Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Illyr1an
Ra
Level 126
God Stats
7W - 7L
1,597 SR
Queue Stats
73W - 72L
1,545 Elo+
Solo
Amaterasu
Amaterasu
KasloSWE
Amaterasu
Level 126
God Stats
20W - 12L
1,369 SR
Queue Stats
530W - 511L
1,540 Elo+
Solo
Charon
Charon
TgCler1c
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 295L
1,510 Elo+
Party 2
Eset
Eset
TomerJC
Eset
Level 142
God Stats
8W - 2L
1,630 SR
Queue Stats
184W - 179L
1,533 Elo+
Party 2
Team Averages
Level 116
1,519 SR
1,526 Elo+

VS

Team Averages
Level 155
1,543 SR
1,518 Elo+
Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DaddyDeGrand
Vulcan
Level 205
God Stats
13W - 24L
1,458 SR
Queue Stats
298W - 293L
1,555 Elo+
Solo
Ah Puch
Ah Puch
LeonardoSVK
Ah Puch
Level 100
God Stats
2W - 4L
1,606 SR
Queue Stats
158W - 170L
1,519 Elo+
Solo
Ne Zha
Ne Zha
TripleXEye
Ne Zha
Level 87
God Stats
6W - 3L
1,650 SR
Queue Stats
184W - 181L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 3
6,460
1,292
2,448
2,219
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 6
6,623
1,325
4,231
2,027
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
KasloSWE
Amaterasu
11
3 / 0 / 9
6,461
1,292
7,278
2,789
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
TgCler1c
Charon
11
2 / 0 / 8
6,389
1,278
2,739
2,174
1,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
TomerJC
Eset
11
2 / 0 / 8
6,022
1,204
3,098
1,315
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

412

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 0
5,274
1,055
1,101
1,902
622
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
 
Lancelot
10
0 / 5 / 0
5,211
1,042
1,743
7,129
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
10
0 / 1 / 0
5,735
1,147
3,489
5,207
3,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
LeonardoSVK
Ah Puch
9
0 / 0 / 0
4,822
964
0
0
0
Ne Zha
TripleXEye
Ne Zha
9
0 / 6 / 0
5,214
1,043
1,368
8,287
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
13
Kills
0
0
Deaths
13
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
3
4.5
L
Martichoras
 
Martichoras
0
1
0
0
L
Lancelot
 
Lancelot
0
5
0
0
L
Vulcan
0
1
0
0
W
3
0
6
6
W
Amaterasu
KasloSWE
Amaterasu
3
0
9
7.5
L
Ah Puch
LeonardoSVK
Ah Puch
0
0
0
0
W
Charon
TgCler1c
Charon
2
0
8
6
W
Eset
TomerJC
Eset
2
0
8
6
L
Ne Zha
TripleXEye
Ne Zha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
7,701
10,524
Taken
22,525
5,722
Mitigated
10,697
2,655
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,448
50
0
528
2,219
913
0
864
1,290
9,732
0
L
Martichoras
 
Martichoras
1,101
98
0
4
1,902
622
0
818
1,020
0
9,954
L
Lancelot
 
Lancelot
1,743
229
0
456
7,129
3,210
0
4,110
2,713
0
8,924
L
Vulcan
3,489
30
0
586
5,207
3,495
0
2,741
2,304
16,412
0
W
4,231
95
514
460
2,027
802
0
393
1,634
22,884
518
W
Amaterasu
KasloSWE
Amaterasu
7,278
2,734
0
528
2,789
1,878
0
1,059
1,661
0
11,666
L
Ah Puch
LeonardoSVK
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Charon
TgCler1c
Charon
2,739
416
0
328
2,174
1,665
0
783
1,329
4,365
0
W
Eset
TomerJC
Eset
3,098
78
202
95
1,315
464
0
390
903
14,679
0
L
Ne Zha
TripleXEye
Ne Zha
1,368
282
0
318
8,287
3,370
0
4,266
3,702
0
9,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
26,256
106
Minions Killed
80
8
Camps Cleared
3
521,338
Distance Traveled
358,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,460
1,292
15
3
2
105,508
0
L
Martichoras
5,274
1,055
17
3
0
58,515
0
L
Lancelot
5,211
1,042
19
4
0
95,612
0
L
Vulcan
5,735
1,147
23
5
1
117,573
0
W
Ra
6,623
1,325
45
9
3
106,307
2
W
Amaterasu
6,461
1,292
9
2
2
110,333
0
L
Ah Puch
4,822
964
0
0
0
0
0
W
Charon
6,389
1,278
6
1
1
106,501
0
W
Eset
6,022
1,204
31
6
0
92,689
0
L
Ne Zha
5,214
1,043
21
4
2
86,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role