Player Matchup

Medusa
Medusa
Bronze I
Lapin1
Medusa
Bronze I
Level 98
God Stats
10W - 23L
1,421 SR
Queue Stats
23W - 52L
1,026 MMR
Party 1
Vulcan
Vulcan
Silver III
Patafoin
Vulcan
Silver III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,470 MMR
Party 1
Chaac
Chaac
Silver III
SeanH3826
Chaac
Silver III
Level 126
God Stats
2W - 4L
1,286 SR
Queue Stats
69W - 91L
1,185 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,402 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,654 SR
1,226 MMR
Cabrakan
Cabrakan
Gold III
Mateusz__201
Cabrakan
Gold III
Level 64
God Stats
5W - 1L
1,831 SR
Queue Stats
209W - 238L
1,347 MMR
Solo
Poseidon
Poseidon
Silver II
petrospana
Poseidon
Silver II
Level 144
God Stats
1W - 4L
1,560 SR
Queue Stats
14W - 33L
1,239 MMR
Solo
Ullr
Ullr
Silver III
s0ruz
Ullr
Silver III
Level 67
God Stats
17W - 17L
1,569 SR
Queue Stats
56W - 77L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lapin1
Medusa
18
4 / 3 / 3
12,289
819
8,985
13,622
4,603
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Patafoin
Vulcan
18
5 / 6 / 4
12,051
803
10,409
10,390
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
SeanH3826
Chaac
17
1 / 5 / 5
11,304
754
10,474
16,422
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
BacchusNu WaCthulhuNe ZhaGanesha

VS

Bans
AchillesAnhurKuzenboCernunnosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mateusz__201
Cabrakan
20
8 / 1 / 5
14,094
940
15,902
14,547
19,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
petrospana
Poseidon
20
6 / 5 / 4
13,320
888
12,914
10,761
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
s0ruz
Ullr
19
0 / 4 / 9
12,150
810
5,639
13,416
4,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
14
14
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Lapin1
Medusa
4
3
3
1.83
W
Cabrakan
Mateusz__201
Cabrakan
8
1
5
10.5
L
Vulcan
Patafoin
Vulcan
5
6
4
1.17
L
Chaac
SeanH3826
Chaac
1
5
5
0.7
W
Poseidon
petrospana
Poseidon
6
5
4
1.6
W
Ullr
s0ruz
Ullr
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
34,455
40,434
Taken
38,724
17,898
Mitigated
27,897
5,618
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Lapin1
Medusa
8,985
3,412
0
1,537
13,622
4,603
1,491
8,815
4,802
0
48,536
W
Cabrakan
Mateusz__201
Cabrakan
15,902
1,960
0
2,543
14,547
19,693
413
3,109
11,400
34,364
3,397
L
Vulcan
Patafoin
Vulcan
10,409
747
0
0
10,390
3,865
388
7,036
3,334
33,828
73
L
Chaac
SeanH3826
Chaac
10,474
2,947
0
4,081
16,422
9,430
439
11,570
4,808
0
42,591
W
Poseidon
petrospana
Poseidon
12,914
1,855
0
2,845
10,761
3,229
1,144
2,918
7,819
71,057
0
W
Ullr
s0ruz
Ullr
5,639
3,130
0
3,104
13,416
4,975
2,032
4,334
9,065
0
46,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
39,564
199
Minions Killed
211
0
Camps Cleared
0
801,963
Distance Traveled
801,110
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,289
819
86
6
0
284,177
0
W
Cabrakan
14,094
940
24
2
0
265,849
2
L
Vulcan
12,051
803
51
3
0
253,098
2
L
Chaac
11,304
754
62
4
0
264,688
0
W
Poseidon
13,320
888
97
6
0
246,013
2
W
Ullr
12,150
810
90
6
0
289,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role