Player Matchup

Agni
Agni
Belgarr
Agni
Level 118
God Stats
9W - 7L
1,596 SR
Queue Stats
193W - 210L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Echo_pr35
Jing Wei
Level 108
God Stats
1W - 2L
1,733 SR
Queue Stats
246W - 262L
1,439 Elo+
Solo
Kukulkan
Kukulkan
LeoDon66
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 107L
1,098 Elo+
Party 1
Bastet
Bastet
PolishGanjaMOBB
Bastet
Level 129
God Stats
7W - 6L
1,219 SR
Queue Stats
162W - 157L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScuF Hydra
Cu Chulainn
Level 119
God Stats
1W - 3L
1,170 SR
Queue Stats
34W - 66L
1,364 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,366 Elo+

VS

Team Averages
Level 132
1,417 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
I4rch4ng3I
Erlang Shen
Level 142
God Stats
4W - 4L
1,454 SR
Queue Stats
163W - 193L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Kamuitenchi
Baba Yaga
Level 126
God Stats
4W - 4L
1,359 SR
Queue Stats
182W - 198L
1,426 Elo+
Solo
Hades
Hades
OldMillzy1994
Hades
Level 154
God Stats
9W - 4L
1,535 SR
Queue Stats
225W - 231L
1,505 Elo+
Solo
Bellona
Bellona
Peedy85
Bellona
Level 147
God Stats
1W - 1L
1,236 SR
Queue Stats
199W - 216L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Belgarr
Agni
15
3 / 3 / 4
8,243
749
6,301
5,823
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Echo_pr35
Jing Wei
12
0 / 6 / 6
7,106
646
3,728
9,745
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
LeoDon66
Kukulkan
13
0 / 4 / 7
7,599
691
5,758
6,637
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 4
8,727
793
13,747
13,186
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
ScuF Hydra
Cu Chulainn
13
1 / 5 / 5
7,205
655
2,967
9,979
9,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 9
8,253
750
4,756
6,001
3,296
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
I4rch4ng3I
Erlang Shen
16
5 / 2 / 11
9,494
863
11,447
11,925
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Kamuitenchi
Baba Yaga
15
2 / 4 / 8
9,305
846
7,691
7,207
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 11
10,424
948
15,435
9,903
8,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Peedy85
Bellona
13
4 / 3 / 10
8,880
807
3,472
8,535
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
10
Kills
21
21
Deaths
12
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
9
3.75
L
Agni
Belgarr
Agni
3
3
4
1.67
L
Jing Wei
Echo_pr35
Jing Wei
0
6
6
0.5
W
Erlang Shen
I4rch4ng3I
Erlang Shen
5
2
11
5.25
W
Baba Yaga
Kamuitenchi
Baba Yaga
2
4
8
1.5
L
Kukulkan
LeoDon66
Kukulkan
0
4
7
0.88
W
7
1
11
12.5
W
Bellona
Peedy85
Bellona
4
3
10
3
L
6
3
4
2.67
L
Cu Chulainn
ScuF Hydra
Cu Chulainn
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
42,801
45,370
Taken
43,571
20,344
Mitigated
37,001
8,217
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,756
0
420
2,247
6,001
3,296
0
1,371
4,630
0
8,936
L
Agni
Belgarr
Agni
6,301
521
626
366
5,823
1,670
0
4,323
1,385
15,611
422
L
Jing Wei
Echo_pr35
Jing Wei
3,728
3,337
984
1,037
9,745
2,611
0
6,178
3,444
0
7,985
W
Erlang Shen
I4rch4ng3I
Erlang Shen
11,447
3,391
1,141
3,721
11,925
13,080
708
3,925
8,000
332
15,377
W
Baba Yaga
Kamuitenchi
Baba Yaga
7,691
103
599
1,066
7,207
3,039
402
1,214
5,993
24,997
0
L
Kukulkan
LeoDon66
Kukulkan
5,758
606
0
0
6,637
1,960
0
3,977
2,620
20,380
0
W
15,435
0
1,294
5,264
9,903
8,187
0
2,442
7,461
34,924
2,736
W
Bellona
Peedy85
Bellona
3,472
468
421
1,192
8,535
9,399
112
3,053
5,482
0
6,546
L
13,747
1,460
874
2,562
13,186
5,050
0
4,420
8,080
0
19,747
L
Cu Chulainn
ScuF Hydra
Cu Chulainn
2,967
456
507
1,261
9,979
9,053
0
4,129
5,303
0
9,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
46,356
99
Minions Killed
135
0
Camps Cleared
0
1,004,826
Distance Traveled
1,038,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,253
750
10
1
0
211,866
0
L
Agni
8,243
749
22
2
0
216,628
0
L
Jing Wei
7,106
646
10
1
0
175,387
0
W
Erlang Shen
9,494
863
24
2
0
250,320
0
W
Baba Yaga
9,305
846
39
4
0
217,004
0
L
Kukulkan
7,599
691
39
4
0
179,299
0
W
Hades
10,424
948
54
5
0
219,126
0
W
Bellona
8,880
807
8
1
0
140,353
0
L
Bastet
8,727
793
21
2
0
248,951
0
L
Cu Chulainn
7,205
655
7
1
0
184,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role