Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Springtrap5195
Zhong Kui
Level 83
God Stats
3W - 3L
1,923 SR
Queue Stats
361W - 310L
1,634 Elo+
Solo
Ishtar
Ishtar
foz monkey 13
Ishtar
Level 197
God Stats
2W - 8L
1,256 SR
Queue Stats
495W - 509L
1,538 Elo+
Solo
Anubis
Anubis
你菜得像傻逼老外在玩疯狂吸我的血
Anubis
Level 158
God Stats
6W - 6L
1,566 SR
Queue Stats
425W - 364L
1,566 Elo+
Solo
Team Averages
Level 142
1,549 SR
1,547 Elo+

VS

Team Averages
Level 174
1,507 SR
1,555 Elo+
Surtr
Surtr
Blazhi
Surtr
Level 139
God Stats
1W - 1L
1,306 SR
Queue Stats
148W - 143L
1,528 Elo+
Solo
Khepri
Khepri
Dr_Castellano
Khepri
Level 343
God Stats
5W - 14L
1,278 SR
Queue Stats
740W - 733L
1,549 Elo+
Solo
Poseidon
Poseidon
Dreadford
Poseidon
Level 159
God Stats
5W - 1L
1,743 SR
Queue Stats
373W - 377L
1,511 Elo+
Solo
Medusa
Medusa
FTHhhhhhhhh
Medusa
Level 83
God Stats
2W - 1L
1,487 SR
Queue Stats
287W - 275L
1,571 Elo+
Solo
Jormungandr
Jormungandr
Zerapter
Jormungandr
Level 147
God Stats
3W - 2L
1,720 SR
Queue Stats
289W - 260L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 1
4,969
994
3,271
3,056
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
 
Raijin
9
0 / 2 / 2
4,719
944
2,470
3,523
874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Springtrap5195
Zhong Kui
6
0 / 2 / 0
4,366
873
363
2,240
992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
4,785
957
4,098
3,257
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
5,320
1,064
2,274
2,587
1,295
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Blazhi
Surtr
10
1 / 0 / 4
5,717
1,143
1,158
5,124
4,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 1 / 2
5,993
1,199
1,197
3,680
2,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Dreadford
Poseidon
11
2 / 1 / 4
6,020
1,204
2,939
3,522
1,436
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
11
2 / 0 / 4
6,009
1,202
6,655
3,851
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Zerapter
Jormungandr
10
1 / 0 / 4
5,858
1,172
2,116
2,937
2,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
7
7
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
L
Raijin
 
Raijin
0
2
2
0.5
W
Surtr
Blazhi
Surtr
1
0
4
3
W
1
1
2
2
W
Poseidon
Dreadford
Poseidon
2
1
4
4
W
Medusa
2
0
4
4
L
Zhong Kui
Springtrap5195
Zhong Kui
0
2
0
0
W
Jormungandr
Zerapter
Jormungandr
1
0
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,476
Damage
14,065
14,663
Taken
19,114
4,859
Mitigated
13,845
3,871
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,271
794
0
448
3,056
794
0
1,207
1,849
0
6,755
L
Raijin
 
Raijin
2,470
91
212
903
3,523
874
0
1,400
2,123
7,546
0
W
Surtr
Blazhi
Surtr
1,158
349
661
885
5,124
4,897
161
1,587
3,537
99
5,062
W
1,197
0
938
750
3,680
2,792
0
1,497
2,183
2,591
0
W
Poseidon
Dreadford
Poseidon
2,939
66
335
198
3,522
1,436
76
276
3,246
8,494
298
W
Medusa
6,655
1,635
0
730
3,851
1,779
819
1,031
2,820
0
14,901
L
Zhong Kui
Springtrap5195
Zhong Kui
363
45
0
237
2,240
992
0
710
1,530
856
0
W
Jormungandr
Zerapter
Jormungandr
2,116
110
433
460
2,937
2,941
78
716
2,221
6,532
1,999
L
4,098
2,495
212
531
3,257
904
0
1,813
1,444
0
8,563
L
2,274
89
458
870
2,587
1,295
0
942
1,645
9,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
29,597
50
Minions Killed
62
0
Camps Cleared
0
419,056
Distance Traveled
504,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,969
994
17
3
0
112,289
0
L
Raijin
4,719
944
9
2
0
89,712
0
W
Surtr
5,717
1,143
9
2
0
109,102
0
W
Khepri
5,993
1,199
1
0
0
81,404
0
W
Poseidon
6,020
1,204
8
2
0
85,372
0
W
Medusa
6,009
1,202
25
5
0
130,272
0
L
Zhong Kui
4,366
873
3
1
0
32,854
0
W
Jormungandr
5,858
1,172
19
4
0
98,685
0
L
Ishtar
4,785
957
12
2
0
88,755
0
L
Anubis
5,320
1,064
9
2
0
95,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role