Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BLK_Lennybard93
Yemoja
Level 42
God Stats
19W - 11L
1,600 SR
Queue Stats
97W - 90L
1,368 Elo+
Solo
Janus
Janus
KimBO923944
Janus
Level 122
God Stats
24W - 22L
1,448 SR
Queue Stats
466W - 457L
1,456 Elo+
Solo
Cernunnos
Cernunnos
WaxLicker
Cernunnos
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 164L
1,398 Elo+
Solo
Guan Yu
Guan Yu
dany200000000
Guan Yu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,322 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,409 Elo+

VS

Team Averages
Level 80
1,615 SR
1,385 Elo+
Nu Wa
Nu Wa
MRHUNGRYRAY
Nu Wa
Level 103
God Stats
21W - 19L
1,564 SR
Queue Stats
74W - 79L
1,496 Elo+
Solo
Neith
Neith
XxSatuRxX
Neith
Level 86
God Stats
6W - 3L
1,604 SR
Queue Stats
492W - 517L
1,485 Elo+
Solo
Awilix
Awilix
b2o37
Awilix
Level 61
God Stats
3W - 3L
1,644 SR
Queue Stats
35W - 32L
1,496 Elo+
Solo
Ymir
Ymir
leootorres25
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,087 Elo+
Party 1
Gilgamesh
Gilgamesh
sebasxd555
Gilgamesh
Level 129
God Stats
3W - 2L
1,763 SR
Queue Stats
80W - 92L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 3 / 1
8,020
472
9,206
15,820
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 2 / 5
8,571
504
6,746
16,569
9,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 4 / 2
7,788
458
3,100
7,912
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
WaxLicker
Cernunnos
15
6 / 3 / 1
9,257
545
10,048
10,387
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
12
1 / 4 / 0
8,112
477
3,525
13,622
9,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,713
571
16,965
7,487
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XxSatuRxX
Neith
14
3 / 4 / 7
8,097
476
12,002
10,794
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
b2o37
Awilix
12
3 / 1 / 1
7,071
416
4,250
8,307
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 2
7,699
453
3,217
16,344
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
sebasxd555
Gilgamesh
7
3 / 1 / 0
6,535
384
2,735
4,883
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
15
16
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
1
1.17
W
1
2
5
1.75
W
0
4
2
0.25
L
5
1
5
7.5
W
Cernunnos
WaxLicker
Cernunnos
6
3
1
2.17
L
Neith
XxSatuRxX
Neith
3
4
7
1.63
L
Awilix
b2o37
Awilix
3
1
1
3.5
W
Guan Yu
1
4
0
0.25
L
1
4
2
0.5
L
Gilgamesh
sebasxd555
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
39,169
64,310
Taken
47,815
29,254
Mitigated
25,067
23,702
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,206
5,138
0
8,944
15,820
4,847
0
4,811
11,009
0
60,267
W
6,746
1,234
3,678
5,349
16,569
9,195
426
6,095
10,474
42,197
1,370
W
3,100
187
0
722
7,912
1,920
0
4,629
3,283
52,997
1,042
L
16,965
3,927
0
737
7,487
2,418
150
3,173
4,062
73,429
1,961
W
Cernunnos
WaxLicker
Cernunnos
10,048
3,773
678
1,343
10,387
3,558
3,363
1,990
8,397
0
68,020
L
Neith
XxSatuRxX
Neith
12,002
2,252
0
2,651
10,794
3,470
13
2,797
7,957
0
45,599
L
Awilix
b2o37
Awilix
4,250
1,433
0
288
8,307
3,115
0
43
8,264
0
31,329
W
Guan Yu
3,525
351
0
2,988
13,622
9,734
156
2,851
10,519
0
38,129
L
3,217
1,031
0
973
16,344
12,899
263
3,065
13,279
30,859
0
L
Gilgamesh
sebasxd555
Gilgamesh
2,735
1,067
0
914
4,883
3,165
0
0
4,883
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
39,115
407
Minions Killed
321
0
Camps Cleared
0
1,461,041
Distance Traveled
1,303,749
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,020
472
79
5
0
407,107
7
W
Yemoja
8,571
504
50
3
0
278,293
5
W
Janus
7,788
458
103
6
0
264,395
0
L
Nu Wa
9,713
571
129
8
0
327,103
6
W
Cernunnos
9,257
545
117
7
0
230,610
0
L
Neith
8,097
476
69
4
0
287,676
0
L
Awilix
7,071
416
45
3
0
279,866
0
W
Guan Yu
8,112
477
58
3
0
280,636
0
L
Ymir
7,699
453
44
3
0
299,847
0
L
Gilgamesh
6,535
384
34
2
0
109,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role