Player Matchup

Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum IV
NasvaRahka
Nike
Platinum IV
Level 157
God Stats
7W - 5L
1,741 SR
Queue Stats
226W - 225L
1,791 MMR
Party 1
Sobek
Sobek
Gold I
Norad7
Sobek
Gold I
Level 158
God Stats
4W - 5L
1,545 SR
Queue Stats
210W - 219L
1,686 MMR
Solo
Janus
Janus
Platinum V
ReiskanRutis
Janus
Platinum V
Level 149
God Stats
12W - 17L
1,249 SR
Queue Stats
230W - 227L
1,758 MMR
Party 1
Rama
Rama
Platinum V
RemoVantriana
Rama
Platinum V
Level 127
God Stats
66W - 70L
1,513 SR
Queue Stats
643W - 632L
1,679 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,510 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,618 SR
1,611 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Crossseye
Gilgamesh
Gold I
Level 128
God Stats
6W - 5L
1,616 SR
Queue Stats
81W - 74L
1,700 MMR
Solo
Artemis
Artemis
Platinum V
Srgodlike
Artemis
Platinum V
Level 143
God Stats
15W - 9L
1,777 SR
Queue Stats
463W - 465L
1,650 MMR
Solo
Amaterasu
Amaterasu
Platinum V
danielking2003
Amaterasu
Platinum V
Level 127
God Stats
23W - 14L
1,698 SR
Queue Stats
104W - 95L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 4
5,625
563
2,947
2,798
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 0
7,737
774
6,095
5,011
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
Norad7
Sobek
10
1 / 0 / 2
5,748
575
3,170
7,415
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 3
5,738
574
3,643
4,312
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 2
6,465
647
4,642
6,693
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanSun WukongCthulhuAnhur

VS

Bans
Chang'eSusanoAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 0
6,411
641
3,400
3,834
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
 
Sylvanus
8
0 / 2 / 1
5,008
501
1,798
7,807
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Crossseye
Gilgamesh
8
0 / 2 / 0
4,398
440
2,551
6,061
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Srgodlike
Artemis
8
0 / 3 / 0
4,451
445
5,981
5,704
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
danielking2003
Amaterasu
9
0 / 4 / 0
4,932
493
1,236
8,753
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
4
4
L
Poseidon
 
Poseidon
2
1
0
2
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Gilgamesh
Crossseye
Gilgamesh
0
2
0
0
W
5
0
0
5
W
Sobek
Norad7
Sobek
1
0
2
2
W
1
2
3
1.25
W
3
0
2
4
L
Artemis
Srgodlike
Artemis
0
3
0
0
L
Amaterasu
danielking2003
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
14,966
26,229
Taken
32,159
12,187
Mitigated
13,147
10,952
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,947
1,324
0
536
2,798
977
0
254
2,504
0
43,784
L
Poseidon
 
Poseidon
3,400
494
0
1,735
3,834
990
0
1,135
2,619
50,903
1,607
L
Sylvanus
 
Sylvanus
1,798
501
751
3,284
7,807
5,312
0
2,938
4,759
12,776
0
L
Gilgamesh
Crossseye
Gilgamesh
2,551
791
0
824
6,061
2,045
0
1,491
4,490
0
26,023
W
6,095
1,338
0
1,250
5,011
2,528
0
0
4,885
0
54,702
W
Sobek
Norad7
Sobek
3,170
273
0
4,242
7,415
5,410
0
2,113
5,104
19,362
1,782
W
3,643
170
0
1,219
4,312
1,293
0
2,000
2,182
45,637
0
W
4,642
3,258
0
3,705
6,693
1,979
0
353
6,340
0
51,200
L
Artemis
Srgodlike
Artemis
5,981
2,450
0
930
5,704
1,277
0
763
4,901
0
29,121
L
Amaterasu
danielking2003
Amaterasu
1,236
628
0
3,102
8,753
3,523
0
0
8,753
0
27,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
25,200
382
Minions Killed
309
0
Camps Cleared
0
1,052,522
Distance Traveled
959,740
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,625
563
76
8
0
247,627
0
L
Poseidon
6,411
641
121
12
0
221,552
6
L
Sylvanus
5,008
501
21
2
0
183,338
3
L
Gilgamesh
4,398
440
55
6
0
211,995
0
W
Nike
7,737
774
99
10
0
197,146
0
W
Sobek
5,748
575
30
3
0
214,802
4
W
Janus
5,738
574
87
9
0
212,879
6
W
Rama
6,465
647
90
9
0
180,068
1
L
Artemis
4,451
445
56
6
0
194,977
3
L
Amaterasu
4,932
493
56
6
0
147,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role