Player Matchup

Charybdis
Charybdis
Jaibo8836
Charybdis
Level 48
God Stats
58W - 75L
1,498 SR
Queue Stats
110W - 131L
1,478 Elo+
Solo
Surtr
Surtr
JohnFishman
Surtr
Level 70
God Stats
2W - 3L
1,615 SR
Queue Stats
169W - 161L
1,535 Elo+
Solo
Nox
Nox
TalkierPepper20
Nox
Level 53
God Stats
8W - 13L
1,469 SR
Queue Stats
30W - 36L
1,430 Elo+
Solo
Team Averages
Level 57
1,527 SR
1,481 Elo+

VS

Team Averages
Level 69
1,647 SR
1,573 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Almostapro
Scylla
Level 64
God Stats
15W - 1L
1,818 SR
Queue Stats
15W - 1L
1,695 Elo+
Solo
Aphrodite
Aphrodite
Meowmeowmiawmeow
Aphrodite
Level 19
God Stats
46W - 31L
1,622 SR
Queue Stats
76W - 74L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jaibo8836
Charybdis
13
0 / 2 / 1
7,374
737
5,607
7,254
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,896
690
7,652
13,142
12,378
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 1 / 0
7,428
743
3,273
5,526
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 0 / 8
8,066
807
5,815
9,696
10,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Almostapro
Scylla
16
6 / 0 / 2
9,594
959
11,754
6,626
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
14
2 / 1 / 5
8,182
818
3,753
6,470
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
8
4
W
Scylla
Almostapro
Scylla
6
0
2
7
L
Charybdis
Jaibo8836
Charybdis
0
2
1
0.25
L
0
5
1
0.1
W
Aphrodite
2
1
5
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
21,322
25,922
Taken
22,792
16,103
Mitigated
15,517
5,110
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,815
1,760
0
5,055
9,696
10,016
280
1,993
7,703
0
19,742
W
Scylla
Almostapro
Scylla
11,754
1,189
0
600
6,626
2,333
886
913
5,713
40,018
914
L
Charybdis
Jaibo8836
Charybdis
5,607
1,877
0
2,243
7,254
2,255
0
3,583
3,380
0
29,248
L
7,652
2,046
0
2,854
13,142
12,378
0
7,991
4,616
1,975
21,405
W
Aphrodite
3,753
596
4,818
4,013
6,470
3,168
362
1,568
4,902
15,191
0
L
3,273
388
0
13
5,526
1,470
0
2,883
2,463
18,823
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,698
Gold Earned
25,842
109
Minions Killed
161
0
Camps Cleared
0
517,457
Distance Traveled
607,702
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,066
807
36
4
0
210,053
4
W
Scylla
9,594
959
89
9
0
202,960
0
L
Charybdis
7,374
737
56
6
0
178,960
0
L
Surtr
6,896
690
22
2
0
168,961
0
W
Aphrodite
8,182
818
36
4
0
194,689
0
L
Nox
7,428
743
31
3
0
169,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role