Player Matchup

Aphrodite
Aphrodite
Silver V
ANIMETEETIES384
Aphrodite
Silver V
Level 68
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 7L
1,337 MMR
Solo
Medusa
Medusa
Bronze V
Mula Meezy
Medusa
Bronze V
Level 65
God Stats
9W - 20L
1,047 SR
Queue Stats
76W - 190L
823 MMR
Solo
Ares
Ares
Silver IV
m0ndo314
Ares
Silver IV
Level 93
God Stats
1W - 3L
1,573 SR
Queue Stats
4W - 19L
1,302 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,293 SR
1,154 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,547 SR
1,163 MMR
Vulcan
Vulcan
Bronze I
Dabuska81
Vulcan
Bronze I
Level 124
God Stats
28W - 27L
1,423 SR
Queue Stats
167W - 220L
695 MMR
Solo
Cerberus
Cerberus
Silver I
Kloschr
Cerberus
Silver I
Level 129
God Stats
242W - 194L
1,516 SR
Queue Stats
1,209W - 1,305L
1,396 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Yurpie--
Hun Batz
Gold IV
Level 119
God Stats
20W - 11L
1,702 SR
Queue Stats
65W - 67L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANIMETEETIES384
Aphrodite
15
1 / 5 / 3
9,487
791
3,891
12,940
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mula Meezy
Medusa
15
2 / 5 / 3
9,710
809
3,795
16,538
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
2 / 5 / 4
9,941
828
5,582
15,838
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuHerculesBaron SamediAchillesAthena

VS

Bans
Ne ZhaChang'eHou YiNu WaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dabuska81
Vulcan
18
7 / 2 / 7
11,232
936
18,184
5,778
2,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Kloschr
Cerberus
15
2 / 4 / 12
10,024
835
9,501
17,353
16,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hun Batz
Yurpie--
Hun Batz
18
6 / 1 / 8
11,396
950
11,705
10,969
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
15
15
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ANIMETEETIES384
Aphrodite
1
5
3
0.5
W
Vulcan
Dabuska81
Vulcan
7
2
7
5.25
W
Cerberus
Kloschr
Cerberus
2
4
12
2
L
Medusa
Mula Meezy
Medusa
2
5
3
0.7
W
Hun Batz
Yurpie--
Hun Batz
6
1
8
10
L
Ares
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,268
Damage
39,390
45,316
Taken
34,100
23,224
Mitigated
27,485
10,941
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ANIMETEETIES384
Aphrodite
3,891
567
4,096
3,636
12,940
4,790
390
7,834
4,683
30,533
0
W
Vulcan
Dabuska81
Vulcan
18,184
557
0
131
5,778
2,652
1,097
1,326
4,378
48,817
0
W
Cerberus
Kloschr
Cerberus
9,501
252
0
4,494
17,353
16,240
566
4,970
11,874
19,946
424
L
Medusa
Mula Meezy
Medusa
3,795
2,386
0
1,372
16,538
5,693
574
7,697
8,234
0
27,103
W
Hun Batz
Yurpie--
Hun Batz
11,705
1,825
0
2,266
10,969
8,593
1,282
2,372
8,484
0
61,651
L
Ares
5,582
438
0
1,837
15,838
12,741
466
11,007
4,233
14,259
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
32,652
106
Minions Killed
182
0
Camps Cleared
0
584,344
Distance Traveled
719,955
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,487
791
47
4
0
191,130
0
W
Vulcan
11,232
936
72
6
0
246,071
0
W
Cerberus
10,024
835
32
3
0
229,267
1
L
Medusa
9,710
809
46
4
0
184,826
0
W
Hun Batz
11,396
950
78
7
0
244,617
0
L
Ares
9,941
828
13
1
0
208,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role