Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AirMIKE D 256
Arachne
Level 239
God Stats
15W - 16L
1,571 SR
Queue Stats
1,089W - 1,117L
1,435 Elo+
Solo
Ares
Ares
PikchuPR2770
Ares
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
134W - 134L
1,523 Elo+
Solo
Team Averages
Level 170
1,560 SR
1,492 Elo+

VS

Team Averages
Level 112
1,409 SR
1,431 Elo+
Achilles
Achilles
MortalisMus1984
Achilles
Level 103
God Stats
1W - 5L
1,503 SR
Queue Stats
202W - 197L
1,392 Elo+
Solo
Rama
Rama
P5ych0tr0pik
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,558 Elo+
Solo
Shiva
Shiva
WhatTheJade
Shiva
Level 117
God Stats
1W - 7L
1,130 SR
Queue Stats
469W - 492L
1,391 Elo+
Solo
Hachiman
Hachiman
el_Rover
Hachiman
Level 116
God Stats
2W - 4L
1,387 SR
Queue Stats
180W - 214L
1,400 Elo+
Solo
Anhur
Anhur
xrtsilli
Anhur
Level 117
God Stats
4W - 4L
1,523 SR
Queue Stats
269W - 323L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 0 / 7
9,740
812
6,972
6,436
9,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ravana
 
Ravana
13
3 / 2 / 5
8,027
669
7,017
6,672
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
 
Atlas
12
0 / 0 / 7
7,233
603
5,180
4,551
4,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
18
7 / 0 / 4
9,665
805
15,453
6,319
6,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 5 / 5
8,212
684
3,665
14,326
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 4 / 3
7,824
652
5,136
14,663
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
4 / 3 / 3
8,785
732
12,649
9,688
4,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 2 / 5
7,732
644
3,571
7,902
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
el_Rover
Hachiman
16
1 / 2 / 4
8,285
690
6,665
6,465
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
xrtsilli
Anhur
10
0 / 2 / 4
6,808
567
2,699
5,251
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
13
Kills
7
7
Deaths
13
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
7
6.5
W
Ravana
 
Ravana
3
2
5
2.75
W
Atlas
 
Atlas
0
0
7
3.5
W
Arachne
7
0
4
9
L
Achilles
2
4
3
0.88
L
4
3
3
1.83
W
0
5
5
0.5
L
0
2
5
1.25
L
Hachiman
el_Rover
Hachiman
1
2
4
1.5
L
Anhur
xrtsilli
Anhur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
30,720
38,304
Taken
43,969
34,390
Mitigated
31,494
12,164
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,972
607
717
2,297
6,436
9,364
90
0
6,343
29,084
853
W
Ravana
 
Ravana
7,017
731
463
2,267
6,672
2,870
0
0
6,448
0
12,424
W
Atlas
 
Atlas
5,180
1,926
199
837
4,551
4,391
0
0
4,405
14,306
0
W
Arachne
15,453
14,479
544
1,622
6,319
6,838
83
0
5,872
0
19,806
L
Achilles
5,136
508
777
4,495
14,663
14,372
0
3,543
11,120
0
17,110
L
12,649
8,243
108
1,804
9,688
4,575
0
3,588
6,100
0
42,186
W
3,665
156
706
2,512
14,326
10,927
84
0
13,764
12,062
374
L
3,571
100
2,023
1,678
7,902
7,476
0
4,054
3,848
0
15,351
L
Hachiman
el_Rover
Hachiman
6,665
2,302
968
1,209
6,465
3,055
0
2,025
4,440
0
28,445
L
Anhur
xrtsilli
Anhur
2,699
1,261
347
949
5,251
2,016
0
2,172
3,079
0
12,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
39,434
125
Minions Killed
230
0
Camps Cleared
0
1,058,164
Distance Traveled
919,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,740
812
76
6
0
241,058
0
W
Ravana
8,027
669
10
1
0
191,057
0
W
Atlas
7,233
603
13
1
0
144,390
0
W
Arachne
9,665
805
12
1
0
267,052
0
L
Achilles
7,824
652
27
2
0
206,694
0
L
Rama
8,785
732
80
7
0
197,125
0
W
Ares
8,212
684
14
1
0
214,607
0
L
Shiva
7,732
644
31
3
0
230,820
0
L
Hachiman
8,285
690
66
6
0
174,417
0
L
Anhur
6,808
567
26
2
0
110,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role