Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MattXGOD2432
Izanami
Level 144
God Stats
3W - 7L
1,253 SR
Queue Stats
206W - 205L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
vseEbatelb
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,670 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,562 Elo+

VS

Team Averages
Level 97
1,594 SR
1,444 Elo+
Cernunnos
Cernunnos
DerBiberWieder
Cernunnos
Level 109
God Stats
4W - 3L
1,707 SR
Queue Stats
178W - 196L
1,413 Elo+
Party 1
Ymir
Ymir
Sad_Saiyajin
Ymir
Level 118
God Stats
8W - 5L
1,576 SR
Queue Stats
159W - 160L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDerpCow
Zhong Kui
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 0
6,509
651
3,729
10,132
7,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MattXGOD2432
Izanami
13
0 / 3 / 1
7,265
727
6,345
6,984
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kuzenbo
vseEbatelb
Kuzenbo
11
1 / 4 / 0
6,852
685
4,876
9,651
8,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerBiberWieder
Cernunnos
14
2 / 0 / 9
8,308
831
7,900
5,139
1,912
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
5 / 0 / 6
8,646
865
4,146
7,852
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
TheDerpCow
Zhong Kui
14
4 / 1 / 7
8,705
871
10,761
9,991
6,651
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Cernunnos
DerBiberWieder
Cernunnos
2
0
9
6.5
L
Izanami
MattXGOD2432
Izanami
0
3
1
0.17
W
5
0
6
8
W
Zhong Kui
TheDerpCow
Zhong Kui
4
1
7
7.5
L
Kuzenbo
vseEbatelb
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
22,807
26,767
Taken
22,982
18,289
Mitigated
16,649
1,534
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,729
499
0
263
10,132
7,233
0
4,747
5,333
0
15,435
W
Cernunnos
DerBiberWieder
Cernunnos
7,900
4,392
0
2,351
5,139
1,912
580
1,247
3,892
0
35,146
L
Izanami
MattXGOD2432
Izanami
6,345
2,914
0
696
6,984
2,342
0
4,496
2,459
0
35,685
W
4,146
736
0
1,100
7,852
8,086
150
1,928
5,924
14,066
0
W
Zhong Kui
TheDerpCow
Zhong Kui
10,761
1,795
0
3,931
9,991
6,651
480
1,628
8,363
33,131
0
L
Kuzenbo
vseEbatelb
Kuzenbo
4,876
1,812
0
575
9,651
8,714
0
5,730
3,870
9,307
155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,626
Gold Earned
25,659
87
Minions Killed
138
0
Camps Cleared
0
504,905
Distance Traveled
484,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,509
651
22
2
0
172,165
0
W
Cernunnos
8,308
831
56
6
0
152,240
0
L
Izanami
7,265
727
51
5
0
165,824
0
W
Ymir
8,646
865
15
2
0
165,696
1
W
Zhong Kui
8,705
871
67
7
0
166,548
0
L
Kuzenbo
6,852
685
14
1
0
166,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role