Player Matchup

Ra
Ra
AlphaNerd
Ra
Level 145
God Stats
3W - 0L
1,593 SR
Queue Stats
136W - 139L
1,490 Elo+
Solo
Pele
Pele
Aros Sros
Pele
Level 206
God Stats
2W - 2L
1,668 SR
Queue Stats
415W - 381L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
BoostedMeatz
Cthulhu
Level 183
God Stats
15W - 7L
1,733 SR
Queue Stats
709W - 730L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Reap Leader
Kukulkan
Level 163
God Stats
2W - 1L
1,659 SR
Queue Stats
49W - 43L
1,523 Elo+
Party 1
Odin
Odin
Sec Light
Odin
Level 148
God Stats
1W - 1L
1,186 SR
Queue Stats
182W - 149L
1,628 Elo+
Solo
Team Averages
Level 169
1,568 SR
1,548 Elo+

VS

Team Averages
Level 138
1,566 SR
1,594 Elo+
Chang'e
Chang'e
PBMasta
Chang'e
Level 158
God Stats
2W - 2L
1,646 SR
Queue Stats
115W - 100L
1,572 Elo+
Solo
Charybdis
Charybdis
Reconn195
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 62L
1,610 Elo+
Solo
Anhur
Anhur
Sameezy
Anhur
Level 147
God Stats
3W - 1L
1,801 SR
Queue Stats
130W - 41L
1,806 Elo+
Solo
Cernunnos
Cernunnos
SymphonyRuLife
Cernunnos
Level 84
God Stats
1W - 3L
1,384 SR
Queue Stats
341W - 340L
1,490 Elo+
Solo
Bellona
Bellona
XFriedegg
Bellona
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,188
1,021
7,742
6,351
2,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
15
4 / 1 / 9
8,635
959
8,472
9,025
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BoostedMeatz
Cthulhu
15
2 / 1 / 11
8,439
938
9,458
14,066
14,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Reap Leader
Kukulkan
13
1 / 1 / 9
7,927
881
10,094
4,793
2,366
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
13
1 / 2 / 7
7,601
845
7,711
12,044
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PBMasta
Chang'e
13
2 / 4 / 1
6,834
759
8,286
10,722
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Reconn195
Charybdis
13
0 / 5 / 4
7,212
801
9,598
11,373
4,348
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Sameezy
Anhur
14
1 / 3 / 2
7,990
888
5,269
9,904
9,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
SymphonyRuLife
Cernunnos
8
0 / 2 / 1
5,777
642
3,564
4,270
1,500
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
XFriedegg
Bellona
14
2 / 2 / 4
7,236
804
6,443
11,758
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
16
Kills
5
6
Deaths
16
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Pele
4
1
9
8.5
W
Cthulhu
BoostedMeatz
Cthulhu
2
1
11
7.5
L
Chang'e
PBMasta
Chang'e
2
4
1
0.63
W
Kukulkan
Reap Leader
Kukulkan
1
1
9
5.5
L
Charybdis
Reconn195
Charybdis
0
5
4
0.4
L
Anhur
Sameezy
Anhur
1
3
2
0.67
W
Odin
1
2
7
2.25
L
Cernunnos
SymphonyRuLife
Cernunnos
0
2
1
0.25
L
Bellona
XFriedegg
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
33,160
46,279
Taken
48,027
34,061
Mitigated
29,863
22,230
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,742
754
4,992
2,106
6,351
2,903
938
1,903
4,448
15,362
680
W
Pele
8,472
1,730
332
2,605
9,025
3,895
340
1,131
7,686
0
22,835
W
Cthulhu
BoostedMeatz
Cthulhu
9,458
310
1,996
4,949
14,066
14,062
671
3,349
10,477
17,280
0
L
Chang'e
PBMasta
Chang'e
8,286
769
9,032
4,877
10,722
3,916
0
6,143
4,579
14,972
0
W
Kukulkan
Reap Leader
Kukulkan
10,094
885
561
658
4,793
2,366
684
0
4,631
24,461
0
L
Charybdis
Reconn195
Charybdis
9,598
3,696
809
1,594
11,373
4,348
0
6,894
4,479
0
23,330
L
Anhur
Sameezy
Anhur
5,269
3,474
429
837
9,904
9,344
0
3,600
6,183
0
11,933
W
Odin
7,711
327
1,115
2,916
12,044
10,835
218
1,903
9,922
0
10,407
L
Cernunnos
SymphonyRuLife
Cernunnos
3,564
1,542
0
341
4,270
1,500
0
3,152
1,118
0
9,509
L
Bellona
XFriedegg
Bellona
6,443
865
1,212
1,727
11,758
10,755
0
6,905
4,788
0
13,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
35,049
118
Minions Killed
88
0
Camps Cleared
0
902,153
Distance Traveled
728,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,188
1,021
19
2
0
189,072
0
W
Pele
8,635
959
31
3
0
162,983
0
W
Cthulhu
8,439
938
19
2
0
181,742
0
L
Chang'e
6,834
759
11
1
0
171,915
0
W
Kukulkan
7,927
881
41
5
0
168,194
0
L
Charybdis
7,212
801
37
4
0
150,961
0
L
Anhur
7,990
888
17
2
0
137,690
0
W
Odin
7,601
845
8
1
0
200,162
0
L
Cernunnos
5,777
642
11
1
0
88,130
0
L
Bellona
7,236
804
12
1
0
180,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role