Player Matchup

Awilix
Awilix
BBooyKun
Awilix
Level 147
God Stats
27W - 28L
1,466 SR
Queue Stats
351W - 333L
1,532 Elo+
Party 1
Bake Kujira
Bake Kujira
Gamargod
Bake Kujira
Level 157
God Stats
12W - 9L
1,529 SR
Queue Stats
134W - 139L
1,414 Elo+
Solo
Arachne
Arachne
GuilleHARG
Arachne
Level 125
God Stats
1W - 2L
1,247 SR
Queue Stats
218W - 194L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
ILUC4SI
Baba Yaga
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 34L
1,509 Elo+
Solo
Apollo
Apollo
eljonnydevera777
Apollo
Level 117
God Stats
9W - 5L
1,617 SR
Queue Stats
97W - 89L
1,559 Elo+
Party 1
Team Averages
Level 140
1,472 SR
1,509 Elo+

VS

Team Averages
Level 153
1,501 SR
1,455 Elo+
Discordia
Discordia
Luca_Bong7
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,395 Elo+
Party 2
Loki
Loki
MegaliPente
Loki
Level 121
God Stats
5W - 14L
1,502 SR
Queue Stats
187W - 182L
1,455 Elo+
Solo
Sylvanus
Sylvanus
RRM-Rodrigo
Sylvanus
Level 202
God Stats
21W - 28L
1,486 SR
Queue Stats
370W - 362L
1,481 Elo+
Party 2
Neith
Neith
Ruanito179
Neith
Level 176
God Stats
0W - 3L
1,237 SR
Queue Stats
19W - 19L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
SoDaLixoNoSmite
Xing Tian
Level 120
God Stats
15W - 8L
1,778 SR
Queue Stats
249W - 265L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BBooyKun
Awilix
16
9 / 2 / 3
9,750
542
14,180
14,479
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bake Kujira
Gamargod
Bake Kujira
14
0 / 0 / 6
9,045
503
7,547
15,067
13,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Arachne
GuilleHARG
Arachne
17
3 / 2 / 2
10,477
582
7,654
17,358
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
ILUC4SI
Baba Yaga
16
2 / 0 / 1
9,424
524
7,282
7,573
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
3 / 0 / 8
12,014
667
10,857
11,854
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Luca_Bong7
Discordia
13
0 / 3 / 0
8,006
445
6,437
8,513
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
3 / 2 / 1
9,741
541
8,416
12,952
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
RRM-Rodrigo
Sylvanus
13
1 / 2 / 0
8,507
473
3,748
14,019
10,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
15
0 / 7 / 1
8,548
475
10,363
12,569
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SoDaLixoNoSmite
Xing Tian
12
0 / 3 / 2
7,405
411
11,511
17,524
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
BBooyKun
Awilix
9
2
3
5.25
W
Bake Kujira
Gamargod
Bake Kujira
0
0
6
3
W
Arachne
GuilleHARG
Arachne
3
2
2
2
W
Baba Yaga
ILUC4SI
Baba Yaga
2
0
1
2.5
L
Discordia
Luca_Bong7
Discordia
0
3
0
0
L
3
2
1
1.75
L
Sylvanus
RRM-Rodrigo
Sylvanus
1
2
0
0.5
L
Neith
0
7
1
0.07
L
Xing Tian
SoDaLixoNoSmite
Xing Tian
0
3
2
0.33
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
40,475
66,331
Taken
65,577
37,038
Mitigated
31,144
22,879
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BBooyKun
Awilix
14,180
4,379
0
5,417
14,479
4,572
0
5,847
8,632
0
69,350
W
Bake Kujira
Gamargod
Bake Kujira
7,547
2,355
0
1,819
15,067
13,714
615
6,465
8,602
44,197
965
W
Arachne
GuilleHARG
Arachne
7,654
4,769
0
8,282
17,358
11,485
22
4,276
13,082
0
62,136
W
Baba Yaga
ILUC4SI
Baba Yaga
7,282
0
0
1,670
7,573
2,762
185
2,998
4,575
69,799
1,210
L
Discordia
Luca_Bong7
Discordia
6,437
342
0
799
8,513
2,409
0
5,006
3,507
64,340
0
L
8,416
1,753
0
797
12,952
6,266
0
1,221
11,731
0
71,330
L
Sylvanus
RRM-Rodrigo
Sylvanus
3,748
736
1,749
5,658
14,019
10,744
0
4,255
9,764
25,348
2,606
L
Neith
10,363
3,154
0
1,289
12,569
4,287
0
2,816
9,753
0
81,549
L
Xing Tian
SoDaLixoNoSmite
Xing Tian
11,511
414
0
2,876
17,524
7,438
0
1,372
16,152
52,505
0
W
10,857
7,828
0
5,691
11,854
4,505
2,670
2,001
9,853
0
118,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
42,207
614
Minions Killed
504
0
Camps Cleared
0
1,917,469
Distance Traveled
1,835,230
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,750
542
86
5
0
420,318
2
W
Bake Kujira
9,045
503
64
4
0
417,476
3
W
Arachne
10,477
582
124
7
0
330,399
1
W
Baba Yaga
9,424
524
129
7
0
386,174
5
L
Discordia
8,006
445
117
7
0
362,611
4
L
Loki
9,741
541
130
7
0
383,342
2
L
Sylvanus
8,507
473
40
2
0
364,940
4
L
Neith
8,548
475
129
7
0
348,140
0
L
Xing Tian
7,405
411
88
5
0
376,197
0
W
Apollo
12,014
667
211
12
0
363,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role