Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
FAD3 SuperCat
Ratatoskr
Gold III
Level 93
God Stats
66W - 56L
1,594 SR
Queue Stats
86W - 90L
1,521 MMR
Solo
Medusa
Medusa
Silver I
biafine3001
Medusa
Silver I
Level 145
God Stats
11W - 6L
1,545 SR
Queue Stats
41W - 52L
1,245 MMR
Party 1
Thoth
Thoth
Gold II
chiføumi
Thoth
Gold II
Level 129
God Stats
42W - 42L
1,531 SR
Queue Stats
62W - 58L
1,594 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,534 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,614 SR
1,474 MMR
Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
GameCrash1
Baron Samedi
Silver III
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
15W - 23L
1,461 MMR
Solo
Bakasura
Bakasura
Silver I
Keyí
Bakasura
Silver I
Level 107
God Stats
3W - 2L
1,748 SR
Queue Stats
18W - 23L
1,496 MMR
Solo
Bellona
Bellona
Gold V
wolfyALG
Bellona
Gold V
Level 84
God Stats
5W - 7L
1,592 SR
Queue Stats
81W - 98L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 2
6,337
576
5,614
11,281
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
 
Khepri
10
0 / 1 / 3
5,715
520
2,638
9,461
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
FAD3 SuperCat
Ratatoskr
12
6 / 0 / 2
7,029
639
4,781
6,249
2,330
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
1 / 0 / 2
6,021
547
4,206
4,810
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thoth
chiføumi
Thoth
13
4 / 0 / 2
7,004
637
6,102
2,483
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurAgniAo KuangAresThanatos

VS

Bans
AwilixAthenaBastetPoseidonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 0
6,029
548
2,120
3,681
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
11
0 / 1 / 0
5,763
524
5,686
6,535
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GameCrash1
Baron Samedi
10
1 / 3 / 0
5,546
504
1,371
7,415
3,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Keyí
Bakasura
12
1 / 3 / 1
5,790
526
3,058
9,153
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
wolfyALG
Bellona
10
1 / 3 / 0
6,042
549
8,332
9,850
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
2
1
W
Khepri
 
Khepri
0
1
3
1.5
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Ratatoskr
FAD3 SuperCat
Ratatoskr
6
0
2
7
L
Baron Samedi
GameCrash1
Baron Samedi
1
3
0
0.33
L
Bakasura
Keyí
Bakasura
1
3
1
0.5
W
Medusa
1
0
2
2
W
Thoth
chiføumi
Thoth
4
0
2
5
L
Bellona
wolfyALG
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
20,567
34,284
Taken
36,634
18,506
Mitigated
18,558
11,163
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,614
2,402
0
4,538
11,281
8,148
0
701
9,731
45,310
2,593
W
Khepri
 
Khepri
2,638
475
0
3,310
9,461
5,967
0
1,402
7,816
19,931
0
L
Yu Huang
 
Yu Huang
2,120
93
0
723
3,681
946
0
2,288
1,393
39,770
1,670
L
Hou Yi
 
Hou Yi
5,686
2,640
0
3,255
6,535
1,977
0
518
6,017
0
43,804
W
Ratatoskr
FAD3 SuperCat
Ratatoskr
4,781
2,302
0
1,342
6,249
2,330
314
172
5,983
0
41,580
L
Baron Samedi
GameCrash1
Baron Samedi
1,371
292
176
2,328
7,415
3,722
0
3,737
3,678
15,727
707
L
Bakasura
Keyí
Bakasura
3,058
2,246
0
1,850
9,153
3,490
0
2,823
6,330
0
30,965
W
Medusa
4,206
1,312
0
893
4,810
1,357
268
150
4,660
0
43,170
W
Thoth
chiføumi
Thoth
6,102
75
0
1,080
2,483
704
0
811
1,563
52,441
944
L
Bellona
wolfyALG
Bellona
8,332
2,561
0
3,746
9,850
8,423
0
4,650
5,200
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
29,170
351
Minions Killed
349
0
Camps Cleared
0
1,109,715
Distance Traveled
1,148,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,337
576
73
7
0
166,562
0
W
Khepri
5,715
520
19
2
0
221,693
0
L
Yu Huang
6,029
548
89
8
0
234,969
5
L
Hou Yi
5,763
524
71
6
0
196,323
0
W
Ratatoskr
7,029
639
76
7
0
263,098
0
L
Baron Samedi
5,546
504
32
3
0
224,210
0
L
Bakasura
5,790
526
72
7
0
269,943
0
W
Medusa
6,021
547
78
7
0
235,205
0
W
Thoth
7,004
637
105
10
0
223,157
5
L
Bellona
6,042
549
85
8
0
222,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role