Player Matchup

Scylla
Scylla
Seemlyghostman
Scylla
Level 58
God Stats
31W - 36L
1,551 SR
Queue Stats
31W - 37L
1,418 Elo+
Solo
Neith
Neith
ya_boi_Gojo
Neith
Level 5
God Stats
1W - 1L
1,721 SR
Queue Stats
15W - 21L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
ya_boi_Saitama
Amaterasu
Level 121
God Stats
1W - 1L
1,823 SR
Queue Stats
12W - 20L
1,319 Elo+
Party 1
Team Averages
Level 61
1,698 SR
1,367 Elo+

VS

Team Averages
Level 109
1,659 SR
1,585 Elo+
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 115
God Stats
90W - 9L
1,841 SR
Queue Stats
180W - 23L
1,867 Elo+
Solo
Jormungandr
Jormungandr
GoldenLegacy
Jormungandr
Level 111
God Stats
8W - 7L
1,601 SR
Queue Stats
20W - 19L
1,442 Elo+
Party 2
Izanami
Izanami
LoST x RollTide
Izanami
Level 100
God Stats
24W - 20L
1,533 SR
Queue Stats
57W - 59L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,682
745
9,957
7,236
2,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 1
9,573
736
6,479
10,261
3,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ya_boi_Saitama
Amaterasu
15
0 / 4 / 2
8,903
685
5,223
16,440
8,420
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evokers Edge
Cthulhu
18
4 / 1 / 7
10,994
846
15,016
12,987
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GoldenLegacy
Jormungandr
17
5 / 2 / 6
11,509
885
8,718
9,732
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 3
10,456
804
5,385
9,641
3,258
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Evokers Edge
Cthulhu
4
1
7
7.5
W
Jormungandr
GoldenLegacy
Jormungandr
5
2
6
4
W
3
2
3
2.25
L
2
3
2
1
L
2
5
1
0.5
L
Amaterasu
ya_boi_Saitama
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
29,119
33,937
Taken
32,360
14,580
Mitigated
20,267
8,608
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Evokers Edge
Cthulhu
15,016
159
46
3,312
12,987
12,341
180
2,113
10,874
31,341
375
W
Jormungandr
GoldenLegacy
Jormungandr
8,718
1,628
67
2,375
9,732
4,668
834
3,974
5,758
48,316
3,104
W
5,385
1,743
0
665
9,641
3,258
2,521
3,762
5,879
0
41,804
L
9,957
897
0
625
7,236
2,684
129
5,910
972
35,052
473
L
6,479
3,356
0
1,171
10,261
3,476
385
6,284
3,652
0
20,687
L
Amaterasu
ya_boi_Saitama
Amaterasu
5,223
2,533
0
6,812
16,440
8,420
170
9,274
6,528
0
25,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
32,959
135
Minions Killed
174
0
Camps Cleared
0
671,073
Distance Traveled
742,557
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,994
846
32
2
0
279,787
0
W
Jormungandr
11,509
885
79
6
0
219,676
0
W
Izanami
10,456
804
63
5
0
243,094
5
L
Scylla
9,682
745
67
5
0
244,254
0
L
Neith
9,573
736
35
3
0
177,961
0
L
Amaterasu
8,903
685
33
3
0
248,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role