Player Matchup

Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AcEofHeaRTSs836
Anubis
Level 121
God Stats
9W - 2L
1,555 SR
Queue Stats
252W - 244L
1,581 Elo+
Solo
Fafnir
Fafnir
BishopSmooth555
Fafnir
Level 257
God Stats
1W - 3L
1,556 SR
Queue Stats
124W - 138L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
SixtoGigolo
Cabrakan
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
229W - 206L
1,607 Elo+
Party 3
Ratatoskr
Ratatoskr
ZenkoLove
Ratatoskr
Level 145
God Stats
2W - 3L
1,412 SR
Queue Stats
47W - 57L
1,480 Elo+
Party 1
Team Averages
Level 143
1,466 SR
1,540 Elo+

VS

Team Averages
Level 129
1,510 SR
1,534 Elo+
Pele
Pele
Cozy Beats
Pele
Level 149
God Stats
2W - 1L
1,609 SR
Queue Stats
244W - 260L
1,487 Elo+
Solo
Ravana
Ravana
DriLL_Z0nE_
Ravana
Level 129
God Stats
2W - 2L
1,422 SR
Queue Stats
298W - 270L
1,517 Elo+
Solo
Kukulkan
Kukulkan
EzioKtanho
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
NatsuGhenell
Cernunnos
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 39L
1,626 Elo+
Party 2
Cerberus
Cerberus
alexmngo
Cerberus
Level 134
God Stats
10W - 5L
1,518 SR
Queue Stats
467W - 474L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 8
7,028
703
2,276
9,492
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
4 / 4 / 5
7,424
742
4,911
5,481
2,764
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 4 / 5
8,425
843
6,891
11,930
13,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
SixtoGigolo
Cabrakan
14
2 / 4 / 5
7,059
706
3,507
8,757
9,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
ZenkoLove
Ratatoskr
11
0 / 4 / 4
6,241
624
3,872
7,459
4,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,428
843
7,445
6,040
2,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
14
2 / 3 / 13
8,431
843
5,229
6,403
6,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kukulkan
EzioKtanho
Kukulkan
16
6 / 1 / 10
9,730
973
12,511
4,609
2,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NatsuGhenell
Cernunnos
17
7 / 1 / 10
9,839
984
7,956
4,828
1,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
alexmngo
Cerberus
14
3 / 3 / 12
9,035
904
5,696
10,853
10,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
8
Kills
20
20
Deaths
10
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
8
1
L
4
4
5
1.63
L
2
4
5
1.13
W
2
2
11
3.75
W
Ravana
2
3
13
2.83
W
Kukulkan
EzioKtanho
Kukulkan
6
1
10
11
W
Cernunnos
NatsuGhenell
Cernunnos
7
1
10
12
L
Cabrakan
SixtoGigolo
Cabrakan
2
4
5
1.13
L
Ratatoskr
ZenkoLove
Ratatoskr
0
4
4
0.5
W
Cerberus
alexmngo
Cerberus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
38,837
43,119
Taken
32,733
38,709
Mitigated
23,989
8,546
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,276
104
0
1,145
9,492
8,767
0
3,904
5,300
6,935
0
L
4,911
91
388
627
5,481
2,764
0
1,868
3,609
13,962
0
L
6,891
1,866
1,650
3,294
11,930
13,504
0
4,161
7,563
16,864
0
W
7,445
291
255
909
6,040
2,697
294
3,587
2,419
0
20,553
W
Ravana
5,229
679
107
1,360
6,403
6,945
280
3,271
3,090
0
10,247
W
Kukulkan
EzioKtanho
Kukulkan
12,511
653
812
1,277
4,609
2,185
655
1,451
3,116
30,187
892
W
Cernunnos
NatsuGhenell
Cernunnos
7,956
3,464
1,037
1,266
4,828
1,982
2,458
2,766
1,983
0
19,359
L
Cabrakan
SixtoGigolo
Cabrakan
3,507
434
345
601
8,757
9,177
0
3,845
4,653
8,513
0
L
Ratatoskr
ZenkoLove
Ratatoskr
3,872
128
0
496
7,459
4,497
0
2,384
4,911
0
11,488
W
Cerberus
alexmngo
Cerberus
5,696
263
454
2,834
10,853
10,180
290
6,047
4,540
9,443
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
45,463
70
Minions Killed
138
0
Camps Cleared
0
809,562
Distance Traveled
965,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,028
703
13
1
0
136,016
0
L
Anubis
7,424
742
17
2
0
177,042
0
L
Fafnir
8,425
843
22
2
0
186,920
0
W
Pele
8,428
843
26
3
0
191,215
0
W
Ravana
8,431
843
9
1
0
169,940
0
W
Kukulkan
9,730
973
49
5
0
207,820
0
W
Cernunnos
9,839
984
34
3
0
201,042
0
L
Cabrakan
7,059
706
7
1
0
145,267
0
L
Ratatoskr
6,241
624
11
1
0
164,317
0
W
Cerberus
9,035
904
20
2
0
195,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role