Player Matchup

Nut
Nut
Lothav
Nut
Level 91
God Stats
1W - 2L
1,785 SR
Queue Stats
49W - 31L
1,569 Elo+
Party 3
Athena
Athena
Pietrek043
Athena
Level 102
God Stats
2W - 0L
1,752 SR
Queue Stats
58W - 36L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
ggggiop
Sun Wukong
Level 94
God Stats
4W - 0L
1,851 SR
Queue Stats
67W - 59L
1,473 Elo+
Solo
Geb
Geb
xprokne
Geb
Level 158
God Stats
4W - 3L
1,512 SR
Queue Stats
126W - 94L
1,597 Elo+
Party 1
Chaac
Chaac
ßêðrñ
Chaac
Level 212
God Stats
8W - 5L
1,704 SR
Queue Stats
178W - 140L
1,598 Elo+
Party 1
Team Averages
Level 131
1,721 SR
1,562 Elo+

VS

Team Averages
Level 144
1,456 SR
1,491 Elo+
Hachiman
Hachiman
Chaotic driftor
Hachiman
Level 117
God Stats
4W - 3L
1,245 SR
Queue Stats
58W - 71L
1,473 Elo+
Party 2
Loki
Loki
Gensidius
Loki
Level 131
God Stats
0W - 2L
1,627 SR
Queue Stats
40W - 48L
1,477 Elo+
Party 2
Athena
Athena
PiousScissors14
Athena
Level 126
God Stats
0W - 3L
1,258 SR
Queue Stats
60W - 72L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
WardMeDaddy
Kukulkan
Level 187
God Stats
4W - 2L
1,496 SR
Queue Stats
551W - 518L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
YAKOV AK74
Baron Samedi
Level 158
God Stats
74W - 49L
1,653 SR
Queue Stats
249W - 232L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Lothav
Nut
12
0 / 4 / 1
6,162
474
9,763
9,410
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Pietrek043
Athena
11
1 / 2 / 0
6,815
524
4,779
11,929
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ggggiop
Sun Wukong
14
6 / 1 / 0
8,941
688
7,180
8,170
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
14
1 / 0 / 2
7,148
550
3,684
10,454
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ßêðrñ
Chaac
13
4 / 3 / 1
7,786
599
9,171
12,751
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 1 / 0
7,391
569
10,675
10,113
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
3 / 3 / 2
7,637
587
5,843
9,888
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 6
7,094
546
4,328
11,794
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
WardMeDaddy
Kukulkan
14
1 / 3 / 2
7,508
578
6,555
9,994
3,793
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
YAKOV AK74
Baron Samedi
7
0 / 5 / 1
5,230
402
2,325
6,850
1,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
12
Kills
10
10
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
1
0
5
L
Loki
3
3
2
1.33
W
Nut
Lothav
Nut
0
4
1
0.13
W
Athena
Pietrek043
Athena
1
2
0
0.5
L
1
0
6
4
L
Kukulkan
WardMeDaddy
Kukulkan
1
3
2
0.67
L
Baron Samedi
YAKOV AK74
Baron Samedi
0
5
1
0.1
W
Sun Wukong
ggggiop
Sun Wukong
6
1
0
6
W
Geb
1
0
2
2
W
Chaac
ßêðrñ
Chaac
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,577
Damage
29,726
52,714
Taken
48,639
28,682
Mitigated
21,556
17,901
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,675
6,092
0
7,011
10,113
3,430
40
1,778
8,335
0
61,877
L
Loki
5,843
1,726
0
4,893
9,888
3,305
0
1,761
8,127
0
51,607
W
Nut
Lothav
Nut
9,763
4,255
0
2,331
9,410
3,539
0
760
8,650
0
51,703
W
Athena
Pietrek043
Athena
4,779
1,564
0
3,426
11,929
9,867
0
2,599
9,330
20,547
1,394
L
4,328
802
0
3,724
11,794
9,091
0
2,731
9,063
19,739
2,219
L
Kukulkan
WardMeDaddy
Kukulkan
6,555
1,442
0
2,879
9,994
3,793
0
1,868
8,126
64,790
543
L
Baron Samedi
YAKOV AK74
Baron Samedi
2,325
259
0
2,003
6,850
1,937
0
0
6,850
20,759
829
W
Sun Wukong
ggggiop
Sun Wukong
7,180
1,177
0
2,617
8,170
3,681
364
2,331
5,839
0
58,447
W
Geb
3,684
459
0
6,453
10,454
4,329
0
1,699
8,755
58,411
1,312
W
Chaac
ßêðrñ
Chaac
9,171
1,547
0
3,074
12,751
7,266
0
5,521
7,230
0
60,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
34,860
415
Minions Killed
385
0
Camps Cleared
0
1,415,863
Distance Traveled
1,220,559
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,391
569
99
8
0
228,170
0
L
Loki
7,637
587
93
7
0
317,159
0
W
Nut
6,162
474
65
5
0
242,859
0
W
Athena
6,815
524
34
3
0
310,753
3
L
Athena
7,094
546
47
4
0
295,014
8
L
Kukulkan
7,508
578
109
8
0
241,914
0
L
Baron Samedi
5,230
402
37
3
0
138,302
0
W
Sun Wukong
8,941
688
103
8
0
255,498
4
W
Geb
7,148
550
107
8
0
320,164
0
W
Chaac
7,786
599
106
8
0
286,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role