Player Matchup

Chang'e
Chang'e
Gold V
ihonny
Chang'e
Gold V
Level 154
God Stats
1W - 0L
1,768 SR
Queue Stats
25W - 19L
1,644 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,768 SR
1,644 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,500 MMR
Surtr
Surtr
Bronze III
TdcHavoc
Surtr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ihonny
Chang'e
17
3 / 0 / 0
12,140
1,104
8,273
11,333
7,397
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetUllrKaliDiscordiaBakasura

VS

Bans
HelHeraZeusAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
TdcHavoc
Surtr
13
0 / 3 / 0
8,303
755
3,459
13,383
14,771
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
TdcHavoc
Surtr
0
3
0
0
W
Chang'e
ihonny
Chang'e
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,273
Damage
3,459
11,333
Taken
13,383
7,397
Mitigated
14,771
7,847
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
TdcHavoc
Surtr
3,459
1,545
0
1,803
13,383
14,771
0
7,597
5,786
758
24,390
W
Chang'e
ihonny
Chang'e
8,273
1,414
0
7,847
11,333
7,397
1,204
1,010
10,323
69,124
7,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,140
Gold Earned
8,303
159
Minions Killed
34
8
Camps Cleared
1
200,553
Distance Traveled
188,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,303
755
34
3
1
188,654
0
W
Chang'e
12,140
1,104
159
14
8
200,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role