Player Matchup

Ymir
Ymir
Apokalypse55
Ymir
Level 95
God Stats
31W - 28L
1,567 SR
Queue Stats
341W - 374L
1,501 Elo+
Party 2
Nike
Nike
DaDaS251
Nike
Level 129
God Stats
45W - 36L
1,623 SR
Queue Stats
322W - 333L
1,561 Elo+
Party 2
Thor
Thor
K4khuis
Thor
Level 40
God Stats
3W - 5L
1,448 SR
Queue Stats
76W - 81L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Tionorv7
Nu Wa
Level 108
God Stats
90W - 94L
1,551 SR
Queue Stats
735W - 723L
1,439 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 86
God Stats
306W - 256L
1,591 SR
Queue Stats
422W - 397L
1,552 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,499 Elo+

VS

Team Averages
Level 99
1,606 SR
1,524 Elo+
King Arthur
King Arthur
Gabgouba
King Arthur
Level 108
God Stats
3W - 1L
1,704 SR
Queue Stats
219W - 215L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MichoMacho
Hun Batz
Level 86
God Stats
15W - 8L
1,704 SR
Queue Stats
524W - 521L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
St1nky_Shark
Xbalanque
Level 68
God Stats
1W - 0L
1,573 SR
Queue Stats
63W - 56L
1,518 Elo+
Party 3
Raijin
Raijin
St1nky_Squid
Raijin
Level 83
God Stats
4W - 2L
1,546 SR
Queue Stats
87W - 79L
1,531 Elo+
Party 3
Athena
Athena
Xx_ZoDiiaQuE_xX
Athena
Level 149
God Stats
29W - 31L
1,501 SR
Queue Stats
313W - 302L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,842
692
964
5,452
2,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nike
8
0 / 3 / 0
4,345
621
2,641
7,294
3,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
K4khuis
Thor
1
0 / 1 / 0
2,893
413
0
599
93
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Tionorv7
Nu Wa
9
0 / 1 / 0
4,409
630
2,420
3,231
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 1
5,255
751
5,016
4,856
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gabgouba
King Arthur
9
2 / 0 / 1
4,937
705
4,212
6,068
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
MichoMacho
Hun Batz
9
2 / 0 / 1
4,683
669
2,363
4,000
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
St1nky_Shark
Xbalanque
7
0 / 4 / 0
3,743
535
3,084
6,133
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
8
0 / 0 / 1
4,297
614
2,661
2,944
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 1
4,184
598
1,222
3,214
2,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Nike
0
3
0
0
W
King Arthur
Gabgouba
King Arthur
2
0
1
2.5
L
Thor
K4khuis
Thor
0
1
0
0
W
Hun Batz
MichoMacho
Hun Batz
2
0
1
2.5
W
Xbalanque
St1nky_Shark
Xbalanque
0
4
0
0
W
Raijin
0
0
1
0.5
L
Nu Wa
Tionorv7
Nu Wa
0
1
0
0
L
3
0
1
3.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
13,542
21,432
Taken
22,359
8,695
Mitigated
8,958
7,135
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
964
443
0
1,326
5,452
2,790
0
1,874
3,578
12,945
0
L
Nike
2,641
303
0
1,522
7,294
3,562
0
297
6,997
0
23,393
W
King Arthur
Gabgouba
King Arthur
4,212
573
0
1,510
6,068
3,687
0
0
6,068
0
27,239
L
Thor
K4khuis
Thor
0
0
0
0
599
93
0
0
599
0
663
W
Hun Batz
MichoMacho
Hun Batz
2,363
793
0
1,196
4,000
1,306
0
461
3,539
0
28,560
W
Xbalanque
St1nky_Shark
Xbalanque
3,084
1,040
0
1,216
6,133
1,392
0
514
5,619
0
17,354
W
Raijin
2,661
95
0
987
2,944
571
0
1,910
1,034
23,473
0
L
Nu Wa
Tionorv7
Nu Wa
2,420
1,137
0
819
3,231
784
79
1,202
2,029
27,370
2,325
L
5,016
3,607
0
3,468
4,856
1,466
0
389
4,467
0
43,077
W
1,222
265
0
1,818
3,214
2,002
0
483
2,731
16,271
1,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
21,844
206
Minions Killed
209
0
Camps Cleared
0
596,310
Distance Traveled
812,058
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,842
692
14
2
0
152,666
0
L
Nike
4,345
621
60
9
0
139,804
0
W
King Arthur
4,937
705
42
6
0
146,959
0
L
Thor
2,893
413
0
0
0
11,937
0
W
Hun Batz
4,683
669
59
8
0
178,922
0
W
Xbalanque
3,743
535
32
5
0
162,951
0
W
Raijin
4,297
614
42
6
0
148,514
0
L
Nu Wa
4,409
630
57
8
0
152,179
0
L
Nut
5,255
751
75
11
0
139,724
0
W
Athena
4,184
598
34
5
0
174,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role