Player Matchup

Sol
Sol
Corporalbeast32
Sol
Level 116
God Stats
13W - 10L
1,625 SR
Queue Stats
80W - 81L
1,537 Elo+
Solo
Nut
Nut
Diiaboli
Nut
Level 145
God Stats
2W - 4L
1,298 SR
Queue Stats
382W - 356L
1,512 Elo+
Solo
King Arthur
King Arthur
Ghomita
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,482 Elo+
Solo
Ravana
Ravana
Jacob_Sosa
Ravana
Level 67
God Stats
3W - 2L
1,509 SR
Queue Stats
238W - 235L
1,454 Elo+
Solo
Jormungandr
Jormungandr
saparmurat
Jormungandr
Level 133
God Stats
4W - 2L
1,811 SR
Queue Stats
228W - 232L
1,440 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,485 Elo+

VS

Team Averages
Level 118
1,366 SR
1,473 Elo+
Vulcan
Vulcan
 
Vulcan
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Azrael-Prime27
Charybdis
Level 41
God Stats
1W - 1L
1,150 SR
Queue Stats
28W - 39L
1,463 Elo+
Solo
Cerberus
Cerberus
TFiske93
Cerberus
Level 140
God Stats
6W - 10L
1,412 SR
Queue Stats
154W - 162L
1,464 Elo+
Solo
Ne Zha
Ne Zha
undeadking1260
Ne Zha
Level 159
God Stats
0W - 3L
1,268 SR
Queue Stats
182W - 156L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
3,987
665
1,768
4,502
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
3 / 0 / 1
4,788
798
1,955
2,404
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Ghomita
King Arthur
7
2 / 0 / 0
3,915
653
2,661
5,437
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
Jacob_Sosa
Ravana
6
1 / 2 / 0
3,679
613
1,826
4,574
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
saparmurat
Jormungandr
7
1 / 0 / 3
4,477
746
1,656
3,144
1,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
2 / 1 / 1
4,723
787
4,209
3,384
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
3
0 / 1 / 0
3,017
503
608
2,567
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Azrael-Prime27
Charybdis
6
0 / 2 / 0
3,270
545
1,579
3,358
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TFiske93
Cerberus
7
0 / 1 / 0
3,914
652
1,756
4,343
1,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
2 / 2 / 0
3,948
658
1,666
5,405
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
4
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
L
Bacchus
 
Bacchus
0
1
0
0
L
Charybdis
Azrael-Prime27
Charybdis
0
2
0
0
W
0
2
2
0.5
W
3
0
1
3.5
W
King Arthur
Ghomita
King Arthur
2
0
0
2
W
Ravana
Jacob_Sosa
Ravana
1
2
0
0.5
L
Cerberus
TFiske93
Cerberus
0
1
0
0
W
Jormungandr
saparmurat
Jormungandr
1
0
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,866
Damage
9,818
20,061
Taken
19,057
6,428
Mitigated
5,615
5,657
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,209
0
0
1,351
3,384
978
0
1,046
2,338
20,042
504
L
Bacchus
 
Bacchus
608
68
63
430
2,567
1,213
0
322
2,245
3,761
0
L
Charybdis
Azrael-Prime27
Charybdis
1,579
1,087
0
1,094
3,358
674
0
745
2,613
0
14,676
W
1,768
702
0
1,760
4,502
1,077
0
2,452
2,050
19,185
0
W
1,955
1,482
0
1,415
2,404
633
90
427
1,977
0
28,518
W
King Arthur
Ghomita
King Arthur
2,661
309
0
488
5,437
1,784
0
2,436
3,001
0
14,559
W
Ravana
Jacob_Sosa
Ravana
1,826
270
0
824
4,574
1,200
0
908
3,666
0
19,351
L
Cerberus
TFiske93
Cerberus
1,756
166
0
1,985
4,343
1,283
0
0
4,343
20,156
0
W
Jormungandr
saparmurat
Jormungandr
1,656
593
59
1,111
3,144
1,734
0
181
2,963
17,040
0
L
1,666
502
0
2,434
5,405
1,467
0
1,311
4,094
0
17,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
18,872
177
Minions Killed
151
0
Camps Cleared
0
610,500
Distance Traveled
584,853
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,723
787
33
6
0
131,546
2
L
Bacchus
3,017
503
3
1
0
71,689
1
L
Charybdis
3,270
545
27
5
0
106,320
2
W
Sol
3,987
665
39
7
0
112,646
0
W
Nut
4,788
798
56
9
0
121,738
0
W
King Arthur
3,915
653
20
3
0
125,363
0
W
Ravana
3,679
613
35
6
0
123,784
0
L
Cerberus
3,914
652
53
9
0
129,023
0
W
Jormungandr
4,477
746
27
5
0
126,969
0
L
Ne Zha
3,948
658
35
6
0
146,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role