Player Matchup

Bellona
Bellona
Chamuco
Bellona
Level 172
God Stats
1W - 1L
1,703 SR
Queue Stats
59W - 38L
1,531 Elo+
Solo
Cupid
Cupid
LikelyEagle53
Cupid
Level 149
God Stats
26W - 27L
1,580 SR
Queue Stats
256W - 232L
1,583 Elo+
Party 3
Pele
Pele
SuceMaGraineQC
Pele
Level 127
God Stats
2W - 3L
1,437 SR
Queue Stats
281W - 251L
1,621 Elo+
Solo
Tiamat
Tiamat
Theves
Tiamat
Level 159
God Stats
66W - 70L
1,583 SR
Queue Stats
373W - 333L
1,626 Elo+
Party 3
Athena
Athena
estirxn123
Athena
Level 192
God Stats
1W - 4L
1,396 SR
Queue Stats
633W - 563L
1,548 Elo+
Solo
Team Averages
Level 160
1,540 SR
1,582 Elo+

VS

Team Averages
Level 110
1,598 SR
1,555 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Leddg
Gilgamesh
Level 65
God Stats
8W - 9L
1,845 SR
Queue Stats
198W - 176L
1,593 Elo+
Party 2
Maman Brigitte
Maman Brigitte
NoxTheRedPanda
Maman Brigitte
Level 159
God Stats
6W - 3L
1,303 SR
Queue Stats
140W - 195L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
P1ge0n_Sama
Sylvanus
Level 109
God Stats
84W - 73L
1,633 SR
Queue Stats
195W - 189L
1,575 Elo+
Party 2
Sol
Sol
olyou
Sol
Level 89
God Stats
1W - 0L
1,712 SR
Queue Stats
75W - 57L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chamuco
Bellona
9
0 / 2 / 0
4,736
474
2,370
8,218
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 1
5,028
503
3,015
6,339
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,754
475
1,722
8,690
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
Theves
Tiamat
10
0 / 1 / 0
5,288
529
2,205
5,017
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
estirxn123
Athena
8
1 / 3 / 0
4,508
451
3,214
8,044
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 1
6,591
659
9,334
4,633
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
Leddg
Gilgamesh
11
2 / 0 / 0
6,540
654
4,706
6,840
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
NoxTheRedPanda
Maman Brigitte
11
2 / 0 / 3
6,013
601
1,746
5,839
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
P1ge0n_Sama
Sylvanus
9
0 / 0 / 4
5,177
518
2,426
5,557
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sol
olyou
Sol
10
2 / 1 / 1
6,087
609
4,792
4,478
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
Bellona
Chamuco
Bellona
0
2
0
0
W
Gilgamesh
Leddg
Gilgamesh
2
0
0
2
L
0
1
1
0.5
W
Maman Brigitte
NoxTheRedPanda
Maman Brigitte
2
0
3
3.5
W
Sylvanus
P1ge0n_Sama
Sylvanus
0
0
4
2
L
0
4
0
0
L
Tiamat
Theves
Tiamat
0
1
0
0
L
Athena
estirxn123
Athena
1
3
0
0.33
W
Sol
olyou
Sol
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
23,004
36,308
Taken
27,347
16,104
Mitigated
12,995
12,003
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,334
3,595
0
1,693
4,633
1,369
0
1,259
3,133
0
54,642
L
Bellona
Chamuco
Bellona
2,370
596
0
3,051
8,218
5,623
0
0
7,674
0
22,181
W
Gilgamesh
Leddg
Gilgamesh
4,706
1,008
0
1,944
6,840
5,467
0
0
6,840
0
45,115
L
3,015
1,140
256
3,047
6,339
1,650
0
2,795
3,544
0
37,259
W
Maman Brigitte
NoxTheRedPanda
Maman Brigitte
1,746
47
0
250
5,839
1,999
0
700
5,048
44,292
0
W
Sylvanus
P1ge0n_Sama
Sylvanus
2,426
718
432
1,936
5,557
2,845
0
1,754
3,572
16,402
5,631
L
1,722
290
0
2,895
8,690
2,058
0
737
7,953
0
32,815
L
Tiamat
Theves
Tiamat
2,205
96
0
1,122
5,017
1,799
0
950
4,067
27,914
0
L
Athena
estirxn123
Athena
3,214
463
0
1,632
8,044
4,974
0
4,142
3,902
14,579
0
W
Sol
olyou
Sol
4,792
2,707
0
1,336
4,478
1,315
1,040
1,143
3,335
39,817
3,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
30,408
292
Minions Killed
369
0
Camps Cleared
0
1,023,468
Distance Traveled
1,048,611
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,591
659
92
9
0
211,848
1
L
Bellona
4,736
474
36
4
0
183,861
1
W
Gilgamesh
6,540
654
81
8
0
191,135
2
L
Cupid
5,028
503
82
8
0
178,139
2
W
Maman Brigitte
6,013
601
78
8
0
260,647
1
W
Sylvanus
5,177
518
41
4
0
202,854
4
L
Pele
4,754
475
68
7
0
227,765
1
L
Tiamat
5,288
529
89
9
0
225,222
0
L
Athena
4,508
451
17
2
0
208,481
0
W
Sol
6,087
609
77
8
0
182,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role