Player Matchup

Kukulkan
Kukulkan
Bluerageebar
Kukulkan
Level 141
God Stats
10W - 12L
1,469 SR
Queue Stats
333W - 323L
1,507 Elo+
Solo
Yemoja
Yemoja
BuffloHotWings
Yemoja
Level 64
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 16L
1,358 Elo+
Solo
Arachne
Arachne
SHORTBUS JANITR
Arachne
Level 63
God Stats
6W - 11L
1,286 SR
Queue Stats
14W - 22L
1,257 Elo+
Solo
Surtr
Surtr
SoNtHeLuIs
Surtr
Level 80
God Stats
10W - 7L
1,718 SR
Queue Stats
179W - 154L
1,485 Elo+
Solo
Izanami
Izanami
miso_sorri
Izanami
Level 158
God Stats
18W - 16L
1,671 SR
Queue Stats
524W - 520L
1,569 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,435 Elo+

VS

Team Averages
Level 113
1,449 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fatal97230
Hercules
Level 125
God Stats
0W - 2L
1,292 SR
Queue Stats
234W - 224L
1,504 Elo+
Solo
Neith
Neith
Kemaal
Neith
Level 86
God Stats
2W - 5L
1,301 SR
Queue Stats
45W - 42L
1,494 Elo+
Solo
Discordia
Discordia
S0uperSewt
Discordia
Level 132
God Stats
8W - 5L
1,650 SR
Queue Stats
290W - 224L
1,508 Elo+
Solo
Ravana
Ravana
WBz3
Ravana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 57L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluerageebar
Kukulkan
12
1 / 0 / 2
6,613
601
2,611
4,046
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 2
6,199
564
820
5,599
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 2
6,832
621
5,626
6,744
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
12
2 / 2 / 2
6,927
630
5,400
9,162
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
miso_sorri
Izanami
11
2 / 1 / 1
6,043
549
5,879
8,811
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 1
5,226
475
4,328
7,448
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Fatal97230
Hercules
10
2 / 3 / 0
5,619
511
4,682
8,543
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kemaal
Neith
9
1 / 1 / 0
5,060
460
6,866
6,150
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
S0uperSewt
Discordia
11
0 / 2 / 0
5,778
525
2,315
6,769
1,922
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
WBz3
Ravana
9
0 / 4 / 0
4,859
442
2,094
6,751
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Kukulkan
Bluerageebar
Kukulkan
1
0
2
2
W
0
0
2
1
L
Hercules
Fatal97230
Hercules
2
3
0
0.67
L
Neith
Kemaal
Neith
1
1
0
1
L
Discordia
S0uperSewt
Discordia
0
2
0
0
W
6
0
2
7
W
Surtr
2
2
2
1.5
L
Ravana
WBz3
Ravana
0
4
0
0
W
Izanami
miso_sorri
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
20,285
34,362
Taken
35,661
15,166
Mitigated
20,589
16,937
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,328
1,498
0
3,775
7,448
6,124
0
561
6,887
19,286
0
W
Kukulkan
Bluerageebar
Kukulkan
2,611
182
0
900
4,046
1,221
0
1,425
2,621
46,111
0
W
820
288
3,953
2,593
5,599
2,748
200
2,173
3,426
9,210
1,204
L
Hercules
Fatal97230
Hercules
4,682
1,667
0
3,779
8,543
8,760
0
543
8,000
0
34,754
L
Neith
Kemaal
Neith
6,866
2,096
0
1,385
6,150
1,597
0
114
6,036
0
37,863
L
Discordia
S0uperSewt
Discordia
2,315
0
0
1,312
6,769
1,922
0
1,885
4,884
43,578
0
W
5,626
4,313
0
3,058
6,744
2,207
21
1,138
5,567
0
36,398
W
Surtr
5,400
2,066
0
3,770
9,162
6,101
46
0
8,692
1,635
44,689
L
Ravana
WBz3
Ravana
2,094
264
0
2,138
6,751
2,186
0
808
5,943
0
28,537
W
Izanami
miso_sorri
Izanami
5,879
4,598
0
2,663
8,811
2,889
767
1,907
6,904
0
60,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
26,542
361
Minions Killed
299
0
Camps Cleared
0
1,067,262
Distance Traveled
1,050,551
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,226
475
34
3
0
209,474
2
W
Kukulkan
6,613
601
83
8
0
204,468
4
W
Yemoja
6,199
564
29
3
0
218,668
1
L
Hercules
5,619
511
66
6
0
189,166
0
L
Neith
5,060
460
55
5
0
209,090
0
L
Discordia
5,778
525
84
8
0
206,854
3
W
Arachne
6,832
621
62
6
0
242,167
5
W
Surtr
6,927
630
77
7
0
215,013
2
L
Ravana
4,859
442
60
5
0
235,967
0
W
Izanami
6,043
549
110
10
0
186,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role