Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chrayz
Morgan Le Fay
Level 121
God Stats
7W - 5L
1,589 SR
Queue Stats
235W - 236L
1,448 Elo+
Party 3
Mulan
Mulan
Eiswolfspeer
Mulan
Level 59
God Stats
6W - 2L
1,653 SR
Queue Stats
58W - 58L
1,449 Elo+
Party 3
Cabrakan
Cabrakan
PsyRaf
Cabrakan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,445 Elo+
Party 2
Team Averages
Level 117
1,548 SR
1,468 Elo+

VS

Team Averages
Level 57
1,407 SR
1,447 Elo+
Rama
Rama
NeonReaper2001
Rama
Level 89
God Stats
0W - 3L
1,171 SR
Queue Stats
346W - 334L
1,475 Elo+
Solo
Raijin
Raijin
Psicobouc
Raijin
Level 102
God Stats
2W - 4L
1,367 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
Ymir
Ymir
lentchout06
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
Chaac
Chaac
ninoalex858
Chaac
Level 58
God Stats
49W - 51L
1,499 SR
Queue Stats
261W - 273L
1,388 Elo+
Solo
Kali
Kali
spectre19987
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 0 / 4
6,161
616
2,847
8,357
6,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
 
Artemis
10
1 / 1 / 4
5,643
564
4,949
4,259
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Chrayz
Morgan Le Fay
11
5 / 1 / 4
6,762
676
7,745
6,791
2,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
14 / 1 / 1
7,887
789
8,952
7,465
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
PsyRaf
Cabrakan
10
2 / 1 / 4
5,944
594
2,928
5,722
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,236
524
3,172
6,028
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Psicobouc
Raijin
10
2 / 5 / 0
5,601
560
4,409
5,538
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
5,066
507
1,786
9,129
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

7
0 / 9 / 0
4,015
402
3,633
13,120
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 2
5,149
515
2,613
9,849
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
26
Kills
4
4
Deaths
26
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
4
6
W
Artemis
 
Artemis
1
1
4
3
W
Morgan Le Fay
Chrayz
Morgan Le Fay
5
1
4
7
W
14
1
1
14.5
L
0
2
1
0.25
L
Raijin
Psicobouc
Raijin
2
5
0
0.4
W
Cabrakan
PsyRaf
Cabrakan
2
1
4
4
L
1
5
0
0.2
L
0
9
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
15,613
32,594
Taken
43,664
17,395
Mitigated
18,167
13,478
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,847
1,050
0
1,876
8,357
6,947
87
2,007
6,200
14,779
0
W
Artemis
 
Artemis
4,949
1,445
284
1,921
4,259
1,390
89
629
3,630
0
39,368
W
Morgan Le Fay
Chrayz
Morgan Le Fay
7,745
1,906
0
4,800
6,791
2,241
928
0
6,791
42,733
0
W
8,952
1,457
0
2,855
7,465
3,820
0
601
6,750
0
51,307
L
3,172
2,216
0
2,517
6,028
1,774
408
1,197
4,831
0
43,913
L
Raijin
Psicobouc
Raijin
4,409
897
0
529
5,538
1,443
0
1,669
3,869
30,433
1,022
W
Cabrakan
PsyRaf
Cabrakan
2,928
338
0
1,742
5,722
2,997
18
2,228
3,187
30,554
0
L
1,786
711
0
946
9,129
5,208
0
1,323
7,806
9,868
0
L
3,633
632
0
1,867
13,120
6,360
0
6,317
6,803
0
15,267
L
2,613
985
126
2,295
9,849
3,382
0
3,014
6,835
0
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
25,067
304
Minions Killed
217
0
Camps Cleared
0
902,976
Distance Traveled
885,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,161
616
13
1
0
202,955
0
W
Artemis
5,643
564
60
6
0
166,037
0
W
Morgan Le Fay
6,762
676
77
8
0
153,140
0
W
Mulan
7,887
789
98
10
0
188,929
0
L
Rama
5,236
524
78
8
0
153,388
0
L
Raijin
5,601
560
50
5
0
179,233
0
W
Cabrakan
5,944
594
56
6
0
191,915
0
L
Ymir
5,066
507
18
2
0
174,529
0
L
Chaac
4,015
402
18
2
0
166,592
0
L
Kali
5,149
515
53
5
0
211,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role