Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hindenburg524
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 94L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Mastang
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,467 Elo+
Solo
Aphrodite
Aphrodite
thepsychs
Aphrodite
Level 108
God Stats
4W - 2L
1,640 SR
Queue Stats
159W - 156L
1,565 Elo+
Solo
Team Averages
Level 142
1,528 SR
1,490 Elo+

VS

Team Averages
Level 123
1,579 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr Datsun Z
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,543 Elo+
Solo
Nike
Nike
RedOnion1
Nike
Level 148
God Stats
2W - 2L
1,633 SR
Queue Stats
288W - 287L
1,537 Elo+
Solo
Atlas
Atlas
hotdog dab
Atlas
Level 212
God Stats
23W - 9L
1,761 SR
Queue Stats
680W - 700L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 6
7,584
948
9,354
4,716
1,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Camazotz
 
Camazotz
12
2 / 1 / 8
6,819
852
4,071
6,171
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 3 / 6
6,982
873
3,915
6,246
2,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Mastang
Gilgamesh
14
1 / 0 / 8
6,935
867
6,373
8,155
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
thepsychs
Aphrodite
13
1 / 1 / 8
7,067
883
5,656
7,163
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 3
6,265
783
4,348
5,010
2,801
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
11
1 / 3 / 1
6,259
782
2,767
5,133
2,259
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mr Datsun Z
Bacchus
9
1 / 2 / 2
6,036
755
2,494
5,073
5,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
12
2 / 2 / 2
6,490
811
12,140
11,317
8,132
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
12
0 / 2 / 3
6,303
788
6,526
7,581
6,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
10
Kills
5
5
Deaths
10
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
6
7
W
Camazotz
 
Camazotz
2
1
8
6
L
Hel
 
Hel
1
1
3
2.5
L
Mercury
 
Mercury
1
3
1
0.5
W
2
3
6
1.67
W
Gilgamesh
Mastang
Gilgamesh
1
0
8
5
L
Bacchus
Mr Datsun Z
Bacchus
1
2
2
1
L
Nike
2
2
2
1.5
L
Atlas
0
2
3
0.75
W
Aphrodite
thepsychs
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
28,275
32,451
Taken
34,114
16,052
Mitigated
24,820
17,040
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,354
2,415
251
1,304
4,716
1,537
696
3,249
1,467
20,766
0
W
Camazotz
 
Camazotz
4,071
682
581
1,561
6,171
2,048
260
2,764
3,407
0
10,460
L
Hel
 
Hel
4,348
167
7,290
3,180
5,010
2,801
0
2,728
2,169
9,065
0
L
Mercury
 
Mercury
2,767
279
0
250
5,133
2,259
0
2,170
2,877
0
8,612
W
3,915
1,871
892
711
6,246
2,229
344
3,689
2,557
0
8,662
W
Gilgamesh
Mastang
Gilgamesh
6,373
1,585
851
1,172
8,155
6,420
0
3,096
5,059
0
10,107
L
Bacchus
Mr Datsun Z
Bacchus
2,494
176
534
893
5,073
5,325
0
2,111
2,859
5,536
0
L
Nike
12,140
118
61
349
11,317
8,132
0
5,192
6,049
4,557
18,020
L
Atlas
6,526
1,791
473
498
7,581
6,303
0
2,809
4,605
18,627
918
W
Aphrodite
thepsychs
Aphrodite
5,656
731
4,779
4,938
7,163
3,818
68
2,632
4,531
18,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
31,353
93
Minions Killed
78
0
Camps Cleared
0
751,032
Distance Traveled
671,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,584
948
24
3
0
151,844
0
W
Camazotz
6,819
852
19
2
0
148,033
0
L
Hel
6,265
783
9
1
0
168,591
0
L
Mercury
6,259
782
22
3
0
159,190
0
W
Apollo
6,982
873
11
1
0
139,266
0
W
Gilgamesh
6,935
867
10
1
0
161,782
0
L
Bacchus
6,036
755
10
1
0
67,871
0
L
Nike
6,490
811
17
2
0
144,072
0
L
Atlas
6,303
788
20
3
0
131,983
0
W
Aphrodite
7,067
883
29
4
0
150,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role