Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ash_Sharh786
Sobek
Level 24
God Stats
2W - 4L
1,304 SR
Queue Stats
10W - 18L
1,295 Elo+
Party 2
Apollo
Apollo
BuzzingBoar23
Apollo
Level 148
God Stats
2W - 6L
1,337 SR
Queue Stats
103W - 86L
1,561 Elo+
Solo
Hercules
Hercules
K1LL3RHUNTER
Hercules
Level 156
God Stats
6W - 5L
1,679 SR
Queue Stats
140W - 136L
1,517 Elo+
Solo
Poseidon
Poseidon
Kilo-D1-
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,475 Elo+
Party 2
Team Averages
Level 122
1,464 SR
1,470 Elo+

VS

Team Averages
Level 156
1,559 SR
1,483 Elo+
Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dirty Lil Q Tip
Zeus
Level 148
God Stats
12W - 10L
1,635 SR
Queue Stats
155W - 201L
1,455 Elo+
Party 1
Bellona
Bellona
Golf-3all
Bellona
Level 128
God Stats
77W - 56L
1,615 SR
Queue Stats
373W - 367L
1,512 Elo+
Solo
Serqet
Serqet
julzdot
Serqet
Level 140
God Stats
13W - 12L
1,547 SR
Queue Stats
107W - 177L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 4 / 0
4,777
478
3,174
7,575
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 4 / 0
4,370
437
1,639
7,833
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 1
4,965
497
2,747
6,301
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
K1LL3RHUNTER
Hercules
8
1 / 3 / 1
4,945
495
3,906
8,752
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Kilo-D1-
Poseidon
13
1 / 2 / 1
6,272
627
3,049
5,289
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
5 / 0 / 5
6,631
663
6,360
4,469
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
 
Geb
10
2 / 2 / 8
6,248
625
4,415
8,267
3,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 1
6,468
647
4,004
3,466
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Golf-3all
Bellona
12
4 / 0 / 1
6,672
667
6,521
7,471
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
julzdot
Serqet
9
2 / 1 / 2
5,335
534
2,971
6,965
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Chernobog
 
Chernobog
5
0
5
7.5
W
Geb
 
Geb
2
2
8
3
L
1
4
0
0.25
L
1
4
1
0.38
W
4
1
1
4.5
W
Bellona
Golf-3all
Bellona
4
0
1
4.5
L
Hercules
K1LL3RHUNTER
Hercules
1
3
1
0.5
L
Poseidon
Kilo-D1-
Poseidon
1
2
1
0.75
W
Serqet
julzdot
Serqet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
24,271
35,750
Taken
30,638
12,507
Mitigated
14,983
7,384
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,174
1,333
0
1,866
7,575
2,155
0
0
7,575
0
25,994
W
Chernobog
 
Chernobog
6,360
5,017
0
2,307
4,469
1,490
448
746
3,723
0
39,258
W
Geb
 
Geb
4,415
737
0
3,372
8,267
3,728
0
1,853
6,414
21,735
1,822
L
1,639
349
0
1,402
7,833
3,747
0
1,457
6,298
7,981
0
L
2,747
1,854
0
1,455
6,301
1,853
0
1,826
4,319
0
32,124
W
4,004
447
0
310
3,466
975
0
1,138
2,328
36,548
0
W
Bellona
Golf-3all
Bellona
6,521
2,315
0
3,649
7,471
6,323
0
0
7,471
0
41,564
L
Hercules
K1LL3RHUNTER
Hercules
3,906
1,594
0
1,871
8,752
3,397
0
2,308
6,310
0
28,814
L
Poseidon
Kilo-D1-
Poseidon
3,049
215
0
790
5,289
1,355
0
2,077
2,956
51,217
1,030
W
Serqet
julzdot
Serqet
2,971
988
0
179
6,965
2,467
0
864
6,101
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
31,354
250
Minions Killed
315
0
Camps Cleared
0
1,001,647
Distance Traveled
1,062,553
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,777
478
47
5
0
147,709
1
W
Chernobog
6,631
663
65
7
0
174,215
3
W
Geb
6,248
625
30
3
0
206,987
4
L
Sobek
4,370
437
7
1
0
199,549
0
L
Apollo
4,965
497
50
5
0
199,593
0
W
Zeus
6,468
647
88
9
0
205,852
2
W
Bellona
6,672
667
79
8
0
213,973
1
L
Hercules
4,945
495
47
5
0
234,377
3
L
Poseidon
6,272
627
99
10
0
220,419
2
W
Serqet
5,335
534
53
5
0
261,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role