Player Matchup

Bakasura
Bakasura
Silver I
ALoneApache
Bakasura
Silver I
Level 186
God Stats
14W - 6L
1,586 SR
Queue Stats
316W - 325L
1,350 MMR
Solo
Horus
Horus
Gold IV
IamHIM_247
Horus
Gold IV
Level 127
God Stats
15W - 14L
1,516 SR
Queue Stats
245W - 263L
1,312 MMR
Solo
Amaterasu
Amaterasu
Gold V
IiIttokillu
Amaterasu
Gold V
Level 144
God Stats
3W - 0L
1,803 SR
Queue Stats
58W - 68L
1,370 MMR
Solo
Janus
Janus
Silver III
Logarang420
Janus
Silver III
Level 85
God Stats
3W - 3L
1,579 SR
Queue Stats
12W - 16L
1,339 MMR
Solo
Neith
Neith
Gold V
ObeySpite
Neith
Gold V
Level 121
God Stats
5W - 4L
1,627 SR
Queue Stats
101W - 104L
1,386 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,622 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,497 SR
1,359 MMR
Ullr
Ullr
Gold III
Holymuck
Ullr
Gold III
Level 149
God Stats
5W - 10L
1,399 SR
Queue Stats
503W - 506L
1,384 MMR
Solo
Poseidon
Poseidon
Gold III
ShadowDownKill
Poseidon
Gold III
Level 204
God Stats
6W - 8L
1,472 SR
Queue Stats
113W - 112L
1,356 MMR
Solo
Nu Wa
Nu Wa
Bronze III
WildTemper
Nu Wa
Bronze III
Level 152
God Stats
8W - 14L
1,602 SR
Queue Stats
11W - 25L
1,297 MMR
Solo
Arachne
Arachne
Bronze III
arusch05
Arachne
Bronze III
Level 102
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 5L
1,387 MMR
Solo
Achilles
Achilles
Gold IV
player8529465
Achilles
Gold IV
Level 97
God Stats
4W - 8L
1,403 SR
Queue Stats
286W - 276L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALoneApache
Bakasura
14
2 / 0 / 5
8,839
631
6,369
13,002
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
13
2 / 1 / 8
8,130
581
4,971
9,870
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
IiIttokillu
Amaterasu
14
9 / 1 / 1
8,776
627
7,288
14,462
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 3 / 3
7,595
543
4,508
6,613
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ObeySpite
Neith
15
2 / 1 / 3
8,817
630
7,008
7,354
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
ThanatosMedusaAnubisCharybdis

VS

Bans
YmirBacchusChang'eShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 1 / 0
7,097
507
3,749
7,554
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
2 / 2 / 1
7,500
536
8,612
6,646
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
11
0 / 3 / 0
6,587
471
5,883
7,724
2,275
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
arusch05
Arachne
11
2 / 6 / 2
6,707
479
7,467
15,513
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
player8529465
Achilles
12
1 / 4 / 0
7,577
541
7,340
10,802
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALoneApache
Bakasura
2
0
5
4.5
L
Ullr
1
1
0
1
W
Horus
2
1
8
6
W
Amaterasu
IiIttokillu
Amaterasu
9
1
1
9.5
W
1
3
3
0.83
W
Neith
ObeySpite
Neith
2
1
3
3.5
L
Poseidon
2
2
1
1.25
L
Nu Wa
0
3
0
0
L
Arachne
arusch05
Arachne
2
6
2
0.5
L
Achilles
player8529465
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
33,051
51,301
Taken
48,239
32,708
Mitigated
19,033
22,010
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALoneApache
Bakasura
6,369
3,180
0
9,953
13,002
11,733
444
373
11,960
0
39,782
L
Ullr
3,749
655
0
1,943
7,554
2,648
0
0
7,554
0
46,606
W
Horus
4,971
2,111
1,006
4,931
9,870
8,636
0
4,293
5,577
0
25,025
W
Amaterasu
IiIttokillu
Amaterasu
7,288
3,359
0
3,011
14,462
7,560
165
3,554
10,846
0
59,987
W
4,508
256
0
629
6,613
1,981
508
4,854
1,759
55,789
301
W
Neith
ObeySpite
Neith
7,008
2,370
0
2,480
7,354
2,798
948
1,334
6,020
0
80,989
L
Poseidon
8,612
890
0
966
6,646
1,753
164
2,968
3,464
61,679
2,071
L
Nu Wa
5,883
3,000
0
2,681
7,724
2,275
0
670
6,995
38,005
0
L
Arachne
arusch05
Arachne
7,467
6,205
0
4,276
15,513
5,692
0
555
14,719
0
47,155
L
Achilles
player8529465
Achilles
7,340
2,554
0
1,392
10,802
6,665
0
0
8,873
0
42,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
35,468
487
Minions Killed
411
0
Camps Cleared
0
1,493,201
Distance Traveled
1,418,496
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,839
631
114
8
0
267,813
3
L
Ullr
7,097
507
92
7
0
303,860
2
W
Horus
8,130
581
23
2
0
301,348
4
W
Amaterasu
8,776
627
95
7
0
361,499
0
W
Janus
7,595
543
109
8
0
294,444
0
W
Neith
8,817
630
146
10
0
268,097
1
L
Poseidon
7,500
536
109
8
0
282,034
1
L
Nu Wa
6,587
471
60
4
0
269,694
9
L
Arachne
6,707
479
70
5
0
288,324
0
L
Achilles
7,577
541
80
6
0
274,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role