Player Matchup

Mulan
Mulan
Asher_329
Mulan
Level 44
God Stats
10W - 11L
1,400 SR
Queue Stats
117W - 143L
1,360 Elo+
Party 1
Yu Huang
Yu Huang
MagnumMan520
Yu Huang
Level 100
God Stats
1W - 7L
1,079 SR
Queue Stats
111W - 109L
1,381 Elo+
Solo
Medusa
Medusa
Veranes5521
Medusa
Level 89
God Stats
27W - 20L
1,506 SR
Queue Stats
140W - 153L
1,384 Elo+
Party 1
Team Averages
Level 78
1,328 SR
1,375 Elo+

VS

Team Averages
Level 79
1,476 SR
1,417 Elo+
Arachne
Arachne
IbhimMoizoos
Arachne
Level 87
God Stats
52W - 32L
1,603 SR
Queue Stats
148W - 134L
1,427 Elo+
Solo
Ymir
Ymir
juniortupp
Ymir
Level 63
God Stats
3W - 3L
1,322 SR
Queue Stats
53W - 54L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
wild-grape869
Baron Samedi
Level 87
God Stats
6W - 1L
1,502 SR
Queue Stats
21W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asher_329
Mulan
13
2 / 4 / 5
7,972
797
6,263
8,034
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
MagnumMan520
Yu Huang
14
2 / 3 / 5
8,526
853
7,897
5,021
1,596
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
12
3 / 6 / 3
7,850
785
7,896
9,677
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IbhimMoizoos
Arachne
14
3 / 5 / 9
8,819
882
6,873
10,920
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 10
8,550
855
4,669
10,509
11,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
wild-grape869
Baron Samedi
16
8 / 2 / 5
10,168
1,017
7,952
6,857
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
13
13
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
Asher_329
Mulan
2
4
5
1.13
W
Arachne
IbhimMoizoos
Arachne
3
5
9
1.5
L
Yu Huang
MagnumMan520
Yu Huang
2
3
5
1.5
L
Medusa
3
6
3
0.75
W
2
0
10
7
W
Baron Samedi
wild-grape869
Baron Samedi
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
19,494
22,732
Taken
28,286
10,903
Mitigated
21,097
1,871
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Asher_329
Mulan
6,263
259
103
955
8,034
6,086
0
4,805
3,229
0
14,910
W
Arachne
IbhimMoizoos
Arachne
6,873
4,628
0
3,456
10,920
5,649
1,085
2,511
8,191
0
22,027
L
Yu Huang
MagnumMan520
Yu Huang
7,897
874
0
0
5,021
1,596
0
2,917
2,094
27,340
649
L
Medusa
7,896
3,171
184
629
9,677
3,221
0
4,932
4,730
0
24,959
W
4,669
534
0
1,089
10,509
11,077
459
3,270
6,982
10,346
0
W
Baron Samedi
wild-grape869
Baron Samedi
7,952
479
1,486
2,039
6,857
4,371
672
2,117
4,704
42,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
27,537
116
Minions Killed
128
0
Camps Cleared
0
492,142
Distance Traveled
519,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,972
797
26
3
0
172,238
0
W
Arachne
8,819
882
32
3
0
182,220
2
L
Yu Huang
8,526
853
56
6
0
162,757
0
L
Medusa
7,850
785
34
3
0
157,147
0
W
Ymir
8,550
855
25
3
0
169,382
0
W
Baron Samedi
10,168
1,017
71
7
0
168,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role