Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Marvelouzs
Cthulhu
Gold III
Level 128
God Stats
14W - 9L
1,758 SR
Queue Stats
82W - 73L
1,563 MMR
Solo
Artemis
Artemis
Platinum V
SLU-Alejandro
Artemis
Platinum V
Level 125
God Stats
61W - 46L
1,661 SR
Queue Stats
123W - 122L
1,690 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
SLU-MataPatosHD
Cliodhna
Gold IV
Level 126
God Stats
10W - 7L
1,692 SR
Queue Stats
191W - 203L
1,384 MMR
Party 1
Discordia
Discordia
Gold III
antariasgamer
Discordia
Gold III
Level 158
God Stats
1W - 3L
1,351 SR
Queue Stats
43W - 40L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,592 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,599 SR
1,541 MMR
Tiamat
Tiamat
Gold V
InnateBeast1841
Tiamat
Gold V
Level 129
God Stats
2W - 1L
1,729 SR
Queue Stats
19W - 19L
1,524 MMR
Solo
Bacchus
Bacchus
Gold II
Triggerman007
Bacchus
Gold II
Level 184
God Stats
1W - 3L
1,656 SR
Queue Stats
171W - 172L
1,512 MMR
Solo
Bellona
Bellona
Gold IV
XFalseRealityXx
Bellona
Gold IV
Level 182
God Stats
19W - 20L
1,553 SR
Queue Stats
173W - 186L
1,574 MMR
Solo
Lancelot
Lancelot
Platinum IV
cybermaniac__
Lancelot
Platinum IV
Level 155
God Stats
0W - 2L
1,350 SR
Queue Stats
237W - 234L
1,515 MMR
Solo
Danzaburou
Danzaburou
Gold III
hattaka23
Danzaburou
Gold III
Level 98
God Stats
31W - 21L
1,707 SR
Queue Stats
517W - 548L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 4
7,259
558
10,813
10,344
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Marvelouzs
Cthulhu
12
2 / 3 / 2
7,224
556
9,624
9,474
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
14
5 / 2 / 4
8,199
631
8,471
8,896
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
11
4 / 1 / 1
6,591
507
4,136
7,636
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
antariasgamer
Discordia
15
0 / 0 / 1
8,242
634
3,978
4,473
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
Nu WaAgniThor

VS

Bans
AthenaKaliKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,778
444
2,011
5,706
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
3 / 5 / 1
7,314
563
3,752
9,676
8,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
6,285
483
4,288
13,051
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
cybermaniac__
Lancelot
13
2 / 1 / 3
6,634
510
6,312
10,401
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
hattaka23
Danzaburou
10
0 / 7 / 1
5,867
451
4,482
11,489
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
7
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
4
8
L
0
1
0
0
W
Cthulhu
Marvelouzs
Cthulhu
2
3
2
1
W
Artemis
5
2
4
3.5
W
Cliodhna
4
1
1
4.5
L
Bacchus
3
5
1
0.7
L
1
3
2
0.67
W
Discordia
antariasgamer
Discordia
0
0
1
0.5
L
Lancelot
cybermaniac__
Lancelot
2
1
3
3.5
L
Danzaburou
hattaka23
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
20,845
40,823
Taken
50,323
17,081
Mitigated
25,363
8,264
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,813
3,607
0
2,329
10,344
3,658
81
2,022
8,322
0
40,161
L
2,011
290
0
2,445
5,706
2,565
0
2,848
2,319
35,738
0
W
Cthulhu
Marvelouzs
Cthulhu
9,624
517
128
1,794
9,474
6,327
0
1,253
8,221
40,634
923
W
Artemis
8,471
2,837
0
1,452
8,896
3,283
168
696
8,200
0
53,966
W
Cliodhna
4,136
490
0
812
7,636
2,493
0
102
7,534
0
40,721
L
Bacchus
3,752
854
0
1,176
9,676
8,206
0
1,177
8,299
15,257
177
L
4,288
1,693
0
4,104
13,051
7,380
0
4,637
7,558
0
33,817
W
Discordia
antariasgamer
Discordia
3,978
38
0
1,749
4,473
1,320
0
1,641
2,832
73,044
1,906
L
Lancelot
cybermaniac__
Lancelot
6,312
1,284
0
4,655
10,401
3,963
0
2,326
7,821
0
45,693
L
Danzaburou
hattaka23
Danzaburou
4,482
2,144
0
3,666
11,489
3,249
0
0
11,489
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
31,878
437
Minions Killed
341
0
Camps Cleared
0
1,360,010
Distance Traveled
1,272,118
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,259
558
49
4
0
293,460
1
L
Tiamat
5,778
444
81
6
0
210,144
0
W
Cthulhu
7,224
556
91
7
0
291,693
6
W
Artemis
8,199
631
95
7
0
225,746
0
W
Cliodhna
6,591
507
65
5
0
283,625
0
L
Bacchus
7,314
563
24
2
0
249,906
4
L
Bellona
6,285
483
77
6
0
252,945
4
W
Discordia
8,242
634
137
11
0
265,486
0
L
Lancelot
6,634
510
72
6
0
325,233
0
L
Danzaburou
5,867
451
87
7
0
233,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role