Player Matchup

Mulan
Mulan
Jhaa
Mulan
Level 122
God Stats
59W - 26L
1,777 SR
Queue Stats
177W - 166L
1,547 Elo+
Solo
Discordia
Discordia
Mad Muck
Discordia
Level 176
God Stats
8W - 5L
1,689 SR
Queue Stats
202W - 207L
1,497 Elo+
Solo
Izanami
Izanami
jonwil kazama
Izanami
Level 128
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 3L
1,557 Elo+
Solo
Pele
Pele
liv3Large
Pele
Level 44
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 12L
1,066 Elo+
Solo
Cerberus
Cerberus
memin1117
Cerberus
Level 98
God Stats
6W - 12L
1,556 SR
Queue Stats
362W - 341L
1,553 Elo+
Solo
Team Averages
Level 114
1,651 SR
1,444 Elo+

VS

Team Averages
Level 102
1,583 SR
1,491 Elo+
Da Ji
Da Ji
Creed1nho
Da Ji
Level 127
God Stats
4W - 2L
1,636 SR
Queue Stats
61W - 59L
1,531 Elo+
Solo
Hades
Hades
Flex Finesser
Hades
Level 119
God Stats
21W - 23L
1,511 SR
Queue Stats
83W - 98L
1,394 Elo+
Solo
Izanami
Izanami
KERT1019
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,566 Elo+
Party 1
Chaac
Chaac
That1Summer
Chaac
Level 157
God Stats
8W - 1L
1,698 SR
Queue Stats
186W - 163L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
brandschr
Kumbhakarna
Level 62
God Stats
8W - 2L
1,567 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jhaa
Mulan
1
0 / 0 / 0
3,949
329
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Mad Muck
Discordia
12
0 / 3 / 0
6,284
524
2,356
5,699
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
10
0 / 5 / 1
5,955
496
5,528
8,980
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
9
0 / 3 / 0
5,161
430
3,067
9,111
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
memin1117
Cerberus
6
2 / 0 / 0
5,143
429
2,994
4,234
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Creed1nho
Da Ji
13
4 / 0 / 1
7,066
589
2,459
7,502
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
7,738
645
2,160
4,863
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
KERT1019
Izanami
11
3 / 1 / 4
6,566
547
7,831
7,141
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 1
7,479
623
2,009
4,705
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
brandschr
Kumbhakarna
10
2 / 1 / 4
6,488
541
3,001
9,508
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Creed1nho
Da Ji
4
0
1
4.5
W
2
0
1
2.5
L
Mulan
Jhaa
Mulan
0
0
0
0
W
Izanami
KERT1019
Izanami
3
1
4
5
L
Discordia
Mad Muck
Discordia
0
3
0
0
W
0
0
1
0.5
W
Kumbhakarna
brandschr
Kumbhakarna
2
1
4
4
L
Izanami
0
5
1
0.1
L
Pele
0
3
0
0
L
Cerberus
memin1117
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,945
Damage
17,460
28,024
Taken
33,719
8,780
Mitigated
17,439
5,148
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Creed1nho
Da Ji
2,459
697
0
806
7,502
3,035
244
627
6,829
0
52,123
W
2,160
41
210
2,878
4,863
2,076
541
1,849
2,768
40,409
2,387
L
Mulan
Jhaa
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
KERT1019
Izanami
7,831
5,222
0
1,072
7,141
1,658
518
1,355
5,786
0
47,352
L
Discordia
Mad Muck
Discordia
2,356
39
0
750
5,699
1,532
0
1,899
3,546
43,443
0
W
2,009
164
0
869
4,705
6,029
29
0
4,705
112
46,602
W
Kumbhakarna
brandschr
Kumbhakarna
3,001
944
316
1,913
9,508
4,641
112
1,051
8,457
10,364
239
L
Izanami
5,528
4,252
0
1,169
8,980
2,781
379
1,574
7,406
0
49,122
L
Pele
3,067
853
0
966
9,111
2,385
227
731
8,380
0
22,928
L
Cerberus
memin1117
Cerberus
2,994
437
0
2,263
4,234
2,082
0
695
3,539
11,127
2,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
35,337
258
Minions Killed
353
0
Camps Cleared
0
768,583
Distance Traveled
1,164,497
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,066
589
79
7
0
263,343
0
W
Hades
7,738
645
100
8
0
220,254
3
L
Mulan
3,949
329
0
0
0
10,425
0
W
Izanami
6,566
547
78
7
0
232,675
0
L
Discordia
6,284
524
105
9
0
185,759
1
W
Chaac
7,479
623
85
7
0
197,966
0
W
Kumbhakarna
6,488
541
11
1
0
250,259
0
L
Izanami
5,955
496
84
7
0
207,798
0
L
Pele
5,161
430
40
3
0
245,001
0
L
Cerberus
5,143
429
29
2
0
119,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role