Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
NamNamKun
Xing Tian
Level 62
God Stats
8W - 7L
1,546 SR
Queue Stats
130W - 142L
1,442 Elo+
Party 2
Bellona
Bellona
PXray
Bellona
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 141L
1,388 Elo+
Party 2
Neith
Neith
chaps btw
Neith
Level 42
God Stats
9W - 1L
1,500 SR
Queue Stats
124W - 124L
1,420 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,450 Elo+

VS

Team Averages
Level 136
1,477 SR
1,414 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Calyan
Nut
Level 237
God Stats
1W - 1L
1,561 SR
Queue Stats
67W - 55L
1,427 Elo+
Party 1
Sobek
Sobek
Johnori21
Sobek
Level 109
God Stats
1W - 5L
1,488 SR
Queue Stats
795W - 795L
1,374 Elo+
Solo
Thor
Thor
TWOLANDE
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
reedy-ado44
King Arthur
Level 40
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 5L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 0 / 2
7,783
599
5,883
4,430
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
12
4 / 6 / 2
7,017
540
3,559
11,483
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
NamNamKun
Xing Tian
11
2 / 1 / 3
7,340
565
5,562
11,131
8,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
PXray
Bellona
13
4 / 1 / 1
8,344
642
4,322
7,925
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
chaps btw
Neith
12
1 / 2 / 2
6,724
517
8,427
6,083
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 2 / 1
6,609
508
5,499
5,201
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Calyan
Nut
10
2 / 1 / 3
6,210
478
5,648
7,069
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Johnori21
Sobek
9
1 / 3 / 4
6,125
471
3,808
12,983
11,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
12
3 / 2 / 3
6,665
513
5,650
8,016
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
reedy-ado44
King Arthur
9
0 / 7 / 1
5,205
400
1,134
10,403
6,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
15
Kills
9
10
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
2
5
W
Arachne
 
Arachne
4
6
2
0.83
L
Nox
 
Nox
3
2
1
1.75
L
Nut
Calyan
Nut
2
1
3
3.5
L
Sobek
Johnori21
Sobek
1
3
4
1
W
Xing Tian
NamNamKun
Xing Tian
2
1
3
3.5
W
Bellona
PXray
Bellona
4
1
1
4.5
L
Thor
3
2
3
2.25
W
Neith
chaps btw
Neith
1
2
2
1
L
King Arthur
reedy-ado44
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
21,739
41,052
Taken
43,672
23,208
Mitigated
24,741
12,923
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,883
73
0
817
4,430
1,385
312
1,219
3,211
52,751
1,067
W
Arachne
 
Arachne
3,559
2,323
0
4,087
11,483
3,718
0
1,783
9,700
0
41,402
L
Nox
 
Nox
5,499
263
0
480
5,201
1,339
0
2,272
2,428
30,055
844
L
Nut
Calyan
Nut
5,648
2,094
0
1,464
7,069
2,116
0
1,473
5,551
0
34,701
L
Sobek
Johnori21
Sobek
3,808
384
0
3,185
12,983
11,906
0
3,428
9,555
15,040
1,507
W
Xing Tian
NamNamKun
Xing Tian
5,562
701
0
3,050
11,131
8,649
0
3,189
7,942
20,069
2,182
W
Bellona
PXray
Bellona
4,322
1,058
0
1,827
7,925
7,172
544
1,580
6,345
0
50,688
L
Thor
5,650
1,032
0
500
8,016
3,088
0
680
7,175
0
50,877
W
Neith
chaps btw
Neith
8,427
4,220
0
3,142
6,083
2,284
511
1,235
4,848
0
52,332
L
King Arthur
reedy-ado44
King Arthur
1,134
139
0
1,645
10,403
6,292
0
2,771
7,148
0
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
30,814
361
Minions Killed
264
0
Camps Cleared
0
1,310,846
Distance Traveled
1,285,354
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,783
599
90
7
0
267,460
5
W
Arachne
7,017
540
59
5
0
277,540
0
L
Nox
6,609
508
49
4
0
260,685
0
L
Nut
6,210
478
66
5
0
271,068
0
L
Sobek
6,125
471
25
2
0
226,548
0
W
Xing Tian
7,340
565
30
2
0
273,953
5
W
Bellona
8,344
642
108
8
0
265,607
0
L
Thor
6,665
513
90
7
0
297,942
2
W
Neith
6,724
517
74
6
0
226,286
0
L
King Arthur
5,205
400
34
3
0
229,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role