Player Matchup

Ishtar
Ishtar
RioxParagon
Ishtar
Level 124
God Stats
3W - 4L
1,307 SR
Queue Stats
104W - 99L
1,452 Elo+
Solo
Neith
Neith
YeahWathever
Neith
Level 120
God Stats
9W - 4L
1,764 SR
Queue Stats
245W - 254L
1,486 Elo+
Party 1
Janus
Janus
anpantano
Janus
Level 120
God Stats
1W - 1L
1,262 SR
Queue Stats
65W - 66L
1,420 Elo+
Solo
Ah Puch
Ah Puch
etisatis
Ah Puch
Level 156
God Stats
5W - 14L
1,312 SR
Queue Stats
483W - 494L
1,530 Elo+
Party 1
Horus
Horus
maluigi90
Horus
Level 122
God Stats
2W - 6L
1,212 SR
Queue Stats
289W - 286L
1,413 Elo+
Solo
Team Averages
Level 128
1,371 SR
1,460 Elo+

VS

Team Averages
Level 124
1,525 SR
1,502 Elo+
Nut
Nut
 
Nut
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Birdieman212
Ra
Level 85
God Stats
5W - 4L
1,517 SR
Queue Stats
178W - 164L
1,453 Elo+
Solo
Ganesha
Ganesha
Mamashiba
Ganesha
Level 183
God Stats
1W - 3L
1,556 SR
Queue Stats
150W - 126L
1,544 Elo+
Solo
Arachne
Arachne
ZXdeathNXZ
Arachne
Level 103
God Stats
15W - 15L
1,549 SR
Queue Stats
213W - 215L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 0 / 5
6,250
625
2,242
4,402
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 3
7,542
754
7,561
5,848
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
anpantano
Janus
12
6 / 0 / 4
6,885
689
3,960
6,782
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
etisatis
Ah Puch
9
5 / 1 / 4
6,417
642
5,041
8,306
4,580
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
maluigi90
Horus
12
2 / 0 / 2
6,801
680
5,171
6,865
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 1
5,259
526
1,869
6,629
2,038
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
 
Guan Yu
9
0 / 3 / 0
5,100
510
2,982
8,034
3,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
4,929
493
1,792
6,306
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mamashiba
Ganesha
7
0 / 4 / 1
4,506
451
1,505
8,378
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ZXdeathNXZ
Arachne
7
1 / 3 / 0
4,791
479
3,908
7,272
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
1
1
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
L
Guan Yu
 
Guan Yu
0
3
0
0
L
0
5
0
0
L
Ganesha
Mamashiba
Ganesha
0
4
1
0.13
W
Ishtar
0
0
5
2.5
W
5
0
3
6.5
L
Arachne
ZXdeathNXZ
Arachne
1
3
0
0.33
W
Janus
anpantano
Janus
6
0
4
8
W
Ah Puch
etisatis
Ah Puch
5
1
4
7
W
Horus
maluigi90
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
12,056
32,203
Taken
36,619
14,046
Mitigated
13,640
14,574
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,869
544
0
815
6,629
2,038
0
1,774
4,855
0
35,475
L
Guan Yu
 
Guan Yu
2,982
207
0
2,485
8,034
3,693
0
102
7,507
0
26,353
L
1,792
116
91
917
6,306
1,344
0
1,818
4,488
30,865
0
L
Ganesha
Mamashiba
Ganesha
1,505
101
0
910
8,378
4,996
0
3,645
4,733
10,239
0
W
Ishtar
2,242
1,100
0
1,895
4,402
1,397
0
117
4,285
0
47,302
W
7,561
2,413
0
1,847
5,848
1,863
424
1,741
4,107
0
55,833
L
Arachne
ZXdeathNXZ
Arachne
3,908
2,177
0
2,552
7,272
1,569
0
1,662
5,567
0
20,986
W
Janus
anpantano
Janus
3,960
797
0
3,522
6,782
1,961
270
263
6,519
41,777
0
W
Ah Puch
etisatis
Ah Puch
5,041
401
207
4,257
8,306
4,580
30
2,058
6,248
19,547
0
W
Horus
maluigi90
Horus
5,171
2,056
80
2,766
6,865
4,245
0
0
6,865
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
24,585
340
Minions Killed
244
0
Camps Cleared
0
988,491
Distance Traveled
978,323
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,259
526
81
8
0
173,514
0
L
Guan Yu
5,100
510
42
4
0
184,741
0
L
Ra
4,929
493
66
7
0
207,362
0
L
Ganesha
4,506
451
11
1
0
196,718
1
W
Ishtar
6,250
625
82
8
0
193,168
2
W
Neith
7,542
754
95
10
0
186,984
0
L
Arachne
4,791
479
44
4
0
215,988
0
W
Janus
6,885
689
76
8
0
214,831
2
W
Ah Puch
6,417
642
21
2
0
214,402
1
W
Horus
6,801
680
66
7
0
179,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role