Player Matchup

Jing Wei
Jing Wei
Givenator13
Jing Wei
Level 63
God Stats
2W - 3L
1,493 SR
Queue Stats
241W - 228L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Joohn11
Jormungandr
Level 161
God Stats
9W - 15L
1,571 SR
Queue Stats
292W - 274L
1,496 Elo+
Solo
Anubis
Anubis
NexusNatural
Anubis
Level 115
God Stats
69W - 43L
1,630 SR
Queue Stats
273W - 268L
1,554 Elo+
Solo
Scylla
Scylla
sakari_12
Scylla
Level 129
God Stats
7W - 10L
1,334 SR
Queue Stats
227W - 212L
1,466 Elo+
Solo
Loki
Loki
yair117god
Loki
Level 119
God Stats
16W - 18L
1,532 SR
Queue Stats
344W - 321L
1,500 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,498 Elo+

VS

Team Averages
Level 88
1,449 SR
1,401 Elo+
Maui
Maui
DeckyThickumz
Maui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
Decoded Mist
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
Erlang Shen
Erlang Shen
Uchiha_BuDDu
Erlang Shen
Level 42
God Stats
3W - 4L
1,554 SR
Queue Stats
64W - 67L
1,464 Elo+
Party 1
Janus
Janus
Uchiha_St1cKm4n
Janus
Level 65
God Stats
0W - 2L
1,209 SR
Queue Stats
56W - 50L
1,548 Elo+
Party 1
Anhur
Anhur
Uchiha_Yeager
Anhur
Level 62
God Stats
5W - 6L
1,480 SR
Queue Stats
90W - 87L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Givenator13
Jing Wei
12
2 / 2 / 1
6,979
537
4,708
5,100
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Joohn11
Jormungandr
12
2 / 1 / 2
6,618
509
5,683
6,126
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
15
11 / 0 / 3
10,123
779
12,393
8,123
4,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sakari_12
Scylla
11
2 / 0 / 4
7,167
551
5,537
5,297
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
5 / 0 / 4
7,721
594
4,419
9,158
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,699
515
3,666
7,916
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Decoded Mist
Jormungandr
9
0 / 8 / 0
5,719
440
5,127
10,334
3,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
Uchiha_BuDDu
Erlang Shen
10
0 / 4 / 2
5,579
429
3,694
11,515
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 7 / 0
6,098
469
2,718
9,077
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,369
413
939
8,157
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
22
Kills
3
3
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Jormungandr
Decoded Mist
Jormungandr
0
8
0
0
W
Jing Wei
Givenator13
Jing Wei
2
2
1
1.25
W
Jormungandr
Joohn11
Jormungandr
2
1
2
3
W
Anubis
11
0
3
12.5
L
Erlang Shen
Uchiha_BuDDu
Erlang Shen
0
4
2
0.25
L
0
7
0
0
L
0
1
2
1
W
Scylla
sakari_12
Scylla
2
0
4
4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,740
Damage
16,144
33,804
Taken
46,999
13,870
Mitigated
19,006
10,183
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,666
623
0
1,757
7,916
5,077
0
3,511
4,091
23,768
1,306
L
Jormungandr
Decoded Mist
Jormungandr
5,127
909
0
822
10,334
3,772
0
7,534
2,754
35,053
889
W
Jing Wei
Givenator13
Jing Wei
4,708
3,207
0
1,143
5,100
1,552
554
1,255
3,805
0
34,649
W
Jormungandr
Joohn11
Jormungandr
5,683
1,320
0
0
6,126
3,933
226
1,752
4,364
30,283
0
W
Anubis
12,393
749
0
4,964
8,123
4,110
1,134
3,970
4,153
71,313
1,123
L
Erlang Shen
Uchiha_BuDDu
Erlang Shen
3,694
1,939
0
2,547
11,515
5,651
0
2,627
8,711
0
38,547
L
2,718
482
0
1,080
9,077
2,436
0
5,065
3,556
37,502
0
L
939
174
0
3,206
8,157
2,070
0
3,208
4,353
0
26,306
W
Scylla
sakari_12
Scylla
5,537
1,107
0
648
5,297
1,352
0
2,027
3,108
27,787
1,158
W
4,419
645
0
3,428
9,158
2,923
0
2,616
6,510
0
56,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
29,464
350
Minions Killed
288
0
Camps Cleared
0
1,282,171
Distance Traveled
1,217,254
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,699
515
35
3
0
272,875
2
L
Jormungandr
5,719
440
57
4
0
221,788
1
W
Jing Wei
6,979
537
49
4
0
265,498
3
W
Jormungandr
6,618
509
46
4
0
239,938
7
W
Anubis
10,123
779
118
9
0
236,758
0
L
Erlang Shen
5,579
429
61
5
0
258,128
0
L
Janus
6,098
469
78
6
0
217,392
0
L
Anhur
5,369
413
57
4
0
247,071
0
W
Scylla
7,167
551
47
4
0
218,513
0
W
Loki
7,721
594
90
7
0
321,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role