Player Matchup

Jing Wei
Jing Wei
Apôcalypse
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,398 Elo+
Solo
Susano
Susano
ISuga-KittyI
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 98L
1,504 Elo+
Solo
Martichoras
Martichoras
Vova1344
Martichoras
Level 68
God Stats
2W - 2L
1,698 SR
Queue Stats
208W - 218L
1,487 Elo+
Party 1
Chaac
Chaac
mikman95
Chaac
Level 158
God Stats
37W - 31L
1,454 SR
Queue Stats
856W - 900L
1,444 Elo+
Solo
Discordia
Discordia
xerfz
Discordia
Level 67
God Stats
2W - 5L
1,631 SR
Queue Stats
201W - 208L
1,478 Elo+
Party 1
Team Averages
Level 78
1,556 SR
1,462 Elo+

VS

Team Averages
Level 124
1,497 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gianlucone1
Ares
Level 125
God Stats
5W - 6L
1,317 SR
Queue Stats
196W - 189L
1,477 Elo+
Party 3
Izanami
Izanami
IseyOneR
Izanami
Level 121
God Stats
4W - 2L
1,668 SR
Queue Stats
57W - 68L
1,412 Elo+
Party 3
Ymir
Ymir
KnightPain009
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
TyrellaBeard
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apôcalypse
Jing Wei
12
3 / 5 / 4
7,701
963
7,682
7,175
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
4 / 4 / 2
7,346
918
8,444
6,617
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Martichoras
Vova1344
Martichoras
13
1 / 2 / 3
7,236
905
8,044
6,783
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
mikman95
Chaac
5
0 / 0 / 0
5,404
676
0
0
0
Discordia
xerfz
Discordia
14
1 / 1 / 3
7,227
903
7,637
2,579
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 2 / 6
7,467
933
2,366
4,181
1,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 4
8,053
1,007
2,669
8,877
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Izanami
IseyOneR
Izanami
14
2 / 3 / 6
7,889
986
3,008
5,320
1,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 1 / 6
8,477
1,060
4,491
9,488
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
TyrellaBeard
Amaterasu
14
3 / 1 / 7
7,910
989
8,233
13,876
14,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
12
12
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
6
2
L
Jing Wei
Apôcalypse
Jing Wei
3
5
4
1
W
3
2
4
2.5
L
Susano
4
4
2
1.25
W
Izanami
IseyOneR
Izanami
2
3
6
1.67
W
3
1
6
6
W
Amaterasu
TyrellaBeard
Amaterasu
3
1
7
6.5
L
Martichoras
Vova1344
Martichoras
1
2
3
1.25
L
Chaac
mikman95
Chaac
0
0
0
0
L
Discordia
xerfz
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
20,767
23,154
Taken
41,742
8,750
Mitigated
32,921
3,402
Healing
19,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,366
0
929
232
4,181
1,455
893
1,487
2,694
13,742
0
L
Jing Wei
Apôcalypse
Jing Wei
7,682
5,615
0
250
7,175
2,550
810
2,496
4,481
0
17,126
W
2,669
57
1,268
1,407
8,877
6,484
929
1,739
7,138
6,164
0
L
Susano
8,444
1,197
0
250
6,617
2,404
71
3,657
2,727
0
14,519
W
Izanami
IseyOneR
Izanami
3,008
1,476
1,084
644
5,320
1,872
1,048
1,282
4,038
0
13,771
W
4,491
182
586
1,236
9,488
8,366
572
1,073
8,415
11,072
0
W
Amaterasu
TyrellaBeard
Amaterasu
8,233
749
4,305
8,088
13,876
14,744
576
2,056
11,820
0
14,714
L
Martichoras
Vova1344
Martichoras
8,044
714
629
1,641
6,783
2,831
306
2,867
3,801
0
21,813
L
Chaac
mikman95
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
xerfz
Discordia
7,637
156
495
137
2,579
965
283
506
1,957
15,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
39,796
79
Minions Killed
96
0
Camps Cleared
0
576,908
Distance Traveled
856,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,467
933
26
3
0
142,677
0
L
Jing Wei
7,701
963
25
3
0
133,776
0
W
Ares
8,053
1,007
8
1
0
169,727
0
L
Susano
7,346
918
12
2
0
141,587
0
W
Izanami
7,889
986
25
3
0
163,807
0
W
Ymir
8,477
1,060
19
2
0
176,184
0
W
Amaterasu
7,910
989
18
2
0
204,079
0
L
Martichoras
7,236
905
26
3
0
145,837
0
L
Chaac
5,404
676
0
0
0
0
0
L
Discordia
7,227
903
16
2
0
155,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role