Player Matchup

Danzaburou
Danzaburou
A-SideRich
Danzaburou
Level 111
God Stats
12W - 6L
1,885 SR
Queue Stats
48W - 39L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
Supreme_Sosaboy
Sun Wukong
Level 40
God Stats
2W - 6L
1,174 SR
Queue Stats
4W - 12L
1,076 Elo+
Solo
Surtr
Surtr
TheFlyestKilla
Surtr
Level 107
God Stats
12W - 4L
1,625 SR
Queue Stats
18W - 11L
1,567 Elo+
Party 2
Raijin
Raijin
idkhow2playsmite
Raijin
Level 64
God Stats
3W - 3L
1,561 SR
Queue Stats
256W - 259L
1,332 Elo+
Solo
Hades
Hades
pubgster1246xx
Hades
Level 49
God Stats
13W - 7L
1,589 SR
Queue Stats
86W - 107L
1,424 Elo+
Solo
Team Averages
Level 74
1,567 SR
1,360 Elo+

VS

Team Averages
Level 68
1,430 SR
1,453 Elo+
Janus
Janus
ChristopherxBro
Janus
Level 65
God Stats
4W - 7L
1,379 SR
Queue Stats
207W - 235L
1,444 Elo+
Solo
Medusa
Medusa
KERT1019
Medusa
Level 43
God Stats
16W - 15L
1,493 SR
Queue Stats
42W - 26L
1,539 Elo+
Party 1
Cerberus
Cerberus
brandschr
Cerberus
Level 62
God Stats
6W - 7L
1,443 SR
Queue Stats
15W - 18L
1,381 Elo+
Party 1
Hera
Hera
chorizo-grande1
Hera
Level 66
God Stats
2W - 3L
1,567 SR
Queue Stats
94W - 79L
1,452 Elo+
Solo
Horus
Horus
zorro2814
Horus
Level 104
God Stats
0W - 4L
1,269 SR
Queue Stats
209W - 213L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-SideRich
Danzaburou
10
4 / 1 / 3
5,747
575
5,069
4,126
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Supreme_Sosaboy
Sun Wukong
8
0 / 2 / 0
4,740
474
1,525
4,071
2,210
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 0 / 4
5,546
555
3,964
5,808
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 2
5,908
591
2,130
6,187
1,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,088
609
2,906
5,942
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,284
528
3,163
4,886
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
KERT1019
Medusa
7
1 / 3 / 0
4,713
471
3,977
5,730
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
brandschr
Cerberus
7
0 / 2 / 1
4,856
486
1,044
5,189
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 0
5,223
522
2,431
4,877
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
zorro2814
Horus
10
2 / 1 / 0
5,726
573
2,206
5,470
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A-SideRich
Danzaburou
4
1
3
5.5
L
1
3
0
0.33
L
Medusa
KERT1019
Medusa
1
3
0
0.33
W
Sun Wukong
Supreme_Sosaboy
Sun Wukong
0
2
0
0
W
3
0
4
5
L
Cerberus
brandschr
Cerberus
0
2
1
0.25
L
0
3
0
0
W
3
0
2
4
W
2
1
1
2.5
L
Horus
zorro2814
Horus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
12,821
26,134
Taken
26,152
10,104
Mitigated
8,836
11,216
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A-SideRich
Danzaburou
5,069
1,929
0
1,829
4,126
1,223
720
885
3,241
0
38,293
L
3,163
86
0
1,514
4,886
1,177
0
426
4,460
29,265
701
L
Medusa
KERT1019
Medusa
3,977
1,212
0
599
5,730
1,578
0
692
5,038
0
28,953
W
Sun Wukong
Supreme_Sosaboy
Sun Wukong
1,525
448
0
317
4,071
2,210
0
0
4,071
0
22,909
W
3,964
1,983
0
1,874
5,808
2,731
466
1,212
4,596
270
15,910
L
Cerberus
brandschr
Cerberus
1,044
213
34
1,794
5,189
2,137
0
90
5,099
10,659
231
L
2,431
458
0
500
4,877
1,296
0
3,601
1,276
31,276
154
W
2,130
117
0
3,664
6,187
1,828
0
659
5,528
42,292
0
W
2,906
0
115
3,417
5,942
2,112
0
3,803
2,139
37,544
0
L
Horus
zorro2814
Horus
2,206
1,159
0
782
5,470
2,648
0
427
5,043
0
29,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
25,802
258
Minions Killed
226
0
Camps Cleared
0
935,900
Distance Traveled
970,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,747
575
49
5
0
179,437
0
L
Janus
5,284
528
62
6
0
230,108
0
L
Medusa
4,713
471
41
4
0
190,690
0
W
Sun Wukong
4,740
474
28
3
0
164,753
0
W
Surtr
5,546
555
27
3
0
210,532
0
L
Cerberus
4,856
486
21
2
0
168,282
0
L
Hera
5,223
522
58
6
0
193,311
0
W
Raijin
5,908
591
70
7
0
193,122
0
W
Hades
6,088
609
84
8
0
188,056
0
L
Horus
5,726
573
44
4
0
188,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role