Player Matchup

Fafnir
Fafnir
AlwaysFriday
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,187 Elo+
Party 2
Bastet
Bastet
CHRISS25
Bastet
Level 32
God Stats
1W - 4L
1,385 SR
Queue Stats
1W - 6L
1,346 Elo+
Party 2
Khepri
Khepri
LemonSarni
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 187L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
Ninjaskillzjord
Jormungandr
Level 189
God Stats
5W - 3L
1,849 SR
Queue Stats
223W - 208L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
OlegBOS2003
Kuzenbo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,346 Elo+
Party 2
Team Averages
Level 86
1,547 SR
1,384 Elo+

VS

Team Averages
Level 156
1,631 SR
1,556 Elo+
Osiris
Osiris
Poisonblade97
Osiris
Level 174
God Stats
5W - 1L
1,745 SR
Queue Stats
441W - 420L
1,541 Elo+
Solo
Raijin
Raijin
QeloQ
Raijin
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 233L
1,574 Elo+
Party 1
Medusa
Medusa
kochunov
Medusa
Level 154
God Stats
47W - 38L
1,547 SR
Queue Stats
249W - 240L
1,547 Elo+
Party 1
Mulan
Mulan
uvv1996
Mulan
Level 129
God Stats
6W - 3L
1,586 SR
Queue Stats
278W - 260L
1,557 Elo+
Solo
Neith
Neith
Муpли
Neith
Level 157
God Stats
22W - 18L
1,777 SR
Queue Stats
214W - 215L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 1
6,278
448
3,045
10,953
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
CHRISS25
Bastet
12
1 / 3 / 1
6,532
467
5,452
12,303
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
LemonSarni
Khepri
13
3 / 1 / 0
7,096
507
3,947
8,685
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Ninjaskillzjord
Jormungandr
11
2 / 1 / 5
7,150
511
8,969
15,151
10,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
OlegBOS2003
Kuzenbo
11
3 / 5 / 0
6,369
455
4,117
10,338
9,767
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,187
585
9,351
8,218
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
QeloQ
Raijin
13
4 / 2 / 3
8,139
581
9,453
8,220
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
kochunov
Medusa
13
1 / 5 / 1
7,148
511
10,263
9,731
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
uvv1996
Mulan
14
3 / 1 / 5
7,744
553
5,871
10,710
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Муpли
Neith
12
1 / 1 / 3
7,827
559
6,270
8,012
5,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
11
11
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
1
0.5
L
Bastet
CHRISS25
Bastet
1
3
1
0.5
L
Khepri
LemonSarni
Khepri
3
1
0
3
L
Jormungandr
Ninjaskillzjord
Jormungandr
2
1
5
4.5
L
Kuzenbo
OlegBOS2003
Kuzenbo
3
5
0
0.6
W
2
0
1
2.5
W
Raijin
QeloQ
Raijin
4
2
3
2.75
W
Medusa
kochunov
Medusa
1
5
1
0.3
W
Mulan
uvv1996
Mulan
3
1
5
5.5
W
Neith
Муpли
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
41,208
57,430
Taken
44,891
37,127
Mitigated
21,936
14,244
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,045
860
0
3,509
10,953
9,211
0
1,021
9,288
21,355
0
L
Bastet
CHRISS25
Bastet
5,452
1,320
0
5,610
12,303
3,563
4
1,706
10,237
0
54,162
L
Khepri
LemonSarni
Khepri
3,947
788
0
2,092
8,685
4,139
0
548
8,050
43,670
2,203
L
Jormungandr
Ninjaskillzjord
Jormungandr
8,969
1,452
0
2,033
15,151
10,447
0
1,303
13,692
41,879
1,071
L
Kuzenbo
OlegBOS2003
Kuzenbo
4,117
1,609
0
1,000
10,338
9,767
0
4,086
5,593
22,452
380
W
9,351
2,649
0
3,910
8,218
5,706
237
2,156
6,062
466
63,605
W
Raijin
QeloQ
Raijin
9,453
631
0
1,000
8,220
2,952
0
4,145
4,075
57,105
915
W
Medusa
kochunov
Medusa
10,263
4,117
0
422
9,731
3,179
0
5,081
4,650
0
60,217
W
Mulan
uvv1996
Mulan
5,871
755
0
6,468
10,710
4,868
0
3,755
6,955
0
52,280
W
Neith
Муpли
Neith
6,270
1,916
0
3,256
8,012
5,231
565
4,546
3,466
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
39,045
312
Minions Killed
476
0
Camps Cleared
0
1,410,975
Distance Traveled
1,405,448
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,278
448
36
3
0
278,792
0
L
Bastet
6,532
467
91
7
0
316,975
2
L
Khepri
7,096
507
77
6
0
275,741
3
L
Jormungandr
7,150
511
68
5
0
287,563
0
L
Kuzenbo
6,369
455
40
3
0
251,904
0
W
Osiris
8,187
585
114
8
0
293,318
2
W
Raijin
8,139
581
126
9
0
252,297
6
W
Medusa
7,148
511
100
7
0
294,250
0
W
Mulan
7,744
553
85
6
0
309,632
0
W
Neith
7,827
559
51
4
0
255,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role