49
4
0
183,396
1
L
Amaterasu
7,634
694
39
4
0
179,862
0
W
Sun Wukong
9,787
890
28
3
0
214,048
0
W
Scylla
9,436
858
67
6
0
167,979
0
W
Hun Batz
10,547
959
50
5
0
221,826
0
L
Sylvanus
8,321
756
29
3
0
172,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role