Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
NuuskaPeikko
Surtr
Level 70
God Stats
24W - 14L
1,667 SR
Queue Stats
148W - 127L
1,506 Elo+
Solo
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 143
God Stats
268W - 221L
1,590 SR
Queue Stats
937W - 890L
1,493 Elo+
Solo
Olorun
Olorun
zZun
Olorun
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
96W - 83L
1,466 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,493 Elo+

VS

Team Averages
Level 60
1,574 SR
1,489 Elo+
Mulan
Mulan
BubyGlizzy
Mulan
Level 55
God Stats
3W - 1L
1,868 SR
Queue Stats
25W - 24L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
Furkann_010
Cabrakan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,455 Elo+
Solo
He Bo
He Bo
LOCALCURRYMAN53
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,462 Elo+
Solo
Chiron
Chiron
Skullwastaken
Chiron
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,520 Elo+
Party 2
Ymir
Ymir
pureagression
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
5,846
650
2,383
8,203
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
9
0 / 0 / 2
4,711
523
3,786
2,128
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,238
582
5,356
8,044
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
xWeSSx
Cthulhu
9
1 / 0 / 2
4,711
523
2,517
2,946
1,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
zZun
Olorun
11
3 / 2 / 1
6,598
733
4,118
5,774
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 1 / 0
5,558
618
4,366
8,916
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
Furkann_010
Cabrakan
10
2 / 4 / 1
5,201
578
4,354
7,305
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
3,346
372
0
587
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,851
539
923
5,209
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,693
521
536
6,163
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
W
Artemis
 
Artemis
0
0
2
1
L
Mulan
2
1
0
2
L
Cabrakan
Furkann_010
Cabrakan
2
4
1
0.63
L
0
1
0
0
W
1
2
0
0.5
L
0
1
0
0
L
0
1
1
0.5
W
Cthulhu
xWeSSx
Cthulhu
1
0
2
2
W
Olorun
zZun
Olorun
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
10,179
27,095
Taken
28,180
11,482
Mitigated
14,607
11,664
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,383
328
0
5,601
8,203
2,592
0
597
7,606
0
41,394
W
Artemis
 
Artemis
3,786
666
0
427
2,128
549
336
0
2,128
0
30,553
L
Mulan
4,366
427
0
3,013
8,916
5,398
0
290
8,197
0
35,468
L
Cabrakan
Furkann_010
Cabrakan
4,354
484
0
1,440
7,305
4,630
0
3,289
3,979
27,221
0
L
0
0
0
0
587
107
0
94
493
1,739
0
W
5,356
1,888
0
3,008
8,044
5,018
0
1,234
6,810
405
27,655
L
923
337
492
1,614
5,209
1,421
0
1,383
3,676
0
34,977
L
536
276
0
1,208
6,163
3,051
0
1,583
4,485
9,032
0
W
Cthulhu
xWeSSx
Cthulhu
2,517
67
162
407
2,946
1,627
116
0
2,946
16,910
0
W
Olorun
zZun
Olorun
4,118
2,186
0
2,059
5,774
1,696
2,119
3,059
2,715
44,948
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
23,649
302
Minions Killed
228
0
Camps Cleared
0
822,275
Distance Traveled
758,690
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,846
650
88
10
0
196,224
0
W
Artemis
4,711
523
52
6
0
158,924
0
L
Mulan
5,558
618
69
8
0
175,054
1
L
Cabrakan
5,201
578
51
6
0
181,009
0
L
He Bo
3,346
372
3
0
0
22,161
0
W
Surtr
5,238
582
54
6
0
166,957
2
L
Chiron
4,851
539
79
9
0
196,789
0
L
Ymir
4,693
521
26
3
0
183,677
2
W
Cthulhu
4,711
523
31
3
0
162,134
4
W
Olorun
6,598
733
77
9
0
138,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role