Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dixdodudindon
Kukulkan
Level 114
God Stats
1W - 2L
1,281 SR
Queue Stats
72W - 62L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
SupremeAINZ
Tsukuyomi
Level 89
God Stats
6W - 4L
1,725 SR
Queue Stats
256W - 248L
1,555 Elo+
Party 1
Bellona
Bellona
TheKhorne
Bellona
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 144L
1,532 Elo+
Party 1
Rama
Rama
Thechesnut
Rama
Level 128
God Stats
5W - 2L
1,737 SR
Queue Stats
55W - 49L
1,506 Elo+
Party 2
Team Averages
Level 119
1,548 SR
1,529 Elo+

VS

Team Averages
Level 130
1,556 SR
1,528 Elo+
Guan Yu
Guan Yu
A single Goose1
Guan Yu
Level 152
God Stats
2W - 4L
1,598 SR
Queue Stats
222W - 218L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
ExG Sniper
Nu Wa
Level 146
God Stats
49W - 45L
1,605 SR
Queue Stats
218W - 208L
1,540 Elo+
Party 3
Loki
Loki
Frozen4core
Loki
Level 61
God Stats
59W - 37L
1,600 SR
Queue Stats
103W - 76L
1,519 Elo+
Party 3
Hercules
Hercules
MINIPANDA21
Hercules
Level 140
God Stats
3W - 7L
1,453 SR
Queue Stats
225W - 221L
1,513 Elo+
Party 3
Athena
Athena
Xx_ZoDiiaQuE_xX
Athena
Level 149
God Stats
29W - 31L
1,524 SR
Queue Stats
320W - 311L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 3
5,546
555
3,137
8,215
3,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Dixdodudindon
Kukulkan
11
0 / 0 / 0
5,492
549
2,475
3,762
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SupremeAINZ
Tsukuyomi
10
0 / 0 / 1
5,202
520
2,015
5,311
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TheKhorne
Bellona
10
2 / 3 / 0
6,271
627
7,259
12,597
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 0
6,568
657
5,758
5,126
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,504
550
7,007
10,441
11,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
12
2 / 0 / 0
6,574
657
6,563
3,184
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,309
531
3,262
7,690
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
MINIPANDA21
Hercules
8
0 / 3 / 0
4,391
439
2,617
6,386
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,785
479
926
5,540
3,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
3
3
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
0
2
3
0.75
W
Kukulkan
Dixdodudindon
Kukulkan
0
0
0
0
L
Nu Wa
2
0
0
2
L
1
1
1
1.5
L
Hercules
MINIPANDA21
Hercules
0
3
0
0
W
Tsukuyomi
SupremeAINZ
Tsukuyomi
0
0
1
0.5
W
Bellona
TheKhorne
Bellona
2
3
0
0.67
W
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
20,375
35,011
Taken
33,241
13,831
Mitigated
20,402
16,485
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,137
556
2,368
2,587
8,215
3,932
0
1,505
6,629
14,541
1,167
L
7,007
1,473
168
4,544
10,441
11,066
0
0
10,441
0
36,722
W
Kukulkan
Dixdodudindon
Kukulkan
2,475
155
0
364
3,762
825
0
2,781
801
39,687
0
L
Nu Wa
6,563
1,736
0
1,540
3,184
973
0
2,006
1,178
50,946
924
L
3,262
510
0
3,627
7,690
2,170
0
1,764
5,926
0
38,004
L
Hercules
MINIPANDA21
Hercules
2,617
873
0
1,879
6,386
2,472
0
1,023
5,363
0
18,811
W
Tsukuyomi
SupremeAINZ
Tsukuyomi
2,015
289
0
3,003
5,311
1,387
0
1,257
3,927
0
32,078
W
Bellona
TheKhorne
Bellona
7,259
2,346
0
6,227
12,597
6,226
335
734
11,797
0
45,401
W
5,758
4,588
0
1,936
5,126
1,461
207
670
4,392
0
46,690
L
926
295
0
1,199
5,540
3,721
0
460
5,080
29,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
26,563
327
Minions Killed
320
0
Camps Cleared
0
1,091,646
Distance Traveled
1,045,954
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,546
555
29
3
0
230,759
4
L
Guan Yu
5,504
550
61
6
0
217,422
0
W
Kukulkan
5,492
549
86
9
0
224,574
2
L
Nu Wa
6,574
657
101
10
0
207,126
3
L
Loki
5,309
531
70
7
0
241,927
0
L
Hercules
4,391
439
36
4
0
187,180
0
W
Tsukuyomi
5,202
520
50
5
0
253,576
0
W
Bellona
6,271
627
79
8
0
175,740
2
W
Rama
6,568
657
83
8
0
206,997
2
L
Athena
4,785
479
52
5
0
192,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role